View the week before this, screenshots from week #180 View information about #screenshotsaturday and who runs it. See all the fantastic #screenshotsaturday users.
You are viewing week 181 of #screenshotsaturday
The Saturday of 2014-04-19
921 screenshots
I so want to tell you what this is but I don't want to ruin it… @LostQuark #gamedev #gamedevcats #screenshotsaturday <a href="http://t.co/vjHm4Lo8Ry" rel="nofollow">http://t.co/vjHm4Lo8Ry</a> Does a subatomic zoo have grass in it? Meh, the Bosons've gotta eat something, I guess… #gamedev #screenshotsaturday <a href="http://t.co/VJWefHJEyx" rel="nofollow">http://t.co/VJWefHJEyx</a> Doing some storyboarding / concept work. #gamedev #screenshotsaturday <a href="http://t.co/OC5OOkZDis" rel="nofollow">http://t.co/OC5OOkZDis</a> It's not #screenshotsaturday time yet but as we <a href="http://t.co/omaBbW9Mtr" rel="nofollow">http://t.co/omaBbW9Mtr</a> here is one! Like it? #gamedev #indiedev <a href="http://t.co/s8PfuuZI0g" rel="nofollow">http://t.co/s8PfuuZI0g</a> RT @counterutopian: Some early assets for the suburban tileset for PERISH #screenshotsaturday #gamedev <a href="http://t.co/gODA7ZsjDB" rel="nofollow">http://t.co/gODA7ZsjDB</a> To celebrate the award, here is an early #screenshotsaturday for your viewing pleasure! Boss Level. #gamedev <a href="http://t.co/luDzOP38hk" rel="nofollow">http://t.co/luDzOP38hk</a> This is by far the fanciest options menu I have ever made #screenshotsaturday <a href="http://t.co/arqkAjLobk" rel="nofollow">http://t.co/arqkAjLobk</a> Bunny doesn't slow down for anything. <a href="http://t.co/pAW70A3l07" rel="nofollow">http://t.co/pAW70A3l07</a> #boing #screenshotsaturday Productive day, got new map code into Bunny game. Colours glitching, but otherwise working! #screenshotsaturday <a href="http://t.co/VipQkv1HcI" rel="nofollow">http://t.co/VipQkv1HcI</a> Achievements are in, the twitch gamers will love them :) #screenshotsaturday <a href="http://t.co/PKwdyORioc" rel="nofollow">http://t.co/PKwdyORioc</a> Red Desert Worm  ► <a href="https://t.co/MPhQTUX4yd" rel="nofollow">https://t.co/MPhQTUX4yd</a>  #screenshotsaturday #indiedev #gamedev #8bit #videogames #retrogaming <a href="http://t.co/JlkIzLCIum" rel="nofollow">http://t.co/JlkIzLCIum</a> An enormous spider! What a creep. #sproggiwood #screenshotsaturday <a href="http://t.co/Ih8bgPHyLj" rel="nofollow">http://t.co/Ih8bgPHyLj</a> First #screenshotsaturday from inside the airburner cockpit #1GAM (debugging this made me motion sick!) <a href="http://t.co/rR3A0iXhUu" rel="nofollow">http://t.co/rR3A0iXhUu</a> I know its not #screenshotsaturday, but I've been sick for a month. My schedule is off. @FireBeasty #gamedev <a href="http://t.co/SK56ReQgAp" rel="nofollow">http://t.co/SK56ReQgAp</a> Showing off the gravity feature of our new #gamedev project, Crystal! #screenshotsaturday <a href="http://t.co/7xEi5uWlfe" rel="nofollow">http://t.co/7xEi5uWlfe</a> Here's a very early #screenshotsaturday of Witch Monkey for the soon to be released #app #gamedev <a href="http://t.co/Hcs22G3wpD" rel="nofollow">http://t.co/Hcs22G3wpD</a> Made a little #Unity3D game about exponents for math class. EDUCATIONAL 
#screenshotsaturday (it's a gif) <a href="http://t.co/fqFeyGdyTC" rel="nofollow">http://t.co/fqFeyGdyTC</a> Highlights from last weekend's #ScreenshotSaturday: <a href="http://t.co/dCZRLiueVj" rel="nofollow">http://t.co/dCZRLiueVj</a> <a href="http://t.co/gkb208Ek1D" rel="nofollow">http://t.co/gkb208Ek1D</a> #screenshotsaturday One of the main characters of #DietRush <a href="http://t.co/9V6UMzYrUV" rel="nofollow">http://t.co/9V6UMzYrUV</a> Point Boxes! #screenshotsaturday #IOS #PhebianAdventures #madewithunreal #unrealdev #gamedev for @indiegamemag <a href="http://t.co/jUAcAEhG31" rel="nofollow">http://t.co/jUAcAEhG31</a> In-Game screenshot #PhebianAdventures #screenshotsaturday #unrealdev #gamedev #madewithunreal for @indiegamemag <a href="http://t.co/FT6CpBKmzM" rel="nofollow">http://t.co/FT6CpBKmzM</a> Yep #screenshotSaturday on a Monday. I enjoyed a very lazy weekend. #indiedev #gamedev <a href="http://t.co/els0EfX6Gt" rel="nofollow">http://t.co/els0EfX6Gt</a> High in the Sky! Do you see the moon? <a href="http://t.co/hNmvlZdMa3" rel="nofollow">http://t.co/hNmvlZdMa3</a> #screenshotsaturday <a href="http://t.co/MRKGqzO7qy" rel="nofollow">http://t.co/MRKGqzO7qy</a> Super Domino - now with GameJolt trophies - <a href="http://t.co/ZRme77gShf" rel="nofollow">http://t.co/ZRme77gShf</a> <a href="http://t.co/cIltZBG2fk" rel="nofollow">http://t.co/cIltZBG2fk</a> #screenshotsaturday <a href="http://t.co/TfWsomK4pz" rel="nofollow">http://t.co/TfWsomK4pz</a> Very late #screenshotsaturday They are cute and dumb! they are the Gloupsies! :) <a href="http://t.co/vxi5FPvHe5" rel="nofollow">http://t.co/vxi5FPvHe5</a> Hey @smerkblernts, remember this? #ScreenshotSaturday <a href="http://t.co/vMjsZwml0s" rel="nofollow">http://t.co/vMjsZwml0s</a> Whack-a-Skunk Funk! #screenshotsaturday #CrystalPicnic <a href="http://t.co/z9ciD34tJM" rel="nofollow">http://t.co/z9ciD34tJM</a> I missed #screenshotsaturday whoops.
Swamp area from Five Suns! <a href="http://t.co/iWTOOaJimF" rel="nofollow">http://t.co/iWTOOaJimF</a> so yea, @barcamor drew a version of my tileset and it's looking amazing hahaha #screenshotsaturday <a href="http://t.co/cqJMh5eH7m" rel="nofollow">http://t.co/cqJMh5eH7m</a> Test render in Maya of a test scene with fog for #screenshotsaturday <a href="http://t.co/UJfHJ2e1hv" rel="nofollow">http://t.co/UJfHJ2e1hv</a> #screenshotsaturday Whose turn is it, for this Easter? <a href="http://t.co/c3lbE0sW9K" rel="nofollow">http://t.co/c3lbE0sW9K</a> A delayed #screenshotsaturday for you #gamedev lovers! its our new level that we reveal tonight on our indiedb news <a href="http://t.co/W5lwZ7nAX3" rel="nofollow">http://t.co/W5lwZ7nAX3</a> What do you mean it's not #screenshotsaturday? Oops.... <a href="http://t.co/HuDQx4UVa2" rel="nofollow">http://t.co/HuDQx4UVa2</a> There is no stopping this from happening.
#screenshotsaturday #gamedev #pixelart #heartforthalicia <a href="http://t.co/GsSNM7v3Wa" rel="nofollow">http://t.co/GsSNM7v3Wa</a> <a href="http://t.co/dP151bQVeJ" rel="nofollow">http://t.co/dP151bQVeJ</a>
#screenshotsaturday Little late, but here's an image of my main character for my Vita game #screenshotsaturday <a href="http://t.co/sjIGEzM1Ma" rel="nofollow">http://t.co/sjIGEzM1Ma</a> Developing with Oculus Rift; @GreyLightStairs horror game! #gamedev #indiegame #screenshotsaturday FOV is a thing..! <a href="http://t.co/X8iPMjUYVN" rel="nofollow">http://t.co/X8iPMjUYVN</a> also - testing out some terrain layouts for our game :) what do you think? #gamedev #indiegame #screenshotsaturday <a href="http://t.co/ZjzHXko2nh" rel="nofollow">http://t.co/ZjzHXko2nh</a> This was my #screenshotsaturday because I'm NOT WORKING ON ANYTHING. ):[ <a href="http://t.co/AkhtnSc9BM" rel="nofollow">http://t.co/AkhtnSc9BM</a> here's a different lens dirt texture ... what do you guys think? #gamedev #madewithunity #unity3d #screenshotsaturday <a href="http://t.co/IKtPbM4c7G" rel="nofollow">http://t.co/IKtPbM4c7G</a> New tank design for our unnamed mobile game. A late #screenshotsaturday #gamedev <a href="http://t.co/VBFxFFx5Uq" rel="nofollow">http://t.co/VBFxFFx5Uq</a> testing out some more lens dirt textures - what do you think? :) #gamedev #madewithunity #unity3d #screenshotsaturday <a href="http://t.co/dRhJcdUL08" rel="nofollow">http://t.co/dRhJcdUL08</a> #screenshotsaturday First Poster of #DietRush !!! <a href="http://t.co/JqNqLxdJJT" rel="nofollow">http://t.co/JqNqLxdJJT</a> Last #ScreenshotSaturday for this week: one of the new puzzle rooms in the Den Dungeon <a href="http://t.co/jnxkX1isso" rel="nofollow">http://t.co/jnxkX1isso</a> Using @AdsTra's artwork for the iOS icon. It looks really good. Belated #screenshotsaturday <a href="http://t.co/vC8wbQAa63" rel="nofollow">http://t.co/vC8wbQAa63</a> I missed #screenshotsaturday but better late than never. The 1st half of the new level select screen #gamedev #indie <a href="http://t.co/iKgNVP2uqA" rel="nofollow">http://t.co/iKgNVP2uqA</a> Nothing too impressive today but I missed #screenshotsaturday again.... rough city layout #asset #gamedev #indiedev <a href="http://t.co/4xfWg0la4P" rel="nofollow">http://t.co/4xfWg0la4P</a> I enjoyed #screenshotsaturday so much, here's #screenshotsunday - the 4 playable charachers @indiegamemag <a href="http://t.co/e6Rx4LOXXf" rel="nofollow">http://t.co/e6Rx4LOXXf</a> “@ArsTacticaGame: Happy Easter to everyone! <a href="http://t.co/fsSdKa17uT%E2%80%9D" rel="nofollow">http://t.co/fsSdKa17uT”</a> was a bit rushed :P #gamedev #screenshotsaturday #jrpg #pixelart Am I too late for #screenshotsaturday? Oh yeah, don't care. LOOK AT MY #PIXELS!!! #gamedev #insanity #sleep #easter <a href="http://t.co/W0p98RSTiD" rel="nofollow">http://t.co/W0p98RSTiD</a> Work on Gunkatana Chronicles continues. #screenshotsaturday even though it’s Easter Sunday. <a href="http://t.co/IJ6D1eTcQk" rel="nofollow">http://t.co/IJ6D1eTcQk</a> Busy day #inhabitantgame #screenshotsaturday #indiegame #gamedev <a href="http://t.co/Adgd9t2kQL" rel="nofollow">http://t.co/Adgd9t2kQL</a> Yesterday we forgot the #screenshotsaturday and someone noticed us about that #gamedev #steamage <a href="http://t.co/Fds0Rjcf8m" rel="nofollow">http://t.co/Fds0Rjcf8m</a> @ChaosCanary That's awesome. Good luck and make it fun. #screenshotsaturday #gamedev <a href="http://t.co/I6kCnjgugO" rel="nofollow">http://t.co/I6kCnjgugO</a> RT @FuriousGamer87: #screenshotsaturday The classes available for the player in my later game demo. The gif is at <a href="http://t.co/64IcWsZANJ" rel="nofollow">http://t.co/64IcWsZANJ</a> ... #screenshotsaturday #gamedev #indiedev <a href="http://t.co/3VsTa340Rr" rel="nofollow">http://t.co/3VsTa340Rr</a> Looks like trouble! More news, media and pages. <a href="http://t.co/hNmvlZdMa3" rel="nofollow">http://t.co/hNmvlZdMa3</a> #screenshotsaturday #indiedev #retrogaming <a href="http://t.co/g4iNCL9zRu" rel="nofollow">http://t.co/g4iNCL9zRu</a> Still reworking stuff! This is the cargo bay area of stage 1-2. #screenshotsaturday #rigidforcealpha <a href="http://t.co/I52l903DOm" rel="nofollow">http://t.co/I52l903DOm</a> Testing some new effects, and monkeying around with controls. Starting to feel good. #screenshotsaturday #indiedev <a href="http://t.co/BMSAY8lxyJ" rel="nofollow">http://t.co/BMSAY8lxyJ</a> added sprites, sounds and little mech for the new area! I spend really fun time. #screenshotsaturday <a href="http://t.co/f4qy1e2MnR" rel="nofollow">http://t.co/f4qy1e2MnR</a> Windfish getting a good look at Link. Detail shot, more to follow. #zeldacharactercollab #screenshotsaturday #Zelda <a href="http://t.co/i7Ptq9yLZ2" rel="nofollow">http://t.co/i7Ptq9yLZ2</a> Windfish getting a good look at zelda. Detail shot, more to follow. #zeldacharactercollab #screenshotsaturday #Zelda <a href="http://t.co/84ZNXgJitU" rel="nofollow">http://t.co/84ZNXgJitU</a> Possible enemy for late #screenshotsaturday #gamedev #indiedev <a href="http://t.co/2Zuv07a0Qw" rel="nofollow">http://t.co/2Zuv07a0Qw</a> We finished off the village in #iktsua today! #64DSC #screenshotsaturday #gamedev <a href="http://t.co/47Y5DX0wRb" rel="nofollow">http://t.co/47Y5DX0wRb</a> What game would be complete without one of those horizontal lens flares the kids seem to like? #screenshotsaturday <a href="http://t.co/8zfF2AfCdN" rel="nofollow">http://t.co/8zfF2AfCdN</a> Some sorta spaceship #screenshotsaturday <a href="http://t.co/FimSulhFCW" rel="nofollow">http://t.co/FimSulhFCW</a> Title screen for my game RFLX (tentative name). #screenshotsaturday #gamedev <a href="http://t.co/PqstyhFtkF" rel="nofollow">http://t.co/PqstyhFtkF</a> Back to work on Beyond Teatime. Adding some music, and fixing up some of the graphics. #screenshotsaturday <a href="http://t.co/4qX4vUrbkT" rel="nofollow">http://t.co/4qX4vUrbkT</a> It's still Saturday for some of you! #gamedev #indiedev #unity3d #screenshotsaturday <a href="http://t.co/e5nn6dkjwb" rel="nofollow">http://t.co/e5nn6dkjwb</a> Real events from neo-Japanese history. #ScreenshotSaturday <a href="http://t.co/6t9NVRLpvi" rel="nofollow">http://t.co/6t9NVRLpvi</a> late late screenshot saturday #screenshotsaturday #gamedev #indiedev #magneticbynature <a href="http://t.co/SaPeQoYxrX" rel="nofollow">http://t.co/SaPeQoYxrX</a> #screenshotsaturday #DragonflyFleet coming soon! FOUR game modes, one and two player! <a href="http://t.co/ickBFumJYy" rel="nofollow">http://t.co/ickBFumJYy</a> still #screenshotsaturday here for another 15 minutes. heres my first screen of my new #multiplayer game  #unity3d <a href="http://t.co/nX7aBTUyr7" rel="nofollow">http://t.co/nX7aBTUyr7</a> Who likes Before and After pictures?  Check out our UI evolution! #screenshotsaturday #indie #beforeandafter #gamedev <a href="http://t.co/kFiMY27GNd" rel="nofollow">http://t.co/kFiMY27GNd</a> PWA battle shot, with Glu Worm creature wrecking center havoc #screenshotsaturday #puzzlewarriors #gamedev #indiegame <a href="http://t.co/2afms4TtdE" rel="nofollow">http://t.co/2afms4TtdE</a> fbf #screenshotsaturday #late <a href="http://t.co/uRfJiJiyGm" rel="nofollow">http://t.co/uRfJiJiyGm</a> PWA battle shot, showing combos and ceiling going down #screenshotsaturday #puzzlewarriors #gamedev #indiegame <a href="http://t.co/ZpdBOeIf9B" rel="nofollow">http://t.co/ZpdBOeIf9B</a> PWA exploration: entrance to Boulder Caves #screenshotsaturday #puzzlewarriors #gamedev #indiegame <a href="http://t.co/PVp3mZ3Uz4" rel="nofollow">http://t.co/PVp3mZ3Uz4</a> PWA exploration: map of East Road #screenshotsaturday #puzzlewarriors #gamedev #indiegame <a href="http://t.co/JOSUVxq1Pk" rel="nofollow">http://t.co/JOSUVxq1Pk</a> PWA Spellbook UI, for card deck building, all in and working #screenshotsaturday #puzzlewarriors #gamedev #indiegame <a href="http://t.co/GeOdpDZWtm" rel="nofollow">http://t.co/GeOdpDZWtm</a> PWA Crystal screen, for upgrades, all in at last (5 lvl each) #screenshotsaturday #puzzlewarriors #gamedev #indiegame <a href="http://t.co/f0xeHKqILS" rel="nofollow">http://t.co/f0xeHKqILS</a> PWA Kingdom map, centered on King Castlerock (training area) #screenshotsaturday #puzzlewarriors #gamedev #indiegame <a href="http://t.co/d7oPBDGMSJ" rel="nofollow">http://t.co/d7oPBDGMSJ</a> PWA main menu, all functional #screenshotsaturday #puzzlewarriors #gamedev #indiegame <a href="http://t.co/EPCntttdHE" rel="nofollow">http://t.co/EPCntttdHE</a> #screenshotsaturday <a href="http://t.co/vfRSaltW8B" rel="nofollow">http://t.co/vfRSaltW8B</a> Level 2 of AI system submitted tonight with @AlxUseche #screenshotsaturday #gamedev #unity3d <a href="http://t.co/dUZvsyveZo" rel="nofollow">http://t.co/dUZvsyveZo</a> A new Challenge mode that tests your drifting skills. #screenshotsaturday <a href="http://t.co/9rUFguOBO5" rel="nofollow">http://t.co/9rUFguOBO5</a> Just found #screenshotsaturday, amazing stuff! I'll try to contribute next week but until then my latest game bg: <a href="http://t.co/gKyOux9RfV" rel="nofollow">http://t.co/gKyOux9RfV</a> #screenshotsaturday @laurenamnee <a href="http://t.co/sP3ITmjji3" rel="nofollow">http://t.co/sP3ITmjji3</a> #screenshotsaturday <a href="http://t.co/1QocQcPcSN" rel="nofollow">http://t.co/1QocQcPcSN</a> started designing kraken vs boat turn-based game. Might go online so i don't have to code AI. Added a player, with tree/wall collision. #gamedev #screenshotsaturday <a href="http://t.co/Zhnzew2JgJ" rel="nofollow">http://t.co/Zhnzew2JgJ</a> Just some more map making and webgl experimentation #screenshotsaturday <a href="http://t.co/YpYxZ9OKLA" rel="nofollow">http://t.co/YpYxZ9OKLA</a> Having fun creating secret areas with hidden loot! #pixelart #gamedev #screenshotsaturday <a href="http://t.co/t7Hpg42Xg2" rel="nofollow">http://t.co/t7Hpg42Xg2</a> modelling this guy for a power stone-style fighting game called Moonkiller #screenshotsaturday <a href="http://t.co/xSbGKbuFUk" rel="nofollow">http://t.co/xSbGKbuFUk</a> #screenshotsaturday Testing out the electric whip in Shadow Protocol. <a href="http://t.co/HKabWCJKDD" rel="nofollow">http://t.co/HKabWCJKDD</a> Hooray! Our site is officially up. Take a quick look &gt; <a href="http://t.co/JrvSDoZ2zv" rel="nofollow">http://t.co/JrvSDoZ2zv</a> #webdesign #gamedev #screenshotsaturday <a href="http://t.co/pF0Hzczq9s" rel="nofollow">http://t.co/pF0Hzczq9s</a> Big #screenshotsaturday - I've updated the Interstellaria UI to be a lot more clear and easy to navigate <a href="http://t.co/BbIeMj8WGV" rel="nofollow">http://t.co/BbIeMj8WGV</a> My face when @makeupiscoool uploads a new video. 🌸😎😂😂💁#xxmakeupiscoolxx #katharine #screenshotsaturday <a href="http://t.co/Iy8wc3ger7" rel="nofollow">http://t.co/Iy8wc3ger7</a> Pressure plates are the best thing from our recent #gamedev work. Puzzles! Plates! Possibilities! #ScreenshotSaturday <a href="http://t.co/ysGoV2FjVQ" rel="nofollow">http://t.co/ysGoV2FjVQ</a> Settings: after #ScreenshotSaturday <a href="http://t.co/VcxMBQ3AVe" rel="nofollow">http://t.co/VcxMBQ3AVe</a> Settings: before #ScreenshotSaturday <a href="http://t.co/8B9b0wyqF8" rel="nofollow">http://t.co/8B9b0wyqF8</a> Repost for #screenshotsaturday Sped up path-finding, broke the camera (next project fix the camera!) <a href="http://t.co/6t8CC68jcM" rel="nofollow">http://t.co/6t8CC68jcM</a> I made a concept render! #screenshotsaturday  <a href="http://t.co/XXBohJG6Wq" rel="nofollow">http://t.co/XXBohJG6Wq</a> We are turning in our AI systems today! Here is a view of level 1 #screenshotsaturday #gamedev  #unity3d <a href="http://t.co/Zjs5wKT7Pb" rel="nofollow">http://t.co/Zjs5wKT7Pb</a> Earth elemental #ScreenshotSaturday #GameDev <a href="http://t.co/km1eU6hNo8" rel="nofollow">http://t.co/km1eU6hNo8</a> hello, friend #screenshotsaturday #EasterEggJam <a href="http://t.co/mkhjSfvp5c" rel="nofollow">http://t.co/mkhjSfvp5c</a> Still working on the overall look, but I like how's shaping up so far. #screenshotsaturday <a href="http://t.co/75c5g3Ppc6" rel="nofollow">http://t.co/75c5g3Ppc6</a> Floating lizard &amp; Triple Barrel Shotgun: ready for the desert! #indiedev #gamedev #crowdfund #screenshotsaturday <a href="http://t.co/exx9WwYQcd" rel="nofollow">http://t.co/exx9WwYQcd</a> I'm an app dev, soccer fan, &amp; the World Cup is soon. Of course I'm developing a soccer themed app #ScreenshotSaturday <a href="http://t.co/irqALTA3Ug" rel="nofollow">http://t.co/irqALTA3Ug</a> Reactor Arena Concept Art. #KillingHorizon #gamedev #ScreenshotSaturday #indie #indiedev #art #deviantart #gaming <a href="http://t.co/sifJ7XoRnu" rel="nofollow">http://t.co/sifJ7XoRnu</a> Hello world. #whiteelephant #screenshotsaturday <a href="http://t.co/EYUzGmRYJT" rel="nofollow">http://t.co/EYUzGmRYJT</a> Caves and underground areas seem a lot more scary and perilous now. #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/8jxnU1Vje1" rel="nofollow">http://t.co/8jxnU1Vje1</a> Not showing the good stuff till its done for my shameless knytt clone. #eastereggjam #screenshotsaturday #gamedev <a href="http://t.co/wR1FyxJfYZ" rel="nofollow">http://t.co/wR1FyxJfYZ</a> #screenshotsaturday what the hell happened here?? <a href="http://t.co/nbgYOj2gW3" rel="nofollow">http://t.co/nbgYOj2gW3</a> #screenshotsaturday ? But what if my game doesn't use a screen? <a href="http://t.co/ZuBjRhZEJJ" rel="nofollow">http://t.co/ZuBjRhZEJJ</a> Out latest #screenshotsaturday, the entire training wall within Houdini. #indie #gamedev #medieval #castle #TiltTSoK <a href="http://t.co/toWbG7xpe7" rel="nofollow">http://t.co/toWbG7xpe7</a> Fixing on bugs for "That Rock Paper Scissor Game" almost ready for Microsofts playtesting on tue #screenshotsaturday <a href="http://t.co/ZHeBeNmPsb" rel="nofollow">http://t.co/ZHeBeNmPsb</a> Pic from the updated version of our Android game Shipstorm showing one of the new ships. #screenshotsaturday #gamedev <a href="http://t.co/MNpKw4a5nT" rel="nofollow">http://t.co/MNpKw4a5nT</a> Hexgen2014 world generator atmosphere simulation -- belated #ScreenshotSaturday #GameDev (work in progress) <a href="http://t.co/IYACJnqCxH" rel="nofollow">http://t.co/IYACJnqCxH</a> #screenshotsaturday Experimenting dreamy landscape with @mousefountain <a href="http://t.co/D66Uvmw6l8" rel="nofollow">http://t.co/D66Uvmw6l8</a> Frederick is not the only boar nosing his way through The Scrapyard... #screenshotsaturday <a href="http://t.co/VciF7Suqa4" rel="nofollow">http://t.co/VciF7Suqa4</a> Painted an ice cannon for the arm of the little robot. Enjoy. :-) #screenshotsaturday #indiegame #gamedev <a href="http://t.co/6JkqXoe9x7" rel="nofollow">http://t.co/6JkqXoe9x7</a> #screenshotsaturday We've come a long way! Imagine what we can do with the rest of development. <a href="http://t.co/fl29j8iWjC" rel="nofollow">http://t.co/fl29j8iWjC</a> She is just...lovely... #screenshotsaturday <a href="http://t.co/1Y5oWRfjEE" rel="nofollow">http://t.co/1Y5oWRfjEE</a> Added the Hive, now working on the alien bugs  that come out of it. :) #screenshotsaturday #gamedev <a href="http://t.co/4FAOtrv83B" rel="nofollow">http://t.co/4FAOtrv83B</a> RT @jonkittaka NEW TEXT BOXES #screenshotsaturday <a href="http://t.co/8DrfaxU7jC" rel="nofollow">http://t.co/8DrfaxU7jC</a> you will see this picture a lot tomorrow She's just always so nice... #screenshotsaturday <a href="http://t.co/WLEuHwaqxi" rel="nofollow">http://t.co/WLEuHwaqxi</a> #screenshotsaturday Isn't she the best...always catching me at my best moments... <a href="http://t.co/KPkAxB2i3x" rel="nofollow">http://t.co/KPkAxB2i3x</a> Finally got the ChromeCast to load my  game on the TV! What a frustrating process! #screenshotsaturday <a href="http://t.co/k2ElMLf5fN" rel="nofollow">http://t.co/k2ElMLf5fN</a> 5/5 #screenshotsaturday And a vedlt I guess. Not as cool as the moon. <a href="http://t.co/GBVqjd9UFO" rel="nofollow">http://t.co/GBVqjd9UFO</a> 4/5 #screenshotsaturday We moon now! <a href="http://t.co/WGQFNa43TS" rel="nofollow">http://t.co/WGQFNa43TS</a> 3 of 5 for #screenshotsaturday Whats happening!? Its going all holodeck on us! <a href="http://t.co/10DndgBM0T" rel="nofollow">http://t.co/10DndgBM0T</a> 2/5 for #screenshotsaturday Whats this? It looks like a big ol' boring room. What a disappointment. <a href="http://t.co/byDWCSansV" rel="nofollow">http://t.co/byDWCSansV</a> The World the Children Made, 1 of 5 for #screenshotsaturday <a href="http://t.co/t8F6cPLCAF" rel="nofollow">http://t.co/t8F6cPLCAF</a> Perhaps not the most exciting of shots for #screenshotsaturday, but yay achievements! @SaveLooma #gamedev #indiedev <a href="http://t.co/iwII8AKKYV" rel="nofollow">http://t.co/iwII8AKKYV</a> Time for #SuperTankWars to get its GUI. Only 7 weeks to go until presenting it to the world! #screenshotsaturday <a href="http://t.co/T7qwgTumaT" rel="nofollow">http://t.co/T7qwgTumaT</a> RT @octodadgame: The Woooooorld of Kelp #screenshotsaturday <a href="http://t.co/qeCqUuSknE" rel="nofollow">http://t.co/qeCqUuSknE</a> <a href="http://t.co/MS4fOl4gqq" rel="nofollow">http://t.co/MS4fOl4gqq</a> #ScreenshotSaturday Art by @MatthewJFrith, @SookieSock. Written by @azuresama and @ddq5. Sparring with the Ghouls. #screenshotsaturday #topsecretgame <a href="http://t.co/rYhVR2BUK3" rel="nofollow">http://t.co/rYhVR2BUK3</a> Deadpool Arena Concept Art. #KillingHorizon #gamedev #ScreenshotSaturday #indie #indiedev #art #deviantart #gaming <a href="http://t.co/ew4b88zOBY" rel="nofollow">http://t.co/ew4b88zOBY</a> #screenshotsaturday I think I have all the bugs out. Coming to Android soon.
Thanks #apportable #spritebuilder <a href="http://t.co/57eRfMJSEJ" rel="nofollow">http://t.co/57eRfMJSEJ</a> Working on the rank images of the game! Not bad eh? #gamedev Quite late for #screenshotsaturday :( <a href="http://t.co/VSAQt6Kofh" rel="nofollow">http://t.co/VSAQt6Kofh</a> New SHOVEL KINGS demo! #screenshotsaturday | <a href="https://t.co/M9xmDjKFky" rel="nofollow">https://t.co/M9xmDjKFky</a> <a href="http://t.co/l27MsahD9e" rel="nofollow">http://t.co/l27MsahD9e</a> Breaking glasses and escaping from the asylum.#Happiness,a game about hallucination @indiegamemag #screenshotsaturday <a href="http://t.co/2DfHET7CBd" rel="nofollow">http://t.co/2DfHET7CBd</a> It’s a screenshot and it is a Saturday, not sure what to do. #mushroom11 #screenshotsaturday RT @Jonathan_Blow: <a href="http://t.co/c37cEm4zP3" rel="nofollow">http://t.co/c37cEm4zP3</a> Weekends were made for more #gamedev #inhabitantgame #spacestation #indiegame #unity3d #screenshotsaturday <a href="http://t.co/Fc0dZ7ro3J" rel="nofollow">http://t.co/Fc0dZ7ro3J</a> #Zelda #screenshotsaturday <a href="http://t.co/siZ3dGscHf" rel="nofollow">http://t.co/siZ3dGscHf</a> 70% done, 5 more levels in this stage then main boss level menus and polish it up some #indiedev #screenshotsaturday <a href="http://t.co/euf5PMg5iQ" rel="nofollow">http://t.co/euf5PMg5iQ</a> I took @VerusGames advice and messed with spacescape to add a sweet new background.  #screenshotsaturday #0Gravity <a href="http://t.co/8eqksRTGaX" rel="nofollow">http://t.co/8eqksRTGaX</a> Some character sketches done today for Citadel #screenshotsaturday (cc @frogatto :D) <a href="http://t.co/aaitnw6ic3" rel="nofollow">http://t.co/aaitnw6ic3</a> @ludumdare warmup day 2: <a href="http://t.co/3swZPece3Y" rel="nofollow">http://t.co/3swZPece3Y</a>   arrows+z+x  #ludumdare #screenshotsaturday #pixel #indiegamedev <a href="http://t.co/G1cdnQtThO" rel="nofollow">http://t.co/G1cdnQtThO</a> saturated skies #screenshotsaturday <a href="http://t.co/9AlFZsZhvZ" rel="nofollow">http://t.co/9AlFZsZhvZ</a> Trying to make HD art for Juliet :'D #screenshotsaturday <a href="http://t.co/jC5XUEYvz3" rel="nofollow">http://t.co/jC5XUEYvz3</a> #screenshotsaturday of my cemetery level made with @UnrealEngine for @indiegamemag - #gamedev #indiegame #unrealdev <a href="http://t.co/ZA7Sm0mgvS" rel="nofollow">http://t.co/ZA7Sm0mgvS</a> Making DOGEcrash this beautiful wouldn't have been possible without @UnrealEngine #ScreenshotSaturday <a href="http://t.co/YC4PJWqygb" rel="nofollow">http://t.co/YC4PJWqygb</a> The only way to be safe in the city is to climb it high up and stay that way.

#ScreenshotSaturday <a href="http://t.co/VU97uYfuwY" rel="nofollow">http://t.co/VU97uYfuwY</a> I've been sharing #screenshots all day without realizing its #screenshotsaturday, ugh.. so here: #screenshotsaturday <a href="http://t.co/CIhzqe9WL9" rel="nofollow">http://t.co/CIhzqe9WL9</a> new #screenshotsaturday of #RechargeGame #iOS game made with #unrealengine - for @indiegamemag #gamedev #unrealdev <a href="http://t.co/bHyXV65lAW" rel="nofollow">http://t.co/bHyXV65lAW</a> What, you don't want to need a rebreather to go outside? Why do you hate success?

#ScreenshotSaturday <a href="http://t.co/9ebadF70xp" rel="nofollow">http://t.co/9ebadF70xp</a> The Barbarian King blocks a blow from an axe! #gameart #screenshotsaturday <a href="http://t.co/KnhYcck6UC" rel="nofollow">http://t.co/KnhYcck6UC</a> It's such a nice day today. Why don't we go subvert the establishment outside?

#ScreenshotSaturday <a href="http://t.co/J8QXdNw9QH" rel="nofollow">http://t.co/J8QXdNw9QH</a> Just another auction shot from my TwistLine Elite game :) #screenshotsaturday #mobilegames <a href="http://t.co/6Yz7nD13YM" rel="nofollow">http://t.co/6Yz7nD13YM</a> Part 2 of our #screenshotsaturday: Luna's Wandering Stars in the new @indieroyale bundle: <a href="http://t.co/IzxJaNytNy" rel="nofollow">http://t.co/IzxJaNytNy</a> <a href="http://t.co/8WHO1fiwv1" rel="nofollow">http://t.co/8WHO1fiwv1</a> Why have windows when you could just display a nicer outdoors on the inside?

#ScreenshotSaturday <a href="http://t.co/DhCZcHPAoe" rel="nofollow">http://t.co/DhCZcHPAoe</a> Today's #screenshotsaturday is all about deals! Pay-what-you-want for Luna's Wandering Stars: <a href="https://t.co/tgIn3buVZU" rel="nofollow">https://t.co/tgIn3buVZU</a> <a href="http://t.co/SZwr19WaiU" rel="nofollow">http://t.co/SZwr19WaiU</a> In a world where rocket jumping is verboten...

#ScreenshotSaturday <a href="http://t.co/qBBAuImhgk" rel="nofollow">http://t.co/qBBAuImhgk</a> Making the overworld map for Serpent in the Staglands.
#NeatCampfire
#ScreenshotSaturday <a href="http://t.co/tKazcilkzC" rel="nofollow">http://t.co/tKazcilkzC</a> Let's pine for warmer weather this #screenshotsaturday <a href="http://t.co/OSjtCqBNz1" rel="nofollow">http://t.co/OSjtCqBNz1</a> Progress with 'Buck' #indiegame #gamedev #screenshotsaturday <a href="http://t.co/ExEIpiv8vz" rel="nofollow">http://t.co/ExEIpiv8vz</a> I have been playing around with fire a lot in SDSG2 today.. <a href="http://t.co/yfvETxV1AY" rel="nofollow">http://t.co/yfvETxV1AY</a>  #screenshotsaturday (actually 1AM sunday here) Your augmented reality display doesn't react to motion well. #ScreenshotSaturday <a href="http://t.co/4yGWnLQ93S" rel="nofollow">http://t.co/4yGWnLQ93S</a> A rad thing @cluh1 has worked on recently is a car warping effect for level starts in Distance! #screenshotsaturday <a href="http://t.co/xukLNqoj2i" rel="nofollow">http://t.co/xukLNqoj2i</a> #screenshotsaturday my #EasterEggJam Entry "They Came for our Eggs" WIP! <a href="http://t.co/2fRCuOEvEP" rel="nofollow">http://t.co/2fRCuOEvEP</a> <a href="http://t.co/ERcjxdOeA8" rel="nofollow">http://t.co/ERcjxdOeA8</a> #screenshotsaturday #gamedev #indiegamedev <a href="http://t.co/kpnTcUWwzi" rel="nofollow">http://t.co/kpnTcUWwzi</a> Messing with bg layers to fool players into thinking they're actually getting somewhere. #screenshotsaturday #gamedev <a href="http://t.co/uyAbwyzR8d" rel="nofollow">http://t.co/uyAbwyzR8d</a> And equip menu: <a href="http://t.co/MYbl67FS8z" rel="nofollow">http://t.co/MYbl67FS8z</a> #screenshotsaturday #forfate #gamedev Been working on menus: <a href="http://t.co/7pewYhKBAL" rel="nofollow">http://t.co/7pewYhKBAL</a> #screenshotsaturday #forfate #gamedev New digitech background in The Land of Eyas ( View project: <a href="http://t.co/dQSa1N2WTI" rel="nofollow">http://t.co/dQSa1N2WTI</a>) #screenshotsaturday #gamedev <a href="http://t.co/QIDSfybG40" rel="nofollow">http://t.co/QIDSfybG40</a> Working on Unleash the Beast (iPad) game design and beast parts. #wip #screenshotsaturday <a href="http://t.co/V6UIsnUncf" rel="nofollow">http://t.co/V6UIsnUncf</a> Final play-through of 2-bit Cowboy before it’s submitted! #2bitCowboy #screenshotsaturday <a href="http://t.co/SVepP4usek" rel="nofollow">http://t.co/SVepP4usek</a> #screenshotsaturday Rocket Launchers solve everything. <a href="http://t.co/y5iwJaDvVD" rel="nofollow">http://t.co/y5iwJaDvVD</a> #TheUniversim Game #screenshotsaturday #indiedev #indiegamedev <a href="http://t.co/QL1FLKGuH4" rel="nofollow">http://t.co/QL1FLKGuH4</a> #screenshotsaturday The classes available for the player in my later game demo. The gif is at <a href="http://t.co/B3g5rhQd9N" rel="nofollow">http://t.co/B3g5rhQd9N</a> <a href="http://t.co/olGFQ3vIVj" rel="nofollow">http://t.co/olGFQ3vIVj</a> More sweet #pixelart for #hivejump from @bsevers18 @graphitelab for #screenshotsaturday #indiedev #gamedev <a href="http://t.co/d6WMNhstIg" rel="nofollow">http://t.co/d6WMNhstIg</a> Dropping off passengers at the trading station in #indiegame Interstellar Pilot on #Android #screenshotsaturday <a href="http://t.co/3jTh8Eyukt" rel="nofollow">http://t.co/3jTh8Eyukt</a> Apparently people use resolutions beyond 800x600, so DungeonDeities now supports higher res #screenshotsaturday <a href="http://t.co/XGSQGIbbBA" rel="nofollow">http://t.co/XGSQGIbbBA</a> Eidolon this week, for #screenshotsaturday     

<a href="http://t.co/P9H85iI2qe" rel="nofollow">http://t.co/P9H85iI2qe</a> <a href="http://t.co/PON4S59bOu" rel="nofollow">http://t.co/PON4S59bOu</a> When you absolutely, positively need to cut up an enemy tank!

#screenshotsaturday @MechRunnerSPG <a href="http://t.co/HhogCk739l" rel="nofollow">http://t.co/HhogCk739l</a> major design change, ship is no longer anchored to the Earth - instead you can fly all around! #ScreenShotSaturday <a href="http://t.co/oLp56EnYgc" rel="nofollow">http://t.co/oLp56EnYgc</a> Another pic of the finished level. Just for u @RetroGameGeeks  #retro #screenshotsaturday @playouya #indiedev #cool <a href="http://t.co/t5IfAzHzvj" rel="nofollow">http://t.co/t5IfAzHzvj</a> #ScreenshotSaturday #minimalism #BlackAndWhite <a href="http://t.co/j0ETwZp6pd" rel="nofollow">http://t.co/j0ETwZp6pd</a> #screenshotsaturday <a href="http://t.co/XR0moLUEzQ" rel="nofollow">http://t.co/XR0moLUEzQ</a> Fancy noise offset my world position! <a href="http://t.co/s16B0DnmgA" rel="nofollow">http://t.co/s16B0DnmgA</a>
 
#gamedev #indiedev #unity3d #screenshotsaturday L'atakapu avec son masque
#screenshotsaturday  cc @Nova_Play_ @indiegamemag #indiedev #indiegame <a href="http://t.co/sT2UicTJ6e" rel="nofollow">http://t.co/sT2UicTJ6e</a> "When you absolutely, positively need to cut up an enemy tank!"

#screenshotsaturday #mechrunner #sparkpluggames <a href="http://t.co/zs5jtKqOJI" rel="nofollow">http://t.co/zs5jtKqOJI</a> Random crazy screenshot from @Concursion.
#screenshotsaturday
<a href="http://t.co/TXc0A6Luc6" rel="nofollow">http://t.co/TXc0A6Luc6</a>
<a href="http://t.co/JOv1en7I3G" rel="nofollow">http://t.co/JOv1en7I3G</a> <a href="http://t.co/yx1t1hrjiw" rel="nofollow">http://t.co/yx1t1hrjiw</a> I feel like trolling #screenshotsaturday with my impressive skills <a href="http://t.co/7HVtyZIN2Z" rel="nofollow">http://t.co/7HVtyZIN2Z</a> Oo pretty.. A screenshot from our game. @UnityGames @unity3d #screenshotsaturday #gamedev #indiedev <a href="http://t.co/slDJjvFy6r" rel="nofollow">http://t.co/slDJjvFy6r</a> Screenshot from The Moon Sliver, for #screenshotsaturday #gamedev #unity3d #indiedev #horror #IndieDevHour <a href="http://t.co/HcI2HjhV5s" rel="nofollow">http://t.co/HcI2HjhV5s</a> Running out of time #TenTonNinja #gamedev #indiedev #screenshotsaturday <a href="http://t.co/1FEqZ3VUan" rel="nofollow">http://t.co/1FEqZ3VUan</a> #screenshotsaturday <a href="http://t.co/BvDmHOOoqs" rel="nofollow">http://t.co/BvDmHOOoqs</a> It gets quite hot in here. A screenshot from our game. @UnityGames @unity3d #screenshotsaturday #gamedev #indiedev <a href="http://t.co/7FXXVraBZA" rel="nofollow">http://t.co/7FXXVraBZA</a> Smokin hot #pixelart from @bsevers18 @graphitelab for #hivejump #screenshotsaturday #gamedev #indiedev @indiegamemag <a href="http://t.co/0ZSZ4D30WA" rel="nofollow">http://t.co/0ZSZ4D30WA</a> Added a background along with a scrolling "space" scene; 0.5.5 tonight #KeepThemSleeping #screenshotsaturday #gamedev <a href="http://t.co/axLr7F5Dy4" rel="nofollow">http://t.co/axLr7F5Dy4</a> Just some stampede action for @piasagames new minigame "Don't Eat People" #gamedev #screenshotsaturday <a href="http://t.co/IZGNitxCc4" rel="nofollow">http://t.co/IZGNitxCc4</a> RT @AlwaysGeeky: Snow Golem's ground pound attack is pretty deadly, destroys the world around you. #gamedev #Vox #ScreenshotSaturday http:/… Starting to get new environment art in game. Also experimenting with rain particle FX. #screenshotsaturday #pixelart <a href="http://t.co/769fpcksFh" rel="nofollow">http://t.co/769fpcksFh</a> Flower rendering 2.0, fixing the last big eyesore. <a href="http://t.co/LqLyJHHFnO" rel="nofollow">http://t.co/LqLyJHHFnO</a> #screenshotsaturday <a href="http://t.co/oIiqwzCOOf" rel="nofollow">http://t.co/oIiqwzCOOf</a> Snow Golem's ground pound attack is pretty deadly, destroys the world around you. #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/T0OQ5x7wEw" rel="nofollow">http://t.co/T0OQ5x7wEw</a> Inside the cave looking out. A screenshot from our game. @UnityGames @unity3d #screenshotsaturday #gamedev #indiedev <a href="http://t.co/ElKUZhL9rl" rel="nofollow">http://t.co/ElKUZhL9rl</a> Wait it's #screenshotSATURDAY already? It means I must release this #gameaweek tomorrow :/ I think I gonna miss  it. <a href="http://t.co/x7HGVWAa03" rel="nofollow">http://t.co/x7HGVWAa03</a> RT @BeastGames: Get ready to play Super Avalanche!

The demo is coming on Monday!

Happy #screenshotsaturday everyone! <a href="http://t.co/RTlTOrp5%E2%80%A6" rel="nofollow">http://t.co/RTlTOrp5…</a> Rocks &amp; trees are nice and all, but next week I make MONSTERS :) #screenshotsaturday @indiegamemag #indiedev #gamedev <a href="http://t.co/XjeODasr4t" rel="nofollow">http://t.co/XjeODasr4t</a> Get ready to play Super Avalanche!

The demo is coming on Monday!

Happy #screenshotsaturday everyone! <a href="http://t.co/RTlTOrp5Gg" rel="nofollow">http://t.co/RTlTOrp5Gg</a> A snazzy energy ball sprite #screenshotsaturday <a href="http://t.co/wWB1LVURv2" rel="nofollow">http://t.co/wWB1LVURv2</a> Meerausers Screenshot!
#screenshotsaturday #gamedev @Vlambeer <a href="http://t.co/0r2QSs9BH8" rel="nofollow">http://t.co/0r2QSs9BH8</a> Suddenly I felt the urge to try some changes in @fwipgame's logo. It also serves as another #screenshotsaturday <a href="http://t.co/4DtXyjy08u" rel="nofollow">http://t.co/4DtXyjy08u</a> Building accelerometer support for @HaxeFlixel ! Simple test app done, works all fine. #screenshotsaturday <a href="http://t.co/E9zTKKw0j1" rel="nofollow">http://t.co/E9zTKKw0j1</a> RT @robit_studios: Treasure Adventure World - Jungle River <a href="http://t.co/8HodwUMaZJ" rel="nofollow">http://t.co/8HodwUMaZJ</a> #ScreenShotSaturday Pretty huge enemy colony #screenshotsaturday #AgeOfAsteroids - building destruction finally possible! next up: war ^^ <a href="http://t.co/Vu1701w8U1" rel="nofollow">http://t.co/Vu1701w8U1</a> #screenshotsaturday Feeder bust for @AshenRift <a href="http://t.co/PWE1C0WxJG" rel="nofollow">http://t.co/PWE1C0WxJG</a> Just an unfinished biome for @Mine_Blocks2 :D #ScreenshotSaturday <a href="http://t.co/6t2bBdbrEN" rel="nofollow">http://t.co/6t2bBdbrEN</a> Fun side project that may never see the light of day, so #screenshotsaturday #pixelart <a href="http://t.co/aKLv2ysGtV" rel="nofollow">http://t.co/aKLv2ysGtV</a> Are 7x8 puzzles too hard? #screenshotsaturday <a href="http://t.co/oCL1KxFtah" rel="nofollow">http://t.co/oCL1KxFtah</a> Presented without comment #screenshotsaturday <a href="http://t.co/h9TAEezUAR" rel="nofollow">http://t.co/h9TAEezUAR</a> Upside-down mountain in (Kickstarter Project: <a href="http://t.co/dQSa1N2WTI" rel="nofollow">http://t.co/dQSa1N2WTI</a> ) #gamdev #indie #screenshotsaturday <a href="http://t.co/jOcxO0bAXX" rel="nofollow">http://t.co/jOcxO0bAXX</a> Okay, here's my #gamedev #screenshotsaturday screenshot. <a href="http://t.co/xYQK5Y8Ris" rel="nofollow">http://t.co/xYQK5Y8Ris</a> Welcome to the new and improved Dörwall Community College! (No Monsters) #screenshotsaturday <a href="http://t.co/Yt4THhz2jq" rel="nofollow">http://t.co/Yt4THhz2jq</a> Including new assets for my ninjas. #screenshotsaturday <a href="http://t.co/xQdjJw3K7d" rel="nofollow">http://t.co/xQdjJw3K7d</a> Another #screenshotsaturday <a href="http://t.co/yOgHca4x9N" rel="nofollow">http://t.co/yOgHca4x9N</a> On his way to the Sleepless Sea, Frederick finds that the way is shut. #screenshotsaturday <a href="http://t.co/6Ll5iWtbk4" rel="nofollow">http://t.co/6Ll5iWtbk4</a> #screenshotsaturday #gamedev #indiegamedev #horror The Emaciated-he's so hungry.. hungry for your soul.. <a href="http://t.co/ih2CFBmOjk" rel="nofollow">http://t.co/ih2CFBmOjk</a> First proper tweet and first #screenshotsaturday.  Been working on a small mini game HTML5 &amp; possibly Android. <a href="http://t.co/VQsqO97hbM" rel="nofollow">http://t.co/VQsqO97hbM</a> Adding some details to the other background. #screenshotsaturday <a href="http://t.co/q5phpxUYiA" rel="nofollow">http://t.co/q5phpxUYiA</a> Doing some work on the GUI. #screenshotsaturday <a href="http://t.co/KR6dj0jr6M" rel="nofollow">http://t.co/KR6dj0jr6M</a> Just realized that my first #screenshotsaturday was posted as private =P - a splash from a Méliès-inspired Pong <a href="http://t.co/PC81cdGMKq" rel="nofollow">http://t.co/PC81cdGMKq</a> The great Pigasaurus approaches, can you slay him? #screenshotsaturday #gamedev #pixelart <a href="http://t.co/Z7qCt9Cwwx" rel="nofollow">http://t.co/Z7qCt9Cwwx</a> #screenshotsaturday Achievements in Dragur obtainable from its 'Puzzle' mode

<a href="https://t.co/uNfFFO93CG" rel="nofollow">https://t.co/uNfFFO93CG</a> <a href="http://t.co/IIqDEDZa6p" rel="nofollow">http://t.co/IIqDEDZa6p</a> A comparison between my first game and the current stage of remaking it in Unity because why not #ScreenshotSaturday <a href="http://t.co/wITYZM5Os5" rel="nofollow">http://t.co/wITYZM5Os5</a> A new puzzle we're working on for Elroy And The Aliens. #screenshotsaturday #gamedev <a href="http://t.co/qkU2pXGs77" rel="nofollow">http://t.co/qkU2pXGs77</a> Can you handle this cutting edge and completley intentional #screenshotsaturday <a href="http://t.co/d3YNAzdLnr" rel="nofollow">http://t.co/d3YNAzdLnr</a> it's something #screenshotsaturday <a href="http://t.co/SguStXiMWf" rel="nofollow">http://t.co/SguStXiMWf</a> It's the simple things in life that make me happy. Like pulsing gamma beam sprites #screenshotsaturday <a href="http://t.co/l2wB9kjpT7" rel="nofollow">http://t.co/l2wB9kjpT7</a> #screenshotsaturday @brroooookkkee <a href="http://t.co/PgZ3fL8MFE" rel="nofollow">http://t.co/PgZ3fL8MFE</a> A new monster for #screenshotsaturday 
cc @Nova_Play_ @indiegamemag
#indiedev #indiegame #madewithunity <a href="http://t.co/YyoACoeVmG" rel="nofollow">http://t.co/YyoACoeVmG</a> Facade's art has improved!  #screenshotsaturday | Also, vote for us on Greenlight: <a href="http://t.co/lY68YSGtYB" rel="nofollow">http://t.co/lY68YSGtYB</a> <a href="http://t.co/CXlPDNovug" rel="nofollow">http://t.co/CXlPDNovug</a> LOL THANK YOU @kalyn_henry!!! @ash_hen3 #screenshotsaturday <a href="http://t.co/pZFWogreXB" rel="nofollow">http://t.co/pZFWogreXB</a> Lost Orbit's Mega Boost! Vote for us on #GreenLight #screenshotsaturday #gamedev #indiegamedev <a href="http://t.co/wW2JPEIeHL" rel="nofollow">http://t.co/wW2JPEIeHL</a> <a href="http://t.co/gcn6LcREh0" rel="nofollow">http://t.co/gcn6LcREh0</a> Procedural building placement WIP #2! Bigger streets, lights, props, coming! #JustDeath #gamedev #ScreenshotSaturday <a href="http://t.co/jPxuO0MpGq" rel="nofollow">http://t.co/jPxuO0MpGq</a> Think I'm going to enhance the GUI #screenshotsaturday is my #gamedev day #gamedevrobot. Steam worthy? <a href="http://t.co/sbrPw3bJcF" rel="nofollow">http://t.co/sbrPw3bJcF</a> Procedural building placement WIP #1! Bigger streets, lights, props, coming! #JustDeath #gamedev #ScreenshotSaturday <a href="http://t.co/Q4HhGC29vX" rel="nofollow">http://t.co/Q4HhGC29vX</a> Enjoy the updated Roomalyzr app on iOS and Android <a href="http://t.co/CZKNVTXrxR" rel="nofollow">http://t.co/CZKNVTXrxR</a> #screenshotsaturday <a href="http://t.co/01guxeqVkc" rel="nofollow">http://t.co/01guxeqVkc</a> This little thing is basically done. Just need to put some audio in. #screenshotsaturday <a href="http://t.co/kVMAcPei30" rel="nofollow">http://t.co/kVMAcPei30</a> Kitchen:#indiehour #WorkInProgress #screenshotsaturday #gamedev #indiegamedev #madewithunity #gamersunite <a href="http://t.co/WFtc6Q0wWb" rel="nofollow">http://t.co/WFtc6Q0wWb</a> Been working on some background stuff for @Smashjungle today #screenshotsaturday <a href="http://t.co/ekehF42wvY" rel="nofollow">http://t.co/ekehF42wvY</a> Three chests in a row? Jackpot. #screenshotsaturday #gamedev #pixelart <a href="http://t.co/U5VTLKm88U" rel="nofollow">http://t.co/U5VTLKm88U</a> In the Land of Enki, you can kill rocks with swords! #screenshotsaturday #gamedev #pixelart <a href="http://t.co/qa2QqMzqIf" rel="nofollow">http://t.co/qa2QqMzqIf</a> Beware the Potatoclops! A swift bomb should sort him out. #screenshotsaturday #gamedev #pixelart <a href="http://t.co/E5yN5BDoy2" rel="nofollow">http://t.co/E5yN5BDoy2</a> Old level, new security terminal. #Backspace #screenshotsaturday #gamedev #indiegame <a href="http://t.co/levvVCcYWk" rel="nofollow">http://t.co/levvVCcYWk</a> Match cutesy zoo animals to out race your opponents. 

Coming soon. 

#screenshotsaturday <a href="http://t.co/pgQXltzWzW" rel="nofollow">http://t.co/pgQXltzWzW</a> Beginnings of some early (read: thick) guard AI. They're practically blind &amp; relaxed just now. <a href="http://t.co/7n3lnurDHJ" rel="nofollow">http://t.co/7n3lnurDHJ</a> #ScreenshotSaturday Tactical View #screenshotsaturday taken on iPhone #gamedevrobot #gamedev Final Contact with @ludei cocoonjs <a href="http://t.co/CcSHzpCxIW" rel="nofollow">http://t.co/CcSHzpCxIW</a> Beware of crows #ScreenshotSaturday #1GAM <a href="http://t.co/mY7To77Zie" rel="nofollow">http://t.co/mY7To77Zie</a> My next game, The Deep. #screenshotsaturday <a href="http://t.co/rkTI12muWc" rel="nofollow">http://t.co/rkTI12muWc</a> Dinning Room:#indiehour #WorkInProgress #screenshotsaturday #gamedev #indiegamedev #madewithunity #gamersunite <a href="http://t.co/wQwWNoJYV5" rel="nofollow">http://t.co/wQwWNoJYV5</a> For #screenshotsaturday I present you with another shot from #DFS2014 #gamedev #unity3d Have a good weekend all. :D <a href="http://t.co/DaEqGUyZni" rel="nofollow">http://t.co/DaEqGUyZni</a> Finalizing more UI elements today #ScreenshotSaturday #Indie #gamedev <a href="http://t.co/i2NUCLbgwO" rel="nofollow">http://t.co/i2NUCLbgwO</a> During the Resistance quest, you travel to the very heart of Banker Territory... #screenshotsaturday <a href="http://t.co/MzPnV2B6tj" rel="nofollow">http://t.co/MzPnV2B6tj</a> TV Room:#indiehour #WorkInProgress #screenshotsaturday #gamedev #indiegamedev #madewithunity more to follow <a href="http://t.co/jHzqkR2wGv" rel="nofollow">http://t.co/jHzqkR2wGv</a> #screenshotsaturday first attempt at pixel art <a href="http://t.co/M9ZvEn5hXk" rel="nofollow">http://t.co/M9ZvEn5hXk</a> Live #screenshotsaturday  <a href="http://t.co/EwCKTWEITb" rel="nofollow">http://t.co/EwCKTWEITb</a> added tangent space normal mapping to #zest3d <a href="http://t.co/f9MaoTrZ0p" rel="nofollow">http://t.co/f9MaoTrZ0p</a> More screenshots! Because combos are a beautiful thing. #gamedev #screenshotsaturday <a href="http://t.co/cktEuWr6Gr" rel="nofollow">http://t.co/cktEuWr6Gr</a> I know what you can call your mustang game Ash - "My Little Muscle Car" #gamedev #screenshotsaturday @playinrealtime <a href="http://t.co/698sS4qmbk" rel="nofollow">http://t.co/698sS4qmbk</a> The bads of #QueenAtArms! They'll stop at nothing to maintain sovereignty for Sylgard!
#gamedev #screenshotsaturday <a href="http://t.co/NrfUag32OO" rel="nofollow">http://t.co/NrfUag32OO</a> Added circular motion aliens and rocks to be avoided for a delta-style shoot-em-up  #screenshotsaturday <a href="http://t.co/JG6lyrG7VC" rel="nofollow">http://t.co/JG6lyrG7VC</a> The guys of #QueenAtArms! Our protagonist and her band of officers!

#gamedev #screenshotsaturday <a href="http://t.co/c7JWnEYujH" rel="nofollow">http://t.co/c7JWnEYujH</a> #screenshotsaturday Fight Rover available at iTunes <a href="https://t.co/x9OCysti2L" rel="nofollow">https://t.co/x9OCysti2L</a> <a href="http://t.co/XOGgKvYPfe" rel="nofollow">http://t.co/XOGgKvYPfe</a> One more! Another teleportation puzzle for #RexRocket. Requires some tricky timing!

#gamedev #screenshotsaturday <a href="http://t.co/1Aqu8nSqxW" rel="nofollow">http://t.co/1Aqu8nSqxW</a> The sky is a dangerous place for an Astronaut Kitty. #screenshotsaturday  #astronautkitty

<a href="http://t.co/3h2MdD0WMo" rel="nofollow">http://t.co/3h2MdD0WMo</a> Heres a view of the map editor for making scripted battles. #screenshotsaturday #gamedev Site <a href="http://t.co/jFRmie2APQ" rel="nofollow">http://t.co/jFRmie2APQ</a> <a href="http://t.co/0R3KBwjezS" rel="nofollow">http://t.co/0R3KBwjezS</a> just had a go at making a heavy class for my game, what do u think? #pixelart #gamedev #screenshotsaturday <a href="http://t.co/K40skmB1us" rel="nofollow">http://t.co/K40skmB1us</a> One of my patented teleportation puzzles for @castlepixel's #RexRocket

#gamedev #screenshotsaturday <a href="http://t.co/5kvcTvA9LX" rel="nofollow">http://t.co/5kvcTvA9LX</a> Piano Room:#indiehour #WorkInProgress #screenshotsaturday #gamedev #indiegamedev #madewithunity more to follow <a href="http://t.co/oxjqN9oLnx" rel="nofollow">http://t.co/oxjqN9oLnx</a> Watch your step as you trek through #ATofuTail's SpaceTime Realm! @alchemedium #screenshotsaturday @indiegamemag <a href="http://t.co/feJti1GuQn" rel="nofollow">http://t.co/feJti1GuQn</a> "Worthless piece of shit" #screenshotsaturday <a href="http://t.co/OJllOSFMrQ" rel="nofollow">http://t.co/OJllOSFMrQ</a> "One of these cages is the mere illusion of its prisoner" #screenshotsaturday <a href="http://t.co/sR9KcWgk4p" rel="nofollow">http://t.co/sR9KcWgk4p</a> #screenshotsaturday Hint for level 12 in Dragur

<a href="https://t.co/uNfFFO93CG" rel="nofollow">https://t.co/uNfFFO93CG</a> <a href="http://t.co/fbHk9zPyhP" rel="nofollow">http://t.co/fbHk9zPyhP</a> The Underlings! Demo ready in the next couple weeks! #screenshotsaturday #gamedev <a href="http://t.co/xk64lDLAu3" rel="nofollow">http://t.co/xk64lDLAu3</a> Neon Knight progress! #screenshotsaturday #gamedev <a href="http://t.co/AyqImONm5O" rel="nofollow">http://t.co/AyqImONm5O</a> With Super Rad Raygun's new powerups, you can customize Rad for optimal butt kicking!  #gamedev #ScreenshotSaturday <a href="http://t.co/hibfQH7gbg" rel="nofollow">http://t.co/hibfQH7gbg</a> Childhood Conditioning through Colors #screenshotsaturday <a href="http://t.co/mCJrHK1DHz" rel="nofollow">http://t.co/mCJrHK1DHz</a> Pretty intense close combat #gamedev #screenshotsaturday <a href="http://t.co/K6fEDzzkAk" rel="nofollow">http://t.co/K6fEDzzkAk</a> Screenshot from the Wii U version of Turtle Tale #eShop #WiiU #3ds #screenshotsaturday <a href="http://t.co/V5a7gzgl2e" rel="nofollow">http://t.co/V5a7gzgl2e</a> Screenshot from the Wii U version of Turtle Tale #eShop #WiiU #3ds #screenshotsaturday <a href="http://t.co/90OOKMSVqK" rel="nofollow">http://t.co/90OOKMSVqK</a> Screenshot from the Wii U version of Turtle Tale #eShop #WiiU #3ds #screenshotsaturday <a href="http://t.co/Rvm5xggSq0" rel="nofollow">http://t.co/Rvm5xggSq0</a> #screenshotsaturday  Fight Rover available at iTunes <a href="https://t.co/x9OCysti2L" rel="nofollow">https://t.co/x9OCysti2L</a> <a href="http://t.co/I4eQff8vgR" rel="nofollow">http://t.co/I4eQff8vgR</a> #screenshotsaturday The metal goddess Cleonova crushing some robots in the red moon #StarGuardian <a href="http://t.co/13VJM87jop" rel="nofollow">http://t.co/13VJM87jop</a> #screenshotsaturday  Fight Rover available at iTunes <a href="https://t.co/x9OCysti2L" rel="nofollow">https://t.co/x9OCysti2L</a> <a href="http://t.co/04qGrDhLCg" rel="nofollow">http://t.co/04qGrDhLCg</a> Treasure Adventure World - Jungle River <a href="http://t.co/8HodwUMaZJ" rel="nofollow">http://t.co/8HodwUMaZJ</a> #ScreenShotSaturday #screenshotsaturday  Fight Rover available at iTunes <a href="https://t.co/x9OCysti2L" rel="nofollow">https://t.co/x9OCysti2L</a> <a href="http://t.co/7rT9FxiAiF" rel="nofollow">http://t.co/7rT9FxiAiF</a> #ScreenShotSaturday @ihunnybee @JoshABailey <a href="http://t.co/8guqJqO17J" rel="nofollow">http://t.co/8guqJqO17J</a> The main character of #SkullDive, Leo . Alpha is coming soon! <a href="http://t.co/oYijPCMVSX" rel="nofollow">http://t.co/oYijPCMVSX</a> #screenshotsaturday #gamedev <a href="http://t.co/kYqVqi5qKR" rel="nofollow">http://t.co/kYqVqi5qKR</a> #screenshotsaturday  Fight Rover inspired ny @nokia Space Attack game
Download at <a href="https://t.co/x9OCysti2L" rel="nofollow">https://t.co/x9OCysti2L</a> <a href="http://t.co/ImPmCzErwe" rel="nofollow">http://t.co/ImPmCzErwe</a> Doing some #gamedev on #screenshotsaturday for my game Final Contact....Follow Me or Die! <a href="http://t.co/G9oB4hkb28" rel="nofollow">http://t.co/G9oB4hkb28</a> #screenshotsaturday Check out our visual novel about cyberbullying! <a href="http://t.co/HP7Yn8Kfph" rel="nofollow">http://t.co/HP7Yn8Kfph</a> <a href="http://t.co/e8pZaIIZfw" rel="nofollow">http://t.co/e8pZaIIZfw</a> To ensure that all the scenes fit together nicely they have to be painted side by side. #Elaroooh #screenshotsaturday <a href="http://t.co/IyzMJeO9Qj" rel="nofollow">http://t.co/IyzMJeO9Qj</a> Lost Spirits of Kael - Pianist ghost #screenshotsaturday #gamedev #indiegame #indiegamedev <a href="http://t.co/CbAFeKOjDp" rel="nofollow">http://t.co/CbAFeKOjDp</a> Early concept, too Samurai Jack at this stage #screenshotsaturday a Wild West XCOM: <a href="http://t.co/p7pKof39Br" rel="nofollow">http://t.co/p7pKof39Br</a> #gamedev <a href="http://t.co/tzCLnapNSk" rel="nofollow">http://t.co/tzCLnapNSk</a> The QuadWord word of the day is "GAME" #ScreenshotSaturday #GameDev #indiegame <a href="https://t.co/NWiGWgSEtr" rel="nofollow">https://t.co/NWiGWgSEtr</a> <a href="http://t.co/XWlWgoqH3M" rel="nofollow">http://t.co/XWlWgoqH3M</a> Started yesterday and hope to finish next week :) #gamedev #unity3d #screenshotsaturday <a href="http://t.co/ryGVx6TT4Q" rel="nofollow">http://t.co/ryGVx6TT4Q</a> dEXTRIS submitted. Release date: May 1st (if approval goes smoothly) #screenshotsaturday <a href="http://t.co/Zecu0GMyXg" rel="nofollow">http://t.co/Zecu0GMyXg</a> Facing off with one of the Cursed Ones #screenshotsaturday #indiegame #indiedev #gamedev <a href="http://t.co/XhfCK7OyCz" rel="nofollow">http://t.co/XhfCK7OyCz</a> Sorcerer prepares to siege enemy stronghold with Phoenix companion #screenshotsaturday #indiegame #indiedev #gamedev <a href="http://t.co/NKDldEnFkB" rel="nofollow">http://t.co/NKDldEnFkB</a> Some sprites from my new survival game thingy before I head out! #KingLands #ScreenshotSaturday #GameDev #indiegame <a href="http://t.co/l09cOE6hBK" rel="nofollow">http://t.co/l09cOE6hBK</a> A planet corrupted and manipulated by an evil sorcerer's curse #screenshotsaturday  #indiegame #indiedev #gamedev <a href="http://t.co/7SHr1Vxq9i" rel="nofollow">http://t.co/7SHr1Vxq9i</a> Easter treat for you, a work in progress speed level =) #Velocity2X #screenshotsaturday <a href="https://t.co/PNPADBUpyZ" rel="nofollow">https://t.co/PNPADBUpyZ</a> <a href="http://t.co/6D2BUgtk9P" rel="nofollow">http://t.co/6D2BUgtk9P</a> Prototype for split-screen co-op and versus game modes #screenshotsaturday #indiegame #indiedev #gamedev <a href="http://t.co/IALACygGca" rel="nofollow">http://t.co/IALACygGca</a> The Sorcerer and Sorceress casting a spell together #screenshotsaturday #indiegame #indiedev #gamedev <a href="http://t.co/dqH0aN5rJ3" rel="nofollow">http://t.co/dqH0aN5rJ3</a> Blue player is kind of screwed! #TotoTempleDeluxe @IndieCade @playouya #screenshotsaturday <a href="http://t.co/5HWLpA7mfM" rel="nofollow">http://t.co/5HWLpA7mfM</a> Performing tricks in ETA: Extreme Transit Adventure <a href="http://t.co/Hrl2306e0B" rel="nofollow">http://t.co/Hrl2306e0B</a> #screenshotsaturday #gamedev #indiedev <a href="http://t.co/SFaXJK4LTl" rel="nofollow">http://t.co/SFaXJK4LTl</a> Oh, and #skyhill on macbook #screenshotsaturday @indiegamemag @HobbyGameDev <a href="http://t.co/0AhmIKtHCh" rel="nofollow">http://t.co/0AhmIKtHCh</a> Sometimes I feel like a voxel action movie director... #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/mAp8mFRftU" rel="nofollow">http://t.co/mAp8mFRftU</a> it's #Skyhill really #screenshotsaturday @indiegamemag #gamedev <a href="http://t.co/NruMoYBMVp" rel="nofollow">http://t.co/NruMoYBMVp</a> Wonderful particles in <a href="http://t.co/5FuBDkImoz" rel="nofollow">http://t.co/5FuBDkImoz</a>
#screenshotsaturday #gamedev #games
#arcade #arcadegame #arcadegames <a href="http://t.co/z49fIipNHc" rel="nofollow">http://t.co/z49fIipNHc</a> New lances! #screenshotsaturday #gamedev @playouya <a href="http://t.co/rezAWOnAoY" rel="nofollow">http://t.co/rezAWOnAoY</a> Generation Ship UI 2.0 #ScreenshotSaturday <a href="http://t.co/ZSbSJkydYB" rel="nofollow">http://t.co/ZSbSJkydYB</a> Got Unity working again so i'm back to developing my new game titled Vigilance. #screenshotsaturday #1gam <a href="http://t.co/9DHqf79rKx" rel="nofollow">http://t.co/9DHqf79rKx</a> Static mace shot. #screenshotsaturday #gamedev @playouya @SpaceMurderGame <a href="http://t.co/97mTyJvwAp" rel="nofollow">http://t.co/97mTyJvwAp</a> @SpaceMurderGame A mace for your face. <a href="http://t.co/Z0QG7cugYk" rel="nofollow">http://t.co/Z0QG7cugYk</a> #screenshotsaturday #gamedev @playouya Some underwater action. Paper Monsters Recut for #screenshotsaturday #WiiU #Nintendo #steam #indiegame #platformerer <a href="http://t.co/XVdFjQoDrp" rel="nofollow">http://t.co/XVdFjQoDrp</a> WIP shot of some assets for PolyWorld for #unity3d. #gamedev #screenshotsaturday <a href="http://t.co/UU99nrp5lJ" rel="nofollow">http://t.co/UU99nrp5lJ</a> RT @BarrageGame: Continued with main menu background scene. Made with @UnrealEngine #gamedev #screenshotsaturday @indiegamemag <a href="http://t.co/%E2%80%A6" rel="nofollow">http://t.co/…</a> This was the first scene envisioned for Sorcerer's Showdown. #screenshotsaturday #indiegame #indiedev  #gamedev <a href="http://t.co/YaIEqdkC87" rel="nofollow">http://t.co/YaIEqdkC87</a> Destroying a bomb with a special power in Star Reaction's Endless Mode! Game's almost done! #screenshotsaturday <a href="http://t.co/GK2Wh0zHgA" rel="nofollow">http://t.co/GK2Wh0zHgA</a> My first published #android game QubeFlip @indiegamemag #unity3d #indiedev #madewithunity #screenshotsaturday <a href="http://t.co/WCU44YdL0z" rel="nofollow">http://t.co/WCU44YdL0z</a> One of the levels in event match called "bounty huntin'" #screenshotsaturday #gamedev <a href="http://t.co/brbQzJt0oB" rel="nofollow">http://t.co/brbQzJt0oB</a> Started working on a cockpit view #gamedev #indiegames #screenshotsaturday <a href="http://t.co/EyIdpgJR2I" rel="nofollow">http://t.co/EyIdpgJR2I</a> #screenshotsaturday @ash_hen3 #princessJewel <a href="http://t.co/m1o3NlCOGQ" rel="nofollow">http://t.co/m1o3NlCOGQ</a> The game I've been making the past two weeks; released yesterday! <a href="http://t.co/p51O9Gf4SA" rel="nofollow">http://t.co/p51O9Gf4SA</a> #screenshotsaturday #gamedev <a href="http://t.co/8QOemlRXL3" rel="nofollow">http://t.co/8QOemlRXL3</a> Just in time for Easter. #screenshotsaturday 🐰 <a href="http://t.co/RmpAIWdSep" rel="nofollow">http://t.co/RmpAIWdSep</a> Building in some rewards in the form of coins. #screenshotsaturday #gamedev #indiedev #shmup <a href="http://t.co/13ZH4oHteO" rel="nofollow">http://t.co/13ZH4oHteO</a> A little late to #ScreenshotSaturday - but here's a quick update on the improvements made today - #GameDev <a href="http://t.co/8FwdyuoHiW" rel="nofollow">http://t.co/8FwdyuoHiW</a> #screenshotsaturday inspired by watching the two movies today. Finally figured out the Ribbon Particle @UnrealEngine <a href="http://t.co/2negrRafxe" rel="nofollow">http://t.co/2negrRafxe</a> #screenshotsaturday @hannahEhobo <a href="http://t.co/WBhrJPL10l" rel="nofollow">http://t.co/WBhrJPL10l</a> And a second character #ffs #screenshotsaturday  #indiedev #gamedev #unity3d <a href="http://t.co/87hkGKZTKk" rel="nofollow">http://t.co/87hkGKZTKk</a> The blue Korubana (a flower you can use to make potions) in the pixel impasto style.
#screenshotsaturday #gamedev <a href="http://t.co/8T5SnEZYba" rel="nofollow">http://t.co/8T5SnEZYba</a> @CocoCatGames @slidedb Last #screenshotsaturday  Save The Cake 22-04. #android #androidgames  #gamedev #indiegame <a href="http://t.co/BD8wNWadZJ" rel="nofollow">http://t.co/BD8wNWadZJ</a> Food! Funnel! Speed! has a new character #screenshotsaturday  #indiedev #gamedev #unity3d <a href="http://t.co/Kg4OcFU6ca" rel="nofollow">http://t.co/Kg4OcFU6ca</a> #sardine saturday :) #screenshotsaturday #IGM #gamedev #indiedev #indiegamedev #indiegamemag <a href="http://t.co/w1wemNmHqm" rel="nofollow">http://t.co/w1wemNmHqm</a> @SpaceMurderGame Crush mode: don't be last. <a href="http://t.co/IQTROxSAi8" rel="nofollow">http://t.co/IQTROxSAi8</a> #screenshotsaturday #gamedev @playouya RT @BarrageGame: Continued with main menu background scene. Made with @UnrealEngine #gamedev #screenshotsaturday @indiegamemag <a href="http://t.co/%E2%80%A6" rel="nofollow">http://t.co/…</a> Oni &amp; angry Yuki Onna by @ShroomArts #screenshotsaturday <a href="http://t.co/SEwzerTCCR" rel="nofollow">http://t.co/SEwzerTCCR</a> Our new mobile mini turret dragon companion!  He still needs a name - any suggestions? #screenshotsaturday #gamedev <a href="http://t.co/Qmi3FkWfwW" rel="nofollow">http://t.co/Qmi3FkWfwW</a> So you want a dueling game where 4 otters dance in night club when you won?#screenshotsaturday <a href="http://t.co/uzFNZtGutL" rel="nofollow">http://t.co/uzFNZtGutL</a> <a href="http://t.co/TXn8hdplwB" rel="nofollow">http://t.co/TXn8hdplwB</a> Continued with main menu background scene. Made with @UnrealEngine #gamedev #screenshotsaturday @indiegamemag <a href="http://t.co/oYT5sLntEB" rel="nofollow">http://t.co/oYT5sLntEB</a> #screenshotsaturday Hint for level 4 in Dragur

<a href="https://t.co/uNfFFO93CG" rel="nofollow">https://t.co/uNfFFO93CG</a> <a href="http://t.co/a4uTfdTP2X" rel="nofollow">http://t.co/a4uTfdTP2X</a> High-res first-person views? Why not, it's  #screenshotsaturday after all (more here: <a href="https://t.co/8S91Prae95" rel="nofollow">https://t.co/8S91Prae95</a>) <a href="http://t.co/F55ks3ocS1" rel="nofollow">http://t.co/F55ks3ocS1</a> Big fat hitboxes for iPhone buttons. Titan Attacks mobile (work in progress) #screenshotsaturday <a href="http://t.co/PpxPcOf6Mo" rel="nofollow">http://t.co/PpxPcOf6Mo</a> Screen from our current project Bloodstream #screenShotSaturday #indieDev #GameDev <a href="http://t.co/ii0cOgfJuU" rel="nofollow">http://t.co/ii0cOgfJuU</a> #screenshotsaturday Sadly fireplace not delivered on time - had to make a camp fire in corner of the room :D #gamedev <a href="http://t.co/ol7NtTgHQJ" rel="nofollow">http://t.co/ol7NtTgHQJ</a> new day/night cycle and highway for @chr27game / cc: @jess_hewitt #screenshotsaturday <a href="http://t.co/WS23mpa1W3" rel="nofollow">http://t.co/WS23mpa1W3</a> Still a lot of work to do to finish my gm(48) game for tomorrow #ScreenshotSaturday <a href="http://t.co/XT7ZpmoWR3" rel="nofollow">http://t.co/XT7ZpmoWR3</a> Much needed changes coming to the Rebuild 3 HUD <a href="http://t.co/giodlIuWnF" rel="nofollow">http://t.co/giodlIuWnF</a> #screenshotsaturday #screenshotsaturday Village houses are partly furnished with the fruits of my labours in Blender this week #gamedev <a href="http://t.co/kV1rxlGG01" rel="nofollow">http://t.co/kV1rxlGG01</a> A Wizard's Lizard… in HD!! #ScreenshotSaturday <a href="http://t.co/Gv4lS4C5Zv" rel="nofollow">http://t.co/Gv4lS4C5Zv</a> Another angle of Broken Wires/Pipes that we'll be playing with this week for next #ScreenshotSaturday #Xeno #GameDev <a href="http://t.co/HxRtDEG9tk" rel="nofollow">http://t.co/HxRtDEG9tk</a> #screenshotsaturday Village houses by the lake - testing our world editor in Divinium <a href="http://t.co/Z0JPCd05wd" rel="nofollow">http://t.co/Z0JPCd05wd</a> #gamedev <a href="http://t.co/y9BC6LshKR" rel="nofollow">http://t.co/y9BC6LshKR</a> #ScreenshotSaturday this week is all about aesthetics. <a href="http://t.co/0uweFqSLuR" rel="nofollow">http://t.co/0uweFqSLuR</a> #unity3d #indiedev #gamedev <a href="http://t.co/0lhtqMY1oh" rel="nofollow">http://t.co/0lhtqMY1oh</a> First pass at the ending of Glitchhikers. #screenshotsaturday <a href="http://t.co/BBfbWrL3Ey" rel="nofollow">http://t.co/BBfbWrL3Ey</a> Also, alien graffiti is pretty ace. #screenshotsaturday #Velocity2X <a href="http://t.co/1aUpTlAdgz" rel="nofollow">http://t.co/1aUpTlAdgz</a> <a href="http://t.co/syss99eFcw" rel="nofollow">http://t.co/syss99eFcw</a> Chillin' at the bottom of the sea #ScreenshotSaturday <a href="http://t.co/eamGpja15e" rel="nofollow">http://t.co/eamGpja15e</a> The #Velocity2X explosions actually feel hot on screen now. @shakemayster has wizard VFX skills #screenshotsaturday <a href="http://t.co/C75gi1UPQI" rel="nofollow">http://t.co/C75gi1UPQI</a> RT @AtkinsSJ: I don't think I've done #screenshotsaturday for a while. Here's F!shing again! :D @indiegamemag <a href="http://t.co/Cyme10FyB1" rel="nofollow">http://t.co/Cyme10FyB1</a> Event match mode in the works! #screenshotsaturday Will tweet about certain levels later #gamedev <a href="http://t.co/MortgPB6EQ" rel="nofollow">http://t.co/MortgPB6EQ</a> Preview of flocking mechanics as enemies attack from many directions in Hextraction. #screenshotsaturday #gamedev <a href="http://t.co/CRYhqNdc84" rel="nofollow">http://t.co/CRYhqNdc84</a> Still need a new name but it's coming along! #screenshotsaturday #indiedev <a href="http://t.co/ZBLWNwfaUn" rel="nofollow">http://t.co/ZBLWNwfaUn</a> For our #ScreenshotSaturday we are showing someone playing our game live at #AnimeConji #GameDev <a href="http://t.co/DDI4ttuBAJ" rel="nofollow">http://t.co/DDI4ttuBAJ</a> Ships, treasure, fish and naval combat. #screenshotsaturday <a href="http://t.co/SegxiUHlgV" rel="nofollow">http://t.co/SegxiUHlgV</a> We released! Here's a GIF from our launch trailer <a href="http://t.co/3zM35b2EKa" rel="nofollow">http://t.co/3zM35b2EKa</a> #screenshotsaturday <a href="http://t.co/9WQJGdteop" rel="nofollow">http://t.co/9WQJGdteop</a> <a href="http://t.co/zGNAIaBc28" rel="nofollow">http://t.co/zGNAIaBc28</a> Kitty likes to play with fire :3 @indiegamemag #screenshotsaturday #gamedev #indiegame <a href="http://t.co/ws2VbdzoXd" rel="nofollow">http://t.co/ws2VbdzoXd</a> Working on Broken Wires/Pipes for next week's #Xeno #ScreenshotSaturday #GameDev <a href="http://t.co/8KUyYDDDCG" rel="nofollow">http://t.co/8KUyYDDDCG</a> Waddup #screenshotsaturday? Have some Children of Liberty, now on Steam Early Access! <a href="http://t.co/NA1ruJNwbw" rel="nofollow">http://t.co/NA1ruJNwbw</a> <a href="http://t.co/vOsRi672AN" rel="nofollow">http://t.co/vOsRi672AN</a> #ScreenshotSaturday #TheMasterplan 3/3: In-engine lighting test (check out the link for gif!) <a href="http://t.co/vCVroHtiSt" rel="nofollow">http://t.co/vCVroHtiSt</a> <a href="http://t.co/AEaGrJLVYG" rel="nofollow">http://t.co/AEaGrJLVYG</a> #Indiedev #screenshotsaturday @indiegamemag Presenting imp! Newest character yet. He is so adorable! <a href="http://t.co/w08CjmnB9u" rel="nofollow">http://t.co/w08CjmnB9u</a> Look around you. #ScreenshotSaturday <a href="http://t.co/QVGICMahfd" rel="nofollow">http://t.co/QVGICMahfd</a> RT @elysian_shadows: Have a Loren entrance screenshot. Enter every house and cut down tall grass.  #gamedev #indiegame #screenshotsaturday … #ScreenshotSaturday #TheMasterplan 2/3: Concept shot for the first mission <a href="http://t.co/vCVroHtiSt" rel="nofollow">http://t.co/vCVroHtiSt</a> <a href="http://t.co/ptOUr8DZck" rel="nofollow">http://t.co/ptOUr8DZck</a> #ScreenshotSaturday #TheMasterplan 1/3: Concept shot for the first mission <a href="http://t.co/vCVroHtiSt" rel="nofollow">http://t.co/vCVroHtiSt</a> <a href="http://t.co/NewVJuHo0K" rel="nofollow">http://t.co/NewVJuHo0K</a> Land monster in Arcane Worlds (with old graphics for now) #screenshotsaturday <a href="http://t.co/qf2taw9H4i" rel="nofollow">http://t.co/qf2taw9H4i</a> His name is Toothy and it hurts when you hug him ♥ <a href="http://t.co/v4PMqsUl7M" rel="nofollow">http://t.co/v4PMqsUl7M</a> #screenshotsaturday <a href="http://t.co/Mp1eYaElgM" rel="nofollow">http://t.co/Mp1eYaElgM</a> One of my secret maps for the Final Zone of #RexRocket

#ScreenshotSaturday
#gamedev <a href="http://t.co/oXwBWTr4pA" rel="nofollow">http://t.co/oXwBWTr4pA</a> Here's an example of a basic jump puzzle gameplay loop for our new game at @dblstallion <a href="http://t.co/kNJQ3F6SKy" rel="nofollow">http://t.co/kNJQ3F6SKy</a> #gamedev #ScreenshotSaturday Get tactically berzerk in Bezirlce. Coming soon for iPhone and iPad. #screenshotsaturday #indiegamedev @indiegamemag <a href="http://t.co/FGLAQR0Qt1" rel="nofollow">http://t.co/FGLAQR0Qt1</a> We have RUN ANIMATIONS. And others but this is the only 1 of which we have a shot #Xeno #GameDev #ScreenshotSaturday <a href="http://t.co/cnHWL5mAAd" rel="nofollow">http://t.co/cnHWL5mAAd</a> #Screenshotsaturday Here's the character teaser art for our twin stick WWII shooter - #MadDevils by @DavidMurdochArt <a href="http://t.co/ATvE860PM4" rel="nofollow">http://t.co/ATvE860PM4</a> Some new stuff: weapon, enemy, 3D terrain. <a href="http://t.co/9tr4inooz6" rel="nofollow">http://t.co/9tr4inooz6</a> #screenshotsaturday <a href="http://t.co/3ABleAlxYg" rel="nofollow">http://t.co/3ABleAlxYg</a> #Screenshotsaturday More early shots of our #MadDevils, WWII, twin stick shooter prototype. <a href="http://t.co/zJqgvuxcRx" rel="nofollow">http://t.co/zJqgvuxcRx</a> #Screenshotsaturday Some early shots of our #MadDevils, WWII, twin stick shooter prototype. <a href="http://t.co/Nn1HMOcQT2" rel="nofollow">http://t.co/Nn1HMOcQT2</a> My game is getting there. <a href="http://t.co/QZazuMdqA6" rel="nofollow">http://t.co/QZazuMdqA6</a> #screenshotsaturday #ScreenshotSaturday model and texture improvements in #Build14! #indiedev #gamedev <a href="http://t.co/2NpoC9fwPF" rel="nofollow">http://t.co/2NpoC9fwPF</a> #screenshotsaturday Of my #EasterEggJam game! The goal is to lead the egg to the nest by activating the geysers. ^^ <a href="http://t.co/a5WslLlOzX" rel="nofollow">http://t.co/a5WslLlOzX</a> What goes up! @goofyglobs #screenshotsaturday #indiedev #gamedev <a href="http://t.co/Vz6iCW8l3n" rel="nofollow">http://t.co/Vz6iCW8l3n</a> Here's another screenshot from our new project, Scion! #indiedev #gamedev #screenshotsaturday @D_Judexis <a href="http://t.co/Whm0zCYCGm" rel="nofollow">http://t.co/Whm0zCYCGm</a> Femme XMSuit Run animation. The Male XMSuit will share the same animation rig. #Xeno #ScreenshotSaturday #GameDev <a href="http://t.co/9IlvVtnzSd" rel="nofollow">http://t.co/9IlvVtnzSd</a> New boss art for the end of the demo! #screenshotsaturday #gamedev <a href="http://t.co/YW4QBByBf0" rel="nofollow">http://t.co/YW4QBByBf0</a> Yeah it's self-promotion, but it's also a screenshot for #screenshotsaturday, so boom!  My book's cover: <a href="http://t.co/dnwLZY3TDn" rel="nofollow">http://t.co/dnwLZY3TDn</a> #screenshotsaturday Hey guys heres some concept designs for costumes in my next game Soaper Coaster :) <a href="http://t.co/nyvuSEzjqp" rel="nofollow">http://t.co/nyvuSEzjqp</a> <a href="http://t.co/pqQrTHk3ld" rel="nofollow">http://t.co/pqQrTHk3ld</a> 
The Approaching Infinity Achievement system is fully functional
#gamedev #screenshotsaturday <a href="http://t.co/FY6Ar9Zd6D" rel="nofollow">http://t.co/FY6Ar9Zd6D</a> Texturing Mutt using the UV map as a guide #GameDev #ScreenshotSaturday <a href="http://t.co/MGh8APzVBG" rel="nofollow">http://t.co/MGh8APzVBG</a> #ScreenshotSaturday WHEEEE #GameDev <a href="http://t.co/XIwdGXmUFr" rel="nofollow">http://t.co/XIwdGXmUFr</a> Working on Idle Pistol animations. There will be 4 weapons in total. #Xeno #ScreenshotSaturday #GameDev <a href="http://t.co/r52ElgMSDV" rel="nofollow">http://t.co/r52ElgMSDV</a> Yay! Made a poster for Lone Ghost &amp; Cat. &lt;3 #screenshotsaturday <a href="http://t.co/U06qYRC9Qo" rel="nofollow">http://t.co/U06qYRC9Qo</a> Better keep your wits as you drift into #ATofuTail's Spirit Realm! @alchemedium #screenshotsaturday @indiegamemag <a href="http://t.co/VHEIfr6aYZ" rel="nofollow">http://t.co/VHEIfr6aYZ</a> New quest!  A research lab hidden deep in the jungle... @IocaineStudios @indiegamemag #screenshotsaturday #gamedev <a href="http://t.co/a9f8G7B0a9" rel="nofollow">http://t.co/a9f8G7B0a9</a> Will do the art from the scratch but here it is for now @indiegamemag #screenshotsaturday #gamedev #indiedev <a href="http://t.co/XGSdSRLdI0" rel="nofollow">http://t.co/XGSdSRLdI0</a> Do a barrel roll!! #screenshotsaturday #indiedev #gamedev @indiegamemag <a href="http://t.co/GY9v2WmTJd" rel="nofollow">http://t.co/GY9v2WmTJd</a> Huge update coming soon for my #AssetStore product Acts of Magic. Details <a href="http://t.co/YLjBix5LMM" rel="nofollow">http://t.co/YLjBix5LMM</a> #screenshotsaturday <a href="http://t.co/OOc5sqVqcY" rel="nofollow">http://t.co/OOc5sqVqcY</a> Game area sample from Rune Lords: <a href="http://t.co/sN6DQJTs4P" rel="nofollow">http://t.co/sN6DQJTs4P</a> #screenshotsaturday #gamedev #indiedev #pixelart #runelords <a href="http://t.co/BTEAfwQqny" rel="nofollow">http://t.co/BTEAfwQqny</a> Programmer art alien portraits for Aliens in Control. #ScreenshotSaturday #GameDev #IndieDev #Unity3D <a href="http://t.co/IFdGnA1Ya8" rel="nofollow">http://t.co/IFdGnA1Ya8</a> The dreaded level 4 enemy, Slicer, in Dangerous Dave #ScreenshotSaturday <a href="http://t.co/DpT9XjaOZk" rel="nofollow">http://t.co/DpT9XjaOZk</a> #ScreenshotSaturday I have #libGDX's new gradle setup working and deploying to Android. Now I'm ready for #LudumDare! <a href="http://t.co/f9M6q5G2Yj" rel="nofollow">http://t.co/f9M6q5G2Yj</a> STG ready for music then submission to Apple. #screenshotsaturday <a href="http://t.co/VniJJAn0wK" rel="nofollow">http://t.co/VniJJAn0wK</a> ... and one more for #screenshotsaturday New and improved title screen, really pleased how it turned out!  #pixelart <a href="http://t.co/RmLIKUGKWu" rel="nofollow">http://t.co/RmLIKUGKWu</a> New forest sprites (ignore the bug) #screenshotsaturday  #gamedev #indiegame @indiegamemag <a href="http://t.co/daedjN2J0I" rel="nofollow">http://t.co/daedjN2J0I</a> <a href="http://t.co/q3wh35fy0u" rel="nofollow">http://t.co/q3wh35fy0u</a> RT @VerusGames: Weight-painting Femme XMSuit in Blender 2.70 ! Making some progress now! #Xeno #ScreenshotSaturday #GameDev <a href="http://t.co/nCS%E2%80%A6" rel="nofollow">http://t.co/nCS…</a> Weight-painting Femme XMSuit in Blender 2.70 ! Making some progress now! #Xeno #ScreenshotSaturday #GameDev <a href="http://t.co/nCS89BpzEo" rel="nofollow">http://t.co/nCS89BpzEo</a> #screenshotsaturday having a little fun working on "Rubba Rabbit: Sugar Rush" for #EasterEggJam #gamedev <a href="http://t.co/KLZtXFte1d" rel="nofollow">http://t.co/KLZtXFte1d</a> A few snaps of the racing engine for our upcoming camel twerking game #GameDev #ScreenshotSaturday #IndieGaming <a href="http://t.co/21Yu0RaGhK" rel="nofollow">http://t.co/21Yu0RaGhK</a> CUSTOM COLOR FEATURE COMING SOON #JOYLANCER #screenshotsaturday #gamedev #indiegames #hype <a href="http://t.co/uEUnZEMg2i" rel="nofollow">http://t.co/uEUnZEMg2i</a> Well doing the game maker jam or trying to. "Guns That Don't Shoot Bullets"
#screenshotsaturday
#pixelart <a href="http://t.co/TkpR12tu1y" rel="nofollow">http://t.co/TkpR12tu1y</a> Thinking about doing a platformer. Here's a mockup. #ScreenshotSaturday <a href="http://t.co/C3lAkZcaap" rel="nofollow">http://t.co/C3lAkZcaap</a> Master blaster! #screenshotsaturday 
<a href="http://t.co/4yfQJfWpz5" rel="nofollow">http://t.co/4yfQJfWpz5</a>

#shmup #shootemup #gamedev #indiegamedev #videogames <a href="http://t.co/aSrPMwqV5x" rel="nofollow">http://t.co/aSrPMwqV5x</a> Check out that tile generation and path finding, ain't she a 'beaut? #gamedev #Hextraction #screenshotsaturday <a href="http://t.co/9skmljZnMo" rel="nofollow">http://t.co/9skmljZnMo</a> RT @RNC_FreezeMe: You talkin' to me? #screenshotsaturday @indiegamemag #gamedev <a href="http://t.co/nivOcveW0Q" rel="nofollow">http://t.co/nivOcveW0Q</a> #screenshotsaturday Thinking of making a walkthrough on youtube of my unreal tugboat.oops floating rails =O #gamedev <a href="http://t.co/f79sX9ejWC" rel="nofollow">http://t.co/f79sX9ejWC</a> #screenshotsaturday
WIP @Hexxilium previewed with "xARM Gallery" for #Unity3d.
#madewithunity #gamedev <a href="http://t.co/XcqML6cFLo" rel="nofollow">http://t.co/XcqML6cFLo</a> What lies beyond the dark? Testing fog distance #Xeno #ScreenshotSaturday #GameDev <a href="http://t.co/gjvEd51D0W" rel="nofollow">http://t.co/gjvEd51D0W</a> The different shaders for my current project, a gameboy-style retro western rpg. @indiegamemag #screenshotsaturday <a href="http://t.co/q3JjlWf2sg" rel="nofollow">http://t.co/q3JjlWf2sg</a> THE TIME FOR 4-PLAYER GAUNTLET BATTLING IS SOON #JOYLANCER #screenshotsaturday #gamedev #indiegames #hype #hashtags <a href="http://t.co/xyFekGkTVY" rel="nofollow">http://t.co/xyFekGkTVY</a> If Asteroids looked like this!
<a href="http://t.co/5FuBDkImoz" rel="nofollow">http://t.co/5FuBDkImoz</a>

#screenshotsaturday #retrogame #retrogames #retrogaming <a href="http://t.co/s76mfdbjaj" rel="nofollow">http://t.co/s76mfdbjaj</a> @indiegamemag Heres my #screenshotsaturday Its my first game,a little casual game that I'm hoping will get me started <a href="http://t.co/Oamvre25lG" rel="nofollow">http://t.co/Oamvre25lG</a> Playing with GM Studio Pro. Found I could do this sort of thing. Neat. #screenshotsaturday <a href="http://t.co/1ByIFoEY7z" rel="nofollow">http://t.co/1ByIFoEY7z</a> Freefall segment! #cataegis #retrogaming #screenshotsaturday #pixelart <a href="http://t.co/IOd9fZonvl" rel="nofollow">http://t.co/IOd9fZonvl</a> Want some piping? :P   #screenshotsaturday #caffeine #horror #SciFi #MadeWithUE4 <a href="http://t.co/gYUqfKbIHb" rel="nofollow">http://t.co/gYUqfKbIHb</a> #screenshotsaturday lol gracie... <a href="http://t.co/JlihIZ1JGe" rel="nofollow">http://t.co/JlihIZ1JGe</a> #screenshotsaturday <a href="http://t.co/Q1Yv8rMKUg" rel="nofollow">http://t.co/Q1Yv8rMKUg</a> Maybe too bloody for release? #agentrun :D #screenshotsaturday <a href="http://t.co/FbW0CFcUOB" rel="nofollow">http://t.co/FbW0CFcUOB</a> #screenshotsaturday <a href="http://t.co/Y7DsKJkjhu" rel="nofollow">http://t.co/Y7DsKJkjhu</a> #screenshotsaturday <a href="http://t.co/lFGgAVvzVn" rel="nofollow">http://t.co/lFGgAVvzVn</a> Trying to integrate some Graal Seeker's animations on Spriter. #gamedev #indiegame #screenshotsaturday <a href="http://t.co/XKAAy0nNl3" rel="nofollow">http://t.co/XKAAy0nNl3</a> A third shot of the structures, looking across the room. Testing fog depth #Xeno #ScreenshotSaturday #GameDev <a href="http://t.co/boy5UWDuyP" rel="nofollow">http://t.co/boy5UWDuyP</a> RT @UemeU: Woot! Uemeu just hit 200 twitter followers! Thanks to #Insomnia51 #gamedev #screenshotsaturday #gamersunite <a href="http://t.co/IrPaRcJt%E2%80%A6" rel="nofollow">http://t.co/IrPaRcJt…</a> Previewing the upcoming Episode II (Egyptian themed) level  for Tales of the Adventure Company #screenshotsaturday <a href="http://t.co/V7HEVpwZ14" rel="nofollow">http://t.co/V7HEVpwZ14</a> Woot! Uemeu just hit 200 twitter followers! Thanks to #Insomnia51 #gamedev #screenshotsaturday #gamersunite <a href="http://t.co/IrPaRcJtym" rel="nofollow">http://t.co/IrPaRcJtym</a> #screenshotsaturday Winter is Coming #conceptart; gallery at <a href="http://t.co/JLx08aduWY" rel="nofollow">http://t.co/JLx08aduWY</a>. Feedback appreciated :) #gamedev <a href="http://t.co/jTp9VRRH18" rel="nofollow">http://t.co/jTp9VRRH18</a> There's a new type of mushroom coming to the Sewer Dungeon… and it's DEADLY! #ScreenshotSaturday <a href="http://t.co/jbhvbun8RX" rel="nofollow">http://t.co/jbhvbun8RX</a> Wonderful particles in <a href="http://t.co/4yfQJfWpz5" rel="nofollow">http://t.co/4yfQJfWpz5</a>
#screenshotsaturday #gamedev #games
#arcade #arcadegame #arcadegames <a href="http://t.co/1EgLITdveH" rel="nofollow">http://t.co/1EgLITdveH</a> Gameplay screenshot of my prototype for Aliens in Control. #ScreenshotSaturday #GameDev #IndieDev #Unity3D <a href="http://t.co/K5qXbkTXdD" rel="nofollow">http://t.co/K5qXbkTXdD</a> #screenshotsaturday Hint for level 8 in Dragur

<a href="https://t.co/uNfFFO93CG" rel="nofollow">https://t.co/uNfFFO93CG</a> <a href="http://t.co/o4cfOFq6Vj" rel="nofollow">http://t.co/o4cfOFq6Vj</a> Beard Quest! @ArtJimp &amp; I's new game. Good to be working on it this week, finishing stuff off! #screenshotsaturday <a href="http://t.co/UPlV7mTxV9" rel="nofollow">http://t.co/UPlV7mTxV9</a> Testing some of my Apollo 13 project’s functionality on staging today. #screenshotsaturday <a href="http://t.co/dk6gGy9q6F" rel="nofollow">http://t.co/dk6gGy9q6F</a> Street in San Francisco
#screenshotsaturday #indiegame #madewithunity <a href="http://t.co/WWDy4jQypJ" rel="nofollow">http://t.co/WWDy4jQypJ</a> And when you clear a room of bad guys, you gain all your mana back. Card Dungeon is quicker now. #screenshotsaturday <a href="http://t.co/Ivn9GdrPfV" rel="nofollow">http://t.co/Ivn9GdrPfV</a> RT @VerusGames: Faraway shot looking to the top of the ancient light structures in #Xeno Drop Room #GameDev #ScreenshotSaturday <a href="http://t.co%E2%80%A6" rel="nofollow">http://t.co…</a> #screenshotsaturday for today. Swarm of 3 cell steampunk AI robots cruising around the player #unity #gamedev <a href="http://t.co/rnJDwqaf9Y" rel="nofollow">http://t.co/rnJDwqaf9Y</a> Faraway shot looking to the top of the ancient light structures in #Xeno Drop Room #GameDev #ScreenshotSaturday <a href="http://t.co/pWClrFmkF8" rel="nofollow">http://t.co/pWClrFmkF8</a> Dungeons are creepy... #screenshotsaturday <a href="http://t.co/oRVruV9wDc" rel="nofollow">http://t.co/oRVruV9wDc</a> This is our component-based starship design in its current state :) #screenshotsaturday <a href="http://t.co/iNULByr8oV" rel="nofollow">http://t.co/iNULByr8oV</a> Also did some revisions to a loudspeaker model and texture. #screenshotsaturday <a href="http://t.co/qw55XTuLSf" rel="nofollow">http://t.co/qw55XTuLSf</a> My first screen shouts from my game. Thanx to @Digital_Tutors @unity3d . #oyun umdan ilk #screenshotsaturday <a href="http://t.co/WEWYuh2qhb" rel="nofollow">http://t.co/WEWYuh2qhb</a> #screenshotsaturday In Card Dungeon you can now rest for 1 turn which gives you +5 mana. Just do it at the right time <a href="http://t.co/xd7vwXwSIJ" rel="nofollow">http://t.co/xd7vwXwSIJ</a> Cutscene stuff! This background kinda shows how the world of Afloat makes sense spatially. #screenshotsaturday <a href="http://t.co/uSzYSpJ5tg" rel="nofollow">http://t.co/uSzYSpJ5tg</a> Writing some words for a game. A not-so-visual #screenshotsaturday <a href="http://t.co/1FHDUPz7Lc" rel="nofollow">http://t.co/1FHDUPz7Lc</a> Working on adding new icons for the new crafting system. So exciting! :D #screenshotsaturday #gamedev #pixelart <a href="http://t.co/cywF3JYKdg" rel="nofollow">http://t.co/cywF3JYKdg</a> POLLEN is a butterfly action roguelikelike  #indiedev #gamedev #madewithunity #unity3d #ScreenShotSaturday <a href="http://t.co/4vUxDfdBYq" rel="nofollow">http://t.co/4vUxDfdBYq</a> Popup Dungeon's Portals of Fate = high-risk, high-reward. Dare you enter? #screenshotsaturday <a href="http://t.co/Ye1xZHszn4" rel="nofollow">http://t.co/Ye1xZHszn4</a> <a href="http://t.co/pySSg5CCVu" rel="nofollow">http://t.co/pySSg5CCVu</a> You talkin' to me? #screenshotsaturday @indiegamemag #gamedev <a href="http://t.co/nivOcveW0Q" rel="nofollow">http://t.co/nivOcveW0Q</a> working on an update for next week after user's feedback <a href="http://t.co/AKBJsqUPIi" rel="nofollow">http://t.co/AKBJsqUPIi</a> #screenshotsaturday <a href="http://t.co/1vUhF6I3tX" rel="nofollow">http://t.co/1vUhF6I3tX</a> Soft flex.😍 #screenshotsaturday #shemad <a href="http://t.co/xfTf4whFNz" rel="nofollow">http://t.co/xfTf4whFNz</a> Software rasterizing on retro platforms. #screenshotsaturday <a href="http://t.co/7qoWO3fACL" rel="nofollow">http://t.co/7qoWO3fACL</a> #screenshotsaturday Five of the 30 Pilots we are planning for #JumpTanks. Which one do you like? <a href="http://t.co/BX8iJp1nUn" rel="nofollow">http://t.co/BX8iJp1nUn</a> Worms-like game Damnatio #screenshotsaturday #gamedev <a href="http://t.co/ZwFLUsruwK" rel="nofollow">http://t.co/ZwFLUsruwK</a> #screenshotsaturday for my next game ...  #gamedev #unity3d <a href="http://t.co/4nlFVJEVT1" rel="nofollow">http://t.co/4nlFVJEVT1</a> Ancient light structures in the drop room on Aether II serve unknown alien purpose #Xeno #GameDev #ScreenshotSaturday <a href="http://t.co/Adc1rdvYan" rel="nofollow">http://t.co/Adc1rdvYan</a> Turnover - Current HUD - Stamina, minimap, and noise all put together. #screenshotsaturday #gamedev #indiedev <a href="http://t.co/VXDcbO9cX2" rel="nofollow">http://t.co/VXDcbO9cX2</a> #indiedev #screenshotsaturday Spent a lot of work this week making the factory look better, here's a quick glimps <a href="http://t.co/Bm9jwnqNl0" rel="nofollow">http://t.co/Bm9jwnqNl0</a> #screenshotsaturday #zeroday <a href="http://t.co/W4kVR0zlnx" rel="nofollow">http://t.co/W4kVR0zlnx</a> #screenshotsaturday <a href="http://t.co/Gfi37stRcY" rel="nofollow">http://t.co/Gfi37stRcY</a> #Indiedev #screenshotsaturday @indiegamemag Some of our levels are getting close to the final look. <a href="http://t.co/oTCPshl0YD" rel="nofollow">http://t.co/oTCPshl0YD</a> #screenshotsaturday Our new game at @BigFootGames !! Amy's Nightmare! <a href="http://t.co/pMv1uqMO7O" rel="nofollow">http://t.co/pMv1uqMO7O</a> Added Trophies to the flash version of Dungeon Clicker! <a href="http://t.co/3wdYT2xJTb" rel="nofollow">http://t.co/3wdYT2xJTb</a> #screenshotsaturday #gamedev #gamejolt <a href="http://t.co/GJRMMT5ztr" rel="nofollow">http://t.co/GJRMMT5ztr</a> What is this? A war simulator for ants?! #screenshotsaturday <a href="http://t.co/fVsUSjaq4O" rel="nofollow">http://t.co/fVsUSjaq4O</a> RT @Zaboodles: A x3 combo while taking a sip of coffee. Gotta love the shield! #screenshotsaturday #indiedev #indiegamemag <a href="http://t.co/FMTA%E2%80%A6" rel="nofollow">http://t.co/FMTA…</a> Playable gangbosses will join <a href="http://t.co/Itj2krza6w" rel="nofollow">http://t.co/Itj2krza6w</a> next version. #ScreenshotSaturday #GameDev #PixelArt <a href="http://t.co/q9l9rlg3xs" rel="nofollow">http://t.co/q9l9rlg3xs</a> Lights get brighter/dimmer depending on their distance through the fog #Xeno #GameDev #ScreenshotSaturday <a href="http://t.co/nCmSI0DtCk" rel="nofollow">http://t.co/nCmSI0DtCk</a> A x3 combo while taking a sip of coffee. Gotta love the shield! #screenshotsaturday #indiedev #indiegamemag <a href="http://t.co/FMTARbRLbI" rel="nofollow">http://t.co/FMTARbRLbI</a> #Indiedev #screenshotsaturday @indiegamemag Fact: When a wall looks empty, put a joke, free laughs, people happy! <a href="http://t.co/MRjh1HGDpq" rel="nofollow">http://t.co/MRjh1HGDpq</a> Polo's House Game is a Virtual Pet Game for Mobile.http://t.co/Y1UvkOeY1m #ScreenshotSaturday #gamedev #cocos2d <a href="http://t.co/zXRXs3euIa" rel="nofollow">http://t.co/zXRXs3euIa</a> #screenshotsaturday "Cemetery" - Project Night <a href="http://t.co/Nn1UCV8v18" rel="nofollow">http://t.co/Nn1UCV8v18</a> <a href="http://t.co/TJf3I28Sns" rel="nofollow">http://t.co/TJf3I28Sns</a> Didn't make it. #DungeonHearts #gamedev #screenshotsaturday <a href="http://t.co/DdOmKorf5C" rel="nofollow">http://t.co/DdOmKorf5C</a> New for Get off my egg #screenshotsaturday <a href="http://t.co/aXYqIuefSf" rel="nofollow">http://t.co/aXYqIuefSf</a> About to die tangled in webs surrounded by spiders and lizards! #DungeonHearts #gamedev #screenshotsaturday <a href="http://t.co/tQmPWle7bT" rel="nofollow">http://t.co/tQmPWle7bT</a> Exploring Crates and Barrels. #screenshotsaturday #gamedev #adventuregame #unity3d <a href="http://t.co/0pn4zJPaLN" rel="nofollow">http://t.co/0pn4zJPaLN</a> It's #ScreenshotSaturday! We've updated the Speakeasy scene. Animated GIF -&gt; <a href="http://t.co/fdSgXVFIPX" rel="nofollow">http://t.co/fdSgXVFIPX</a> <a href="http://t.co/xjslC8vOeA" rel="nofollow">http://t.co/xjslC8vOeA</a> next game, Slingshot, starting to take shape thanks to art from bro-in-law <a href="http://t.co/VWOoE4aovn" rel="nofollow">http://t.co/VWOoE4aovn</a>  #screenshotsaturday Village Interiors Kit <a href="http://t.co/QiDBEej2Jk" rel="nofollow">http://t.co/QiDBEej2Jk</a> latest Asset Pack from 3DForge #screenshotsaturday #gamedev @UnityGames <a href="http://t.co/1wrGUBNYwe" rel="nofollow">http://t.co/1wrGUBNYwe</a> Added scene lights in the distance beyond the fog and floating cave dust #Xeno #GameDev #ScreenshotSaturday <a href="http://t.co/kouv97OuEH" rel="nofollow">http://t.co/kouv97OuEH</a> I'm not making a game, this week, so my #ScreenshotSaturday will have to be my new Socoder theme..! <a href="http://t.co/Wod66ltnUa" rel="nofollow">http://t.co/Wod66ltnUa</a> Here's an action shot from Grimoire for #screenshotsaturday made with @UnrealEngine #indiedev <a href="http://t.co/6Fp86ZyToi" rel="nofollow">http://t.co/6Fp86ZyToi</a> <a href="http://t.co/BJ55QkrICz" rel="nofollow">http://t.co/BJ55QkrICz</a> #SpaceRigUltra just got some beam weaponry. #screenshotsaturday #indiedev <a href="http://t.co/Eqj0ZrIn4E" rel="nofollow">http://t.co/Eqj0ZrIn4E</a> Litlle alien shmup thing. #prototype #screenshotsaturday <a href="http://t.co/JDDdGBmi4f" rel="nofollow">http://t.co/JDDdGBmi4f</a> Drawing low-res stone blocks that look natural is beyond my capabilities at the moment. #ScreenshotSaturday <a href="http://t.co/f84G59LjKP" rel="nofollow">http://t.co/f84G59LjKP</a> Good news, everyone! PC demo on Tuesday! TUESDAY! #screenshotsaturday #gamedev #indiegame #retrogaming <a href="http://t.co/FId6ySIyXe" rel="nofollow">http://t.co/FId6ySIyXe</a> Animated #GameGIF: Raga antagonizes some nasty Sewer Dungeon monsters! <a href="http://t.co/R3LHxPM7dI" rel="nofollow">http://t.co/R3LHxPM7dI</a> #ScreenshotSaturday What do you think about my little world? Ay ideas how I could fill up the middle? #screenshotsaturday #gamedev <a href="http://t.co/eCwHs3Xbjd" rel="nofollow">http://t.co/eCwHs3Xbjd</a> The tunnel boss #wingsofvi #screenshotsaturday <a href="http://t.co/IfiAewDxuP" rel="nofollow">http://t.co/IfiAewDxuP</a> And my new (finally working) dungeon walls for #screenshotsaturday <a href="http://t.co/S7HHyfENyj" rel="nofollow">http://t.co/S7HHyfENyj</a> #screenshotsaturday #gamedev @indiegamemag Gunnihilation - hmm that fight went well... <a href="http://t.co/N6sR9dcKUA" rel="nofollow">http://t.co/N6sR9dcKUA</a> The level selection screen of my upcoming game: Lost Aliens. #indie #gamedev #screenshotsaturday <a href="http://t.co/64tu3jJrj9" rel="nofollow">http://t.co/64tu3jJrj9</a> Airscape: The Fall of Gravity
#screenshotsaturday  #indiedev  @indiegamemag <a href="http://t.co/vTSc45EnD7" rel="nofollow">http://t.co/vTSc45EnD7</a> RT @AryadiPS: more #screenshotsaturday ! more events for Warriors of Belirium! #gamedev <a href="http://t.co/PK2IiVxA6v" rel="nofollow">http://t.co/PK2IiVxA6v</a> RT @AryadiPS: my first #screenshotsaturday for this week! new story part for my game! #gamedev <a href="http://t.co/xDH0XQen2f" rel="nofollow">http://t.co/xDH0XQen2f</a> Blind cave-dwelling Dead Rover on Aether II, in UE4's mesh editing panel #Xeno #GameDev #ScreenshotSaturday <a href="http://t.co/TWRG1D3FGt" rel="nofollow">http://t.co/TWRG1D3FGt</a> more #screenshotsaturday ! more events for Warriors of Belirium! #gamedev <a href="http://t.co/PK2IiVxA6v" rel="nofollow">http://t.co/PK2IiVxA6v</a> my first #screenshotsaturday for this week! new story part for my game! #gamedev <a href="http://t.co/xDH0XQen2f" rel="nofollow">http://t.co/xDH0XQen2f</a> #screenshotsaturday for my next game, coming out in a few weeks! @indiegamemag #indiedev <a href="http://t.co/IcwMYIi55o" rel="nofollow">http://t.co/IcwMYIi55o</a> The particles are now the way I wanted: sparkles and white cloud dust. #screenshotsaturday #gamedev @indiegamemag <a href="http://t.co/uNDfiUPUNT" rel="nofollow">http://t.co/uNDfiUPUNT</a> New character Rose in Letter Quest! Vote on Greenlight! <a href="http://t.co/rJ52AmAHx2" rel="nofollow">http://t.co/rJ52AmAHx2</a> #screenshotsaturday <a href="http://t.co/p9diRffhdc" rel="nofollow">http://t.co/p9diRffhdc</a> My favorite place in the my current project. The flowers color and make a sound when stepped on. #screenshotsaturday <a href="http://t.co/inJCGnbwyS" rel="nofollow">http://t.co/inJCGnbwyS</a> @indiegamemag #screenshotsaturday #gamedev Dawn of the Ronin - Osaka City <a href="http://t.co/J5NSYvNNs2" rel="nofollow">http://t.co/J5NSYvNNs2</a> #screenshotsaturday Working on a dungeon crawler, open world, 2d, RPG kind of deal. Very customizable. #Gamedev <a href="http://t.co/pdj7KRZ4Bm" rel="nofollow">http://t.co/pdj7KRZ4Bm</a> Still working on Bomberman Vita for an assignment :-) #ScreenshotSaturday <a href="http://t.co/J4uwvhxyWX" rel="nofollow">http://t.co/J4uwvhxyWX</a> Slight updates on the looks [2] <a href="http://t.co/cKzrrUeWVm" rel="nofollow">http://t.co/cKzrrUeWVm</a> #ScreenshotSaturday #gamedev Slight updates on the looks <a href="http://t.co/7iMfbSfATx" rel="nofollow">http://t.co/7iMfbSfATx</a> #ScreenshotSaturday #gamedev My six-year-old's first attempt at pixel art #screenshotsaturday <a href="http://t.co/9zQhCHaHWx" rel="nofollow">http://t.co/9zQhCHaHWx</a> Breaching the Nebula. A New battlecruiser for Final Contact. Working some new #gamedevrobot #screenshotsaturday <a href="http://t.co/gOeNwZKhLJ" rel="nofollow">http://t.co/gOeNwZKhLJ</a> #AI is now building autonomously on their #colony #screenshotsaturday <a href="http://t.co/zNtaAWO5kA" rel="nofollow">http://t.co/zNtaAWO5kA</a> #screenshotsaturday - So much weird alien stuff going on, so much Level Design. #ColdSunSalvage <a href="http://t.co/UTy6ufkbU8" rel="nofollow">http://t.co/UTy6ufkbU8</a> Something I enjoy about #gamedev is ...slotting a world together, one 2D background at a time. #screenshotsaturday <a href="http://t.co/ihz6K92Teu" rel="nofollow">http://t.co/ihz6K92Teu</a> Making the inputmanager and writing a book report, my saturday
#screenshotsaturday #gamedev #slothdev #unitydev <a href="http://t.co/TyPQ6DNh35" rel="nofollow">http://t.co/TyPQ6DNh35</a> @indiegamemag #screenshotsaturday 1st person platformer with ghosts chasing you. Maybe they're friendly. They are not <a href="http://t.co/RnYD2CAsxM" rel="nofollow">http://t.co/RnYD2CAsxM</a> Good morning and happy #screenshotsaturday to you all #gamedev and #indiedev more info <a href="http://t.co/93yRZnvWO7" rel="nofollow">http://t.co/93yRZnvWO7</a> <a href="http://t.co/rTUdsfaUXn" rel="nofollow">http://t.co/rTUdsfaUXn</a> I suppose I can do a #screenshotsaturday @indiegamemag ! @orangenoglfod and I are doing a game jam this weekend! <a href="http://t.co/P8o8BMKPNW" rel="nofollow">http://t.co/P8o8BMKPNW</a> #screenshotsaturday 

<a href="http://t.co/1FDwrntlNa" rel="nofollow">http://t.co/1FDwrntlNa</a>

#gamedev #indiedev #kickstarter <a href="http://t.co/926qXLeKI1" rel="nofollow">http://t.co/926qXLeKI1</a> RT @Noshire_Games: #screenshotsaturday working on our upcoming 1v1 Physics/RTS/TowerDefense hybrid, Tower Offense @indiegamemag :D <a href="http://t%E2%80%A6" rel="nofollow">http://t…</a> <a href="http://t.co/ifkSdeK6V8" rel="nofollow">http://t.co/ifkSdeK6V8</a> Running cycle. Feels like it's missing that special `something` #ScreenshotSaturday Have a Loren entrance screenshot. Enter every house and cut down tall grass.  #gamedev #indiegame #screenshotsaturday <a href="http://t.co/g1Ga1iOzlu" rel="nofollow">http://t.co/g1Ga1iOzlu</a> work in progress on the new forest #screenshotsaturday <a href="http://t.co/6qQm8TrIa2" rel="nofollow">http://t.co/6qQm8TrIa2</a> #screenshotsaturday #Raccountant is soon complete and releasing for Android and PC. Good luck finding a sillier game <a href="http://t.co/bZkdJLHnyo" rel="nofollow">http://t.co/bZkdJLHnyo</a> Our slimy game has evolved: We now have four different characters and a bit more detailed levels #screenshotsaturday <a href="http://t.co/106KpIgg40" rel="nofollow">http://t.co/106KpIgg40</a> Old scrapped level. New levels aren't ready to show yet. #ScreenshotSaturday #GameDev <a href="http://t.co/w9eis0TkxO" rel="nofollow">http://t.co/w9eis0TkxO</a> #screenshotsaturday @maddog2795 <a href="http://t.co/mweimsvP1I" rel="nofollow">http://t.co/mweimsvP1I</a> Hey @indiegamemag this is my #screenshotsaturday from Tiny Easter Jump. My and @vinick_'s game! ;) #madewithunity <a href="http://t.co/qyWnBjGmRu" rel="nofollow">http://t.co/qyWnBjGmRu</a> #screenshotsaturday because why the hell not? #gamedev @indiegamemag. Excuse the lack of animations and pholder art. <a href="http://t.co/tn9wLreh8d" rel="nofollow">http://t.co/tn9wLreh8d</a> This is #screenshotsaturday time. One of the levels of this week in Fishy Island. Enjoy! ^ ^ #gamedev @indiegamemag <a href="http://t.co/MlfXog9LKR" rel="nofollow">http://t.co/MlfXog9LKR</a> Its time for more Blackout! Here's our fourth screenshot from our early prototype :) #screenshotsaturday #gamedev <a href="http://t.co/knngKNjneW" rel="nofollow">http://t.co/knngKNjneW</a> Having great fun making a warmup game for #LD48 #screenshotsaturday, Slumber! And no, That's not a pig Jeanet! :'( <a href="http://t.co/J26I5OhFDz" rel="nofollow">http://t.co/J26I5OhFDz</a> and moving #screenshotsaturday <a href="http://t.co/iy3UQUT6v5" rel="nofollow">http://t.co/iy3UQUT6v5</a> Creating #space stations. Non-stop #gamedev by @morbidcamel #screenshotsaturday #indiegame #unity3d #inhabitantgame <a href="http://t.co/aO9ZyRjhhW" rel="nofollow">http://t.co/aO9ZyRjhhW</a> #screenshotsaturday working on our upcoming 1v1 Physics/RTS/TowerDefense hybrid, Tower Offense @indiegamemag :D <a href="http://t.co/BzI0MVn34F" rel="nofollow">http://t.co/BzI0MVn34F</a> #screenshotsaturday <a href="http://t.co/ZXAnHcbDiH" rel="nofollow">http://t.co/ZXAnHcbDiH</a> RT @cloudfacegame: "Giant Deer District" Bonus level mockup for #screenshotsaturday | #gamedev <a href="http://t.co/z7h0U7oVaN" rel="nofollow">http://t.co/z7h0U7oVaN</a> "Giant Deer District" Bonus level mockup for #screenshotsaturday | #gamedev <a href="http://t.co/z7h0U7oVaN" rel="nofollow">http://t.co/z7h0U7oVaN</a> #screenshotsaturday more happy players :) <a href="http://t.co/WE6cDH5MyX" rel="nofollow">http://t.co/WE6cDH5MyX</a> Little preview of the menu screens of our upcoming MMO RTS game Epic Empires #GameDev #ScreenshotSaturday <a href="http://t.co/sC1IxmBVbo" rel="nofollow">http://t.co/sC1IxmBVbo</a> For #ScreenshotSaturday I present my art deco-styled multiball bonanza, All The Balls. <a href="http://t.co/JVp5TAxtFD" rel="nofollow">http://t.co/JVp5TAxtFD</a> :) <a href="http://t.co/LRO5kLUXYJ" rel="nofollow">http://t.co/LRO5kLUXYJ</a> I don't think I've done #screenshotsaturday for a while. Here's F!shing again! :D @indiegamemag <a href="http://t.co/Cyme10FyB1" rel="nofollow">http://t.co/Cyme10FyB1</a> making a coinshooter for #gameaweek :D #screenshotsaturday <a href="http://t.co/M3bUDfcXoX" rel="nofollow">http://t.co/M3bUDfcXoX</a> Final Version onto Google Play! <a href="https://t.co/gc9BCUABRj" rel="nofollow">https://t.co/gc9BCUABRj</a> #screenshotsaturday #indiegamedev #onegameamonth #couplo <a href="http://t.co/vS0mXhFgoK" rel="nofollow">http://t.co/vS0mXhFgoK</a> e.e #screenshotsaturday <a href="http://t.co/l9QtWuzC6X" rel="nofollow">http://t.co/l9QtWuzC6X</a> I posted a new one up earlier on @HashtagDungeon with the new cyclops enemy! :D #screenshotsaturday @indiegamemag <a href="http://t.co/kEnqDxo280" rel="nofollow">http://t.co/kEnqDxo280</a> #screenshotsaturday #indiedev carl is one his way to the next portal ;) <a href="http://t.co/7UYhm7Dgzu" rel="nofollow">http://t.co/7UYhm7Dgzu</a> #tegen progress: Title screen, console window. This week: Log to console.

#screenshotsaturday #gamedev #c #gcc <a href="http://t.co/6mR4P3IrTp" rel="nofollow">http://t.co/6mR4P3IrTp</a> #screenshotsaturday Combat Core hype! Lighting changes and stuffs for @indiecade demo! #indiedev @indiegamemag <a href="http://t.co/iUxzeFNnKO" rel="nofollow">http://t.co/iUxzeFNnKO</a> unnamed prototype #screenshotsaturday <a href="http://t.co/0SiVkzwMy1" rel="nofollow">http://t.co/0SiVkzwMy1</a> LOST ORBIT Mining Facility! Vote for us on Greenlight! #screenshotsaturday #IndieCade #gamedev <a href="http://t.co/wW2JPEIeHL" rel="nofollow">http://t.co/wW2JPEIeHL</a> <a href="http://t.co/fy6ldAhEiN" rel="nofollow">http://t.co/fy6ldAhEiN</a> #screenshotsaturday watch out for the bats!!! <a href="http://t.co/VX1fXfAClf" rel="nofollow">http://t.co/VX1fXfAClf</a> added a text notification whenever you solve a quest, gain fame or discover a new location #SOTW #screenshotsaturday <a href="http://t.co/g47eZMqrSb" rel="nofollow">http://t.co/g47eZMqrSb</a> Chromium JSU beta 3 (with unlockable levels) available here: <a href="http://t.co/zrGqzqeEDN" rel="nofollow">http://t.co/zrGqzqeEDN</a> - #screenshotsaturday : <a href="http://t.co/5BDZSdVbNe" rel="nofollow">http://t.co/5BDZSdVbNe</a> Its dangerous to go alone, take these. #spiresquire #gamedev #screenshotsaturday <a href="http://t.co/rzRy2wYfhR" rel="nofollow">http://t.co/rzRy2wYfhR</a> #screenshotsaturday #indiedev Spelunky assets make great placeholders! <a href="http://t.co/CCHpg8cPvj" rel="nofollow">http://t.co/CCHpg8cPvj</a> I luv #screenshotsaturday with fellow #gamedev s. Renedering some 3D to 2D for Final Contact #gamedevrobot <a href="http://t.co/XsG88sBiLy" rel="nofollow">http://t.co/XsG88sBiLy</a> RT @AirBrawlGame: Turning on unity's isometric camera apparently turns my test map into a cute toy town: <a href="http://t.co/djWqMs1oI9" rel="nofollow">http://t.co/djWqMs1oI9</a>  #gamedev #… Easter eggs these days are hard to cover, need some exploits! #indiedev #screenshotsaturday <a href="http://t.co/qofOn1tgK0" rel="nofollow">http://t.co/qofOn1tgK0</a> Collecting golden eggs in the Flapalope Easter update unlocks a special item: #screenshotsaturday <a href="http://t.co/1R9Q3yBMdn" rel="nofollow">http://t.co/1R9Q3yBMdn</a> In celebration of passing our Hero Generations Kickstarter goal with 6 days remaining :) #screenshotsaturday <a href="http://t.co/CE7lcxghkD" rel="nofollow">http://t.co/CE7lcxghkD</a> sorry innocent people i need money :(( #screenshotsaturday
<a href="http://t.co/7QeQ4kqE8J" rel="nofollow">http://t.co/7QeQ4kqE8J</a> #screenshotsaturday New content layout for #crowdfunding #headfunder #teenageAppDevelopment #marketing <a href="http://t.co/dxqNbkFka8" rel="nofollow">http://t.co/dxqNbkFka8</a> Le premier prototype est presque terminé ! On vous dévoile un aperçu du tutoriel pour ce #screenshotsaturday <a href="http://t.co/TJDqZDtlCB" rel="nofollow">http://t.co/TJDqZDtlCB</a> Everyone it's #screenshotsaturday and I have a lot that I'm going to post of this guy <a href="http://t.co/wEmNGfwZgM" rel="nofollow">http://t.co/wEmNGfwZgM</a> #screenshotsaturday #gamedev #indiedev A sneak peak at our item system for #KradensCrypt <a href="http://t.co/YbmvhnHTXs" rel="nofollow">http://t.co/YbmvhnHTXs</a> WIP texture upgrade for the Crystal Tower for #screenshotsaturday ! #gamedev #indiedev <a href="http://t.co/WOglNnwZp7" rel="nofollow">http://t.co/WOglNnwZp7</a> A detailed sketch of #FaceMountain for #screenshotsaturday. It looks like a #themepark map!  #gamedev #art #indiegame <a href="http://t.co/whmAMwfZsy" rel="nofollow">http://t.co/whmAMwfZsy</a> #screenshotsaturday #indiedev #hullbreach getting a window seat <a href="http://t.co/iDHkGNtlzR" rel="nofollow">http://t.co/iDHkGNtlzR</a> Goooood Morning Saturday!  #YouAndIToday #selfie #screenshotsaturday <a href="http://t.co/iVmhU3Czwc" rel="nofollow">http://t.co/iVmhU3Czwc</a> #screenshotsaturday I have been getting back in to art and trying to learn illustrator. Did this last night :D <a href="http://t.co/0Tnimcbu4c" rel="nofollow">http://t.co/0Tnimcbu4c</a> Here's our #screenshotsaturday submission #gamedev Don't forget to click our @kickstarter link <a href="http://t.co/e5TYy2qOWv" rel="nofollow">http://t.co/e5TYy2qOWv</a> <a href="http://t.co/fzZsVqZn56" rel="nofollow">http://t.co/fzZsVqZn56</a> This didn't end well. #sawyer #gamedev #screenshotsaturday <a href="http://t.co/l5PT3z7RW2" rel="nofollow">http://t.co/l5PT3z7RW2</a> #hullbreach #screenshotsaturday #indiegames , the first of many random map rooms <a href="http://t.co/aBGnEunMsz" rel="nofollow">http://t.co/aBGnEunMsz</a> Who can beat me on #scuba flappy #indiedev #screenshotsaturday #gamedev #openchallenge #comeandbeatme <a href="http://t.co/hCqyzLTHHK" rel="nofollow">http://t.co/hCqyzLTHHK</a> Ooooh a Phase drill... Mining has never been so good. #screenshotsaturday #Gravity #art #indiedev #gamedev <a href="http://t.co/vWsXkkqL0v" rel="nofollow">http://t.co/vWsXkkqL0v</a> I posted this earlier but it's my favorite shot from this week. Pretty new space walls. #screenshotsaturday <a href="http://t.co/ZvjaroLmQT" rel="nofollow">http://t.co/ZvjaroLmQT</a> Getting somewhere maybe #screenshotsaturday <a href="http://t.co/tDjoQJTesm" rel="nofollow">http://t.co/tDjoQJTesm</a> The high detail model of the new station, almost ready to be baked onto its low-res twin #screenshotsaturday #gamedev <a href="http://t.co/MCc331WmtY" rel="nofollow">http://t.co/MCc331WmtY</a> Cheeky little crime scene from the Counterpart demo we showed last week #screenshotsaturday #gamedev #pixelart <a href="http://t.co/LOXM3loe7g" rel="nofollow">http://t.co/LOXM3loe7g</a> Playing with some ideas for caves. Caves with men in. Cavemen. Yes. #screenshotsaturday <a href="http://t.co/puNjpGSc7G" rel="nofollow">http://t.co/puNjpGSc7G</a> <a href="https://t.co/ssLOgq2qsC" rel="nofollow">https://t.co/ssLOgq2qsC</a> Artsy shader for a forthcoming tech demo #screenshotsaturday #screenshotsaturday Combat Core hype! some lighting changes and stuffs, getting my @indiecade demo ready!

#indiedev <a href="http://t.co/ZtlUS9LSkM" rel="nofollow">http://t.co/ZtlUS9LSkM</a> Hey, it's still #screenshotsaturday! New lens flare and improved tree leaf textures for my Environment Pack. #unity3d <a href="http://t.co/Xf2ln5aGv2" rel="nofollow">http://t.co/Xf2ln5aGv2</a> Game area sample from Rune Lords: <a href="http://t.co/ZcPXZYLjOL" rel="nofollow">http://t.co/ZcPXZYLjOL</a> #screenshotsaturday #gamedev #pixelart #runelords <a href="http://t.co/bGaorufxAC" rel="nofollow">http://t.co/bGaorufxAC</a> Here's the sexy new splash screen for the start of #Dungeon! I'm pretty happy with how it looks! #ScreenshotSaturday <a href="http://t.co/xZG7M8W7oW" rel="nofollow">http://t.co/xZG7M8W7oW</a> #ViRIS, RTS game coupled w/ #MachineLearning to solve real world problems #GameDev #HTML5 #WebGL #ScreenshotSaturday <a href="http://t.co/H7HEuqwlR1" rel="nofollow">http://t.co/H7HEuqwlR1</a> How many Easter eggs can you find? (full resolution: <a href="http://t.co/Na3JkZ3JVN" rel="nofollow">http://t.co/Na3JkZ3JVN</a>) #screenshotsaturday #halfwaygame <a href="http://t.co/o1SJqnWRSh" rel="nofollow">http://t.co/o1SJqnWRSh</a> Completed Aldenfalle tileset in action. #screenshotsaturday #gamedev <a href="http://t.co/ghULRB8dAa" rel="nofollow">http://t.co/ghULRB8dAa</a> A quick mockup for #screenshotsaturday Goblins vs. Human Knights &amp; Mages. A couple of icons included. <a href="http://t.co/3P9yPrRVXo" rel="nofollow">http://t.co/3P9yPrRVXo</a> Quickly! Run and grab the Octoshot before the Cyclops catches up with you! #ScreenshotSaturday #Dungeon #GameDev <a href="http://t.co/xgrVgLkYcu" rel="nofollow">http://t.co/xgrVgLkYcu</a> Assault Android Cactus's latest character and a peek at world five #indiedev #screenshotsaturday <a href="http://t.co/rfjyfGvxHS" rel="nofollow">http://t.co/rfjyfGvxHS</a> Lend a kelping hand! #ScreenshotSaturday <a href="http://t.co/STDMS69zku" rel="nofollow">http://t.co/STDMS69zku</a> <a href="http://t.co/C1ybfAsTIi" rel="nofollow">http://t.co/C1ybfAsTIi</a> #Tangiers
#GameDev
#ScreenShotSaturday <a href="http://t.co/LdZEVqmO4Y" rel="nofollow">http://t.co/LdZEVqmO4Y</a> New look asteroids <a href="http://t.co/atgvHtzfLT" rel="nofollow">http://t.co/atgvHtzfLT</a> #MightyTacticalShooter  #screenshotsaturday #indiegames #gamedev <a href="http://t.co/cbBYXPXgU5" rel="nofollow">http://t.co/cbBYXPXgU5</a> Though I'm hardly a proper indie dev, here's a little peek into what my contribution is for #ScreenShotSaturday. <a href="http://t.co/G2IXGnMYlw" rel="nofollow">http://t.co/G2IXGnMYlw</a> New bikes for #ChronoExpress v1.2.1 #screenshotsaturday #gamedev #SteamPunk #indiedev <a href="http://t.co/bBzuVnpl8g" rel="nofollow">http://t.co/bBzuVnpl8g</a> #screenshotsaturday While doing #GM48-10, this is what we've manged to do so far, explosion: <a href="http://t.co/tnEw7vzPF8" rel="nofollow">http://t.co/tnEw7vzPF8</a> #gamedev Happy #screenshotsaturday ! <a href="http://t.co/slxLxGMwKe" rel="nofollow">http://t.co/slxLxGMwKe</a> <a href="http://t.co/2yPC4obfjG" rel="nofollow">http://t.co/2yPC4obfjG</a> @gustavo__san @Albert_composer We wish you a happy #Easter weekend! Hunt easter eggs in #GrapesIssue <a href="http://t.co/0jiYjFubAZ" rel="nofollow">http://t.co/0jiYjFubAZ</a> #screenshotsaturday <a href="http://t.co/TZo3jeF9ld" rel="nofollow">http://t.co/TZo3jeF9ld</a> New characters for #ChronoExpress v1.2.1 #screenshotsaturday #gamedev #SteamPunk <a href="http://t.co/gqpwXcRtZu" rel="nofollow">http://t.co/gqpwXcRtZu</a> #screenshotsaturday Following the story of a Delivery Sheep out of his depths, wool he survive?
#gamedev <a href="http://t.co/bB2ngMnpIT" rel="nofollow">http://t.co/bB2ngMnpIT</a> #ChronoExpress v1.2.1 is ready for review - the last update before English version! #screenshotsaturday #gamedev <a href="http://t.co/8HBzUfjTXa" rel="nofollow">http://t.co/8HBzUfjTXa</a> First image of the new project just for you #screenshotsaturday still going through mesh pass #gamedev <a href="http://t.co/BBpBCAwclW" rel="nofollow">http://t.co/BBpBCAwclW</a> Adding more in-map messages to the #Airships strategic view. #screenshotsaturday #gamedev <a href="http://t.co/fqiQBRdv1r" rel="nofollow">http://t.co/fqiQBRdv1r</a> #screenshotsaturday

An explosion at the end of the game. Please RT. <a href="http://t.co/UhFoweiyw5" rel="nofollow">http://t.co/UhFoweiyw5</a> #ScreenshotSaturday I made a little prototype farm house, farmer and tree for someone's game demo. <a href="http://t.co/3c7qkFn2vb" rel="nofollow">http://t.co/3c7qkFn2vb</a> Potions for sale #ScreenshotSaturday <a href="http://t.co/FjIBdvmajY" rel="nofollow">http://t.co/FjIBdvmajY</a> The title of my game that I'm working on. 😏 #screenshotsaturday #gamedev #indiedev <a href="http://t.co/jYaXbFWdy3" rel="nofollow">http://t.co/jYaXbFWdy3</a> Added modifiable terrain to my game making game #screenshotsaturday <a href="http://t.co/Y7NPKmxzf4" rel="nofollow">http://t.co/Y7NPKmxzf4</a> Happy #screenshotsaturday everyone! #PixelArt #gamedev <a href="http://t.co/gO1Ln7G5h0" rel="nofollow">http://t.co/gO1Ln7G5h0</a> Second in-development screenshot of my turn-based strategy game :) #screenshotsaturday #gamedev <a href="http://t.co/32RLNEf81D" rel="nofollow">http://t.co/32RLNEf81D</a> #screenshotsaturday "The Lady", a surreal puzzle horror adventure, coming in late May on @Desura &amp; @GreenManGaming <a href="http://t.co/AeIi6LIIQT" rel="nofollow">http://t.co/AeIi6LIIQT</a> #screenshotsaturday #gamedev  Reworked those houses tiles. Looking much better now. <a href="http://t.co/GkExiKmXsO" rel="nofollow">http://t.co/GkExiKmXsO</a> Collecting reference images related to #Sunset.
#screenshotsaturday <a href="http://t.co/TEVavOqhLG" rel="nofollow">http://t.co/TEVavOqhLG</a> Getting bit crowded here... #screenshotsaturday <a href="http://t.co/zdHGEnhYWa" rel="nofollow">http://t.co/zdHGEnhYWa</a> New Kung fu things are happening #screenshotsaturday <a href="http://t.co/mdmsObBiE7" rel="nofollow">http://t.co/mdmsObBiE7</a> When you zoom out beyond a certain level ships are drawn as pictographs.
#gamedev #screenshotsaturday <a href="http://t.co/JakXEUZu0A" rel="nofollow">http://t.co/JakXEUZu0A</a> First ever pixel art. Not much, but I'm excited and motivated. #gamedev #screenshotsaturday <a href="http://t.co/Fye4hkXH4s" rel="nofollow">http://t.co/Fye4hkXH4s</a> Castle time! <a href="http://t.co/J87A9ppWCN" rel="nofollow">http://t.co/J87A9ppWCN</a> #screenshotsaturday #retro #indiegamedev <a href="http://t.co/IKK8ywjMGz" rel="nofollow">http://t.co/IKK8ywjMGz</a> Probably the first released game with Villains for Hire art! <a href="https://t.co/KMiAHEYfK9" rel="nofollow">https://t.co/KMiAHEYfK9</a>
#screenshotsaturday <a href="http://t.co/iKOAgDTEMu" rel="nofollow">http://t.co/iKOAgDTEMu</a> #screenshotsaturday - 002 #ForgottenBall I call this area the three towers. Its late, game and quite tough. #gamedev <a href="http://t.co/QW3rxL1Ekx" rel="nofollow">http://t.co/QW3rxL1Ekx</a> #screenshotsaturday #gamedev adding collectible tidbits of information to the levels now. <a href="http://t.co/tbCSMy9lSc" rel="nofollow">http://t.co/tbCSMy9lSc</a> 530 entities @30fps. I just like to stare at it.

#P1X #PixelArt #screenshotsaturday #GameDev #IndieGameDev <a href="http://t.co/y0AYjicrrx" rel="nofollow">http://t.co/y0AYjicrrx</a> I'm preparing an article about stations and resources, here's some images <a href="http://t.co/huXa96msEx" rel="nofollow">http://t.co/huXa96msEx</a> #screenshotsaturday <a href="http://t.co/lk0Xf88zJr" rel="nofollow">http://t.co/lk0Xf88zJr</a> As a side effect of huge UI refactoring, I improved the graphics a bit. What do you think? #screenshotsaturday <a href="http://t.co/IVIedkhH0x" rel="nofollow">http://t.co/IVIedkhH0x</a> Is hugging a sport? #screenshotsaturday <a href="http://t.co/O4POBaeBHE" rel="nofollow">http://t.co/O4POBaeBHE</a> v0.02 alpha starts to look nice :)
<a href="http://t.co/ZJJYzLjHr7" rel="nofollow">http://t.co/ZJJYzLjHr7</a>

#P1X #PixelArt #screenshotsaturday #GameDev #IndieGameDev <a href="http://t.co/XLNwPOpCmh" rel="nofollow">http://t.co/XLNwPOpCmh</a> #Hextraction's territorial tile highlighting is now in place. #gamedev #screenshotsaturday <a href="http://t.co/GG4vSQBZ0c" rel="nofollow">http://t.co/GG4vSQBZ0c</a> More work done on Shodou. Now with tinable layers! #screenshotsaturday <a href="http://t.co/bXcv9dwkpu" rel="nofollow">http://t.co/bXcv9dwkpu</a> #screenshotsaturday #unity3d <a href="https://t.co/kb02h3VVQC" rel="nofollow">https://t.co/kb02h3VVQC</a> Check out the webplayer demo. #indiegamedev <a href="http://t.co/Z5Ua6tiVcb" rel="nofollow">http://t.co/Z5Ua6tiVcb</a> #screenshotsaturday <a href="http://t.co/SVTmej1YkP" rel="nofollow">http://t.co/SVTmej1YkP</a> <a href="http://t.co/BEwjpVwQxg" rel="nofollow">http://t.co/BEwjpVwQxg</a> #screenshotsaturday <a href="http://t.co/SVTmej1YkP" rel="nofollow">http://t.co/SVTmej1YkP</a> <a href="http://t.co/O6mavav0h8" rel="nofollow">http://t.co/O6mavav0h8</a> A bit of generic prop making/normal map practice. #screenshotsaturday #gamedev <a href="http://t.co/qF58GqN6rm" rel="nofollow">http://t.co/qF58GqN6rm</a> #screenshotsaturday <a href="http://t.co/SVTmej1YkP" rel="nofollow">http://t.co/SVTmej1YkP</a> <a href="http://t.co/qGNDRWw2VI" rel="nofollow">http://t.co/qGNDRWw2VI</a> #screenshotsaturday is not a screenshot, but...
#RadicalDungeonSweeper 's team's WIP
 <a href="http://t.co/MRyO5A8JOp" rel="nofollow">http://t.co/MRyO5A8JOp</a> <a href="http://t.co/mAXhFkCWW7" rel="nofollow">http://t.co/mAXhFkCWW7</a> #screenshotsaturday is not a screenshot, but...
#RadicalDungeonSweeper 's team's WIP
 <a href="http://t.co/MRyO5A8JOp" rel="nofollow">http://t.co/MRyO5A8JOp</a> <a href="http://t.co/mAXhFkCWW7" rel="nofollow">http://t.co/mAXhFkCWW7</a> #screenshotsaturday is not a screenshot, but...
#RadicalDungeonSweeper 's team's WIP
 <a href="http://t.co/sfbqKjw7Cl" rel="nofollow">http://t.co/sfbqKjw7Cl</a> <a href="http://t.co/LZbvx78R0W" rel="nofollow">http://t.co/LZbvx78R0W</a> #screenshotsaturday is not a screenshot, but...
#RadicalDungeonSweeper 's team's WIP
 <a href="http://t.co/sfbqKjw7Cl" rel="nofollow">http://t.co/sfbqKjw7Cl</a> <a href="http://t.co/LZbvx78R0W" rel="nofollow">http://t.co/LZbvx78R0W</a> #insanitysblade on widescreen for #screenshotsaturday . Let's rip some enemies apart! #indiedev #gamedev #gamersunite <a href="http://t.co/AvIiwNrtHi" rel="nofollow">http://t.co/AvIiwNrtHi</a> Ya tengo casi todas las magias y skills de mi RPG scriptadas en LUA #screenshotsaturday #gamedev #unity3d <a href="http://t.co/3ZMqMsO2s6" rel="nofollow">http://t.co/3ZMqMsO2s6</a> No game #screenshotsaturday today. Contemplating my favourite render pass for this illustration. AO or Depth? <a href="http://t.co/0emJeRe3Wi" rel="nofollow">http://t.co/0emJeRe3Wi</a> Still placeholder art but here's a quick #screenshotsaturday showing a new level and new gameplay elements - <a href="http://t.co/Z6zZLsWwgr" rel="nofollow">http://t.co/Z6zZLsWwgr</a> #screenshotsaturday <a href="http://t.co/9EQHI0IQII" rel="nofollow">http://t.co/9EQHI0IQII</a> Color really brings it to life. Can't wait to get it rotating in #0Gravity. #screenshotsaturday #gamedev <a href="http://t.co/Yv4UeUAWVn" rel="nofollow">http://t.co/Yv4UeUAWVn</a> "The only way to bring light back to Joburg is to see it burn." - Estranged Eskom employee #ScreenshotSaturday <a href="http://t.co/vW998IEhGO" rel="nofollow">http://t.co/vW998IEhGO</a> Random Cave Generation with sprites applied. Also, I've added the support for seeds. #ScreenshotSaturday #gamedev <a href="http://t.co/rOnM73oORU" rel="nofollow">http://t.co/rOnM73oORU</a> Intro screen for our upcoming game - ✔ check. #screenshotsaturday #kidsapps #indiedev <a href="http://t.co/2jT1QrgvbD" rel="nofollow">http://t.co/2jT1QrgvbD</a> Look on the bright side: billions of your citizens may have died, but it did look quite pretty! #screenshotsaturday <a href="http://t.co/fU6IwmNo4y" rel="nofollow">http://t.co/fU6IwmNo4y</a> Introducing black Roman and some UFO folk "probin is their hobby" #catdammit #gamedev #indiegames #screenshotsaturday <a href="http://t.co/pfdS1SGDGT" rel="nofollow">http://t.co/pfdS1SGDGT</a> "Unikorn" from IndieGameTripleBundle #screenshotsaturday #gamedev #madewithunity #unity3d <a href="http://t.co/CsfJGBBWS5" rel="nofollow">http://t.co/CsfJGBBWS5</a> "Ski and Die" from IndieGameTripleBundle #screenshotsaturday #gamedev #madewithunity #unity3d <a href="http://t.co/Z16HvwvXul" rel="nofollow">http://t.co/Z16HvwvXul</a> "Streets of Ragequit" from IndieGameTripleBundle
#screenshotsaturday #gamedev #madewithunity #unity3d <a href="http://t.co/4771gXzkEC" rel="nofollow">http://t.co/4771gXzkEC</a> @Uemeu is invading #Insomnia51! Come over to the #Indiezone and check us out!
#screenshotsaturday #gamedev <a href="http://t.co/dxIIdq6T0s" rel="nofollow">http://t.co/dxIIdq6T0s</a> Smashable crumbling old walls reveal hidden passages #screenshotsaturday #gamedev #rpg <a href="http://t.co/haDxFMrZ1K" rel="nofollow">http://t.co/haDxFMrZ1K</a> Working on Fighter AI and tweaking weapons. :D #indiedev #gamedev #screenshotsaturday <a href="http://t.co/yTNU0CUaj1" rel="nofollow">http://t.co/yTNU0CUaj1</a> Building an oldschool level with @ProBuilder3D and @unity3d is so fun #ScreenshotSaturday <a href="http://t.co/bDPjk4HPew" rel="nofollow">http://t.co/bDPjk4HPew</a> #screenshotsaturday  Online trading is coming to ZENFORMS in the next update- with a twist! <a href="http://t.co/siBH1PsILV" rel="nofollow">http://t.co/siBH1PsILV</a> <a href="http://t.co/vjM6jwhReQ" rel="nofollow">http://t.co/vjM6jwhReQ</a> Unique lighting system in #ZHi has many benefits. Smooth foliage is one of them. #screenshotsaturday <a href="http://t.co/m86ai7pBNW" rel="nofollow">http://t.co/m86ai7pBNW</a> #screenshotsaturday passenger transportation in Cosmonautica? No problem with this cabin. #games #gamedev #indiedev <a href="http://t.co/vYHwVyrEfI" rel="nofollow">http://t.co/vYHwVyrEfI</a> Hmm.. 6 plates to prepare, and a fruit basket? the trick is to know what to serve in there! #screenshotsaturday <a href="http://t.co/NM40tuUvwf" rel="nofollow">http://t.co/NM40tuUvwf</a> ok, one more! :D enjoy and let me know what you think #screenshotsaturday #gamedev #madewithunity #unity3d #indiegame <a href="http://t.co/ICId8uAHXP" rel="nofollow">http://t.co/ICId8uAHXP</a> Welcome to the jungle!

#powargrid
#screenshotsaturday <a href="http://t.co/2hofdgDdKL" rel="nofollow">http://t.co/2hofdgDdKL</a> Craters bring a lot of atmosphere to #Interplanetary Early Access version. <a href="http://t.co/TL2KYF2REG" rel="nofollow">http://t.co/TL2KYF2REG</a> #screenshotsaturday <a href="http://t.co/mmpDMxZIrG" rel="nofollow">http://t.co/mmpDMxZIrG</a> #screenshotsaturday New design vs "Crocbot" <a href="http://t.co/6KhVJ0PegF" rel="nofollow">http://t.co/6KhVJ0PegF</a> #screenshotsaturday Working on new player character design <a href="http://t.co/VXxbwGGfN0" rel="nofollow">http://t.co/VXxbwGGfN0</a> #screenshotsaturday Still haven't fully decided on a name for this game yet! <a href="http://t.co/RtGuw8dbm3" rel="nofollow">http://t.co/RtGuw8dbm3</a> Press 'B', then '8' to slice this pizza. #screenshotsaturday <a href="http://t.co/zeeNV5RJD3" rel="nofollow">http://t.co/zeeNV5RJD3</a> Mines everywhere, better start jetpacking around! #gamedev #indiegamedev #screenshotsaturday <a href="http://t.co/oxtHo4tcTl" rel="nofollow">http://t.co/oxtHo4tcTl</a> Week 3: [untitled]
Number of designers: 21 
<a href="http://t.co/1eq8u9tq0h" rel="nofollow">http://t.co/1eq8u9tq0h</a>
#screenshotsaturday #collaborative #gamedev <a href="http://t.co/yX3zUGpEmW" rel="nofollow">http://t.co/yX3zUGpEmW</a> I played too much with the gravity.
#screenshotsaturday <a href="http://t.co/1LMVL9U4qJ" rel="nofollow">http://t.co/1LMVL9U4qJ</a> Cleared some space for action! #screenshotsaturday #gamedev #UltraBeat @indiegamemag <a href="http://t.co/Es3gYxtB3D" rel="nofollow">http://t.co/Es3gYxtB3D</a> This one is still technically possible #ScreenshotSaturday @indiegamemag #gamedev #ionBond <a href="http://t.co/9f5qbxFarz" rel="nofollow">http://t.co/9f5qbxFarz</a> Attempting to escape a cannibal camp #Kenshi #ScreenshotSaturday <a href="http://t.co/CdHvUt9JXj" rel="nofollow">http://t.co/CdHvUt9JXj</a> My explosions are growing up. #screenshotsaturday <a href="http://t.co/4QUdMjj1mi" rel="nofollow">http://t.co/4QUdMjj1mi</a> #screenshotsaturday Building custom trees with ForesterPro <a href="http://t.co/bzPG4OuWkn" rel="nofollow">http://t.co/bzPG4OuWkn</a> It's #gamedev #screenshotsaturday! Time for some more visual goodness from @20000above. This time, a pirate ambush! <a href="http://t.co/6PDQZ6vqLW" rel="nofollow">http://t.co/6PDQZ6vqLW</a> #ScreenShotSaturday Our personal Favourite #Unity3D #WindowsPhone #WaterRingToss <a href="http://t.co/BIVveiDCCc" rel="nofollow">http://t.co/BIVveiDCCc</a> #ScreenShotSaturday Our game just discovered oil #TasteTheFreedom #WaterRingToss #Unity3D #WindowsPhone <a href="http://t.co/2PLnxb5pDJ" rel="nofollow">http://t.co/2PLnxb5pDJ</a> Grapes Issue will soon be available on the #WindowsStore ! #Windows #Surface #videogame #screenshotsaturday <a href="http://t.co/dQ3NVpvKcS" rel="nofollow">http://t.co/dQ3NVpvKcS</a> #ScreenShotSaturday for queen and country #WaterRingToss #Unity3D #WindowsPhone <a href="http://t.co/EY4i7SEyIY" rel="nofollow">http://t.co/EY4i7SEyIY</a> #ScreenShotSaturday In The Pink !!! #WaterRingToss #Unity3D #WindowsPhone <a href="http://t.co/CZAvirc1jk" rel="nofollow">http://t.co/CZAvirc1jk</a> #ScreenShotSaturday ... Feeling a bit green ? #WaterRingToss #Unity3D <a href="http://t.co/ymTFVTN2k4" rel="nofollow">http://t.co/ymTFVTN2k4</a> Today i've managed to get basic pathfinding working! Which is nice: <a href="http://t.co/s0OlkIuSTR" rel="nofollow">http://t.co/s0OlkIuSTR</a> #screenshotsaturday #gamedev #gif 7 hours in, game started to look good and feel very good! #gamedev #screenshotsaturday <a href="http://t.co/SaSnSgTvKR" rel="nofollow">http://t.co/SaSnSgTvKR</a> @bartwerf  @Biffa2001  @AlpacaPatrol  @GennaBain  @MathasGames  Happy Easter ! #screenshotsaturday <a href="http://t.co/x3amZZPBrr" rel="nofollow">http://t.co/x3amZZPBrr</a> #screenshotsaturday #gamedev Our character artist Monaka (@shirono_e) continues with more sketches of the king! <a href="http://t.co/D5tQQgV9ck" rel="nofollow">http://t.co/D5tQQgV9ck</a> #screenshotsaturday #indiegames #AnimalAlbum Working on a level for the demo. <a href="http://t.co/92sWg8XpTC" rel="nofollow">http://t.co/92sWg8XpTC</a> #shadowofthecolossusreference #screenshotsaturday <a href="http://t.co/ilhF690DWO" rel="nofollow">http://t.co/ilhF690DWO</a> #screenshotsaturday worked the whole week on this zelda-like dungeon generator <a href="https://t.co/Q5qAobPLfL" rel="nofollow">https://t.co/Q5qAobPLfL</a> <a href="http://t.co/wdE57CtiqV" rel="nofollow">http://t.co/wdE57CtiqV</a> A quick shot of optional #gameboy shader for sci-fi roguelike 'As You Wake' in time for #screenshotsaturday #gamedev <a href="http://t.co/X6wFZdm5xv" rel="nofollow">http://t.co/X6wFZdm5xv</a> @SamuelJPig, blowing things up at #Insomnia51 with @Uemeu. #screenshotsaturday #madewithunity #gamedev <a href="http://t.co/lqCw5sqZyc" rel="nofollow">http://t.co/lqCw5sqZyc</a> #screenshotsaturday Gave this boss bigger bullets. <a href="http://t.co/TP5nxIfaS4" rel="nofollow">http://t.co/TP5nxIfaS4</a> #screenshotsaturday <a href="http://t.co/pD0Ee9olJ8" rel="nofollow">http://t.co/pD0Ee9olJ8</a> The Gathering... #screenshotsaturday #gamedev #inhabitantgame #madewithunity #indiegame <a href="http://t.co/lO2YDxDiF4" rel="nofollow">http://t.co/lO2YDxDiF4</a> Half finished castle for my android game: Rock Paper Wizards! I'm no artist.. #gamedev #screenshotsaturday <a href="http://t.co/9WYBTc8yPS" rel="nofollow">http://t.co/9WYBTc8yPS</a> Charcot from a different point of view #screenshotsaturday #gamedev #indiedev  <a href="http://t.co/lfUbiFdZRT" rel="nofollow">http://t.co/lfUbiFdZRT</a> @indiegogo <a href="http://t.co/abGiIqzmqT" rel="nofollow">http://t.co/abGiIqzmqT</a> a dead end #screenshotsaturday <a href="http://t.co/EIsnEQjZhY" rel="nofollow">http://t.co/EIsnEQjZhY</a> Look what Easter Bunny Left for us. Happy Easter ! #screenshotsaturday #easter #gamedev  <a href="http://t.co/yo7XlUH11v" rel="nofollow">http://t.co/yo7XlUH11v</a> <a href="http://t.co/eV5E7Q1rzZ" rel="nofollow">http://t.co/eV5E7Q1rzZ</a> #screenshotsaturday #gamedev #ios #jrpg #Elthinia
Last of the overworld objects are done and in. <a href="http://t.co/1w7TvtaygN" rel="nofollow">http://t.co/1w7TvtaygN</a> Bit of an update from the UTO livestream, building mode is working pretty well now #screenshotsaturday <a href="http://t.co/EJNYQlnUxQ" rel="nofollow">http://t.co/EJNYQlnUxQ</a> RT @TomsterB: My 1st #screenshotsaturday some #pixelart for a new game I'm working on.Please remember I'm actuaally a developer! <a href="http://t.c%E2%80%A6" rel="nofollow">http://t.c…</a> Reprisal universe dev Saturday - Lava flows #indiedev #screenshotsaturday <a href="http://t.co/GMPG0LyoSd" rel="nofollow">http://t.co/GMPG0LyoSd</a> First #ScreenshotSaturday in a long while. Mocking up a knitting counter for my wife. #365Screenshots <a href="http://t.co/lj2rZuGhCw" rel="nofollow">http://t.co/lj2rZuGhCw</a> RT @tulevikEU: Kingdom of Ehcilc announcement post on AGS forums <a href="http://t.co/P79uUUVMxD" rel="nofollow">http://t.co/P79uUUVMxD</a> #gamedev #screenshotsaturday #pixelart <a href="http://t.co/%E2%80%A6" rel="nofollow">http://t.co/…</a> RT @DSSMathias: the final labstation hub #screenshotsaturday #gamedev #indiedev <a href="http://t.co/0ogxdKYd0I" rel="nofollow">http://t.co/0ogxdKYd0I</a> #screenshotsaturday A bit of an ANSI rendering (with PabloDraw import), @haxelang + @Open_FL + @HaxeFlixel <a href="http://t.co/DeJ44LuB2p" rel="nofollow">http://t.co/DeJ44LuB2p</a> Kingdom of Ehcilc announcement post on AGS forums <a href="http://t.co/P79uUUVMxD" rel="nofollow">http://t.co/P79uUUVMxD</a> #gamedev #screenshotsaturday #pixelart <a href="http://t.co/pKR1On6R0w" rel="nofollow">http://t.co/pKR1On6R0w</a> Tuning up the difficulty in roguelike Future Factory! #screenshotsaturday #gamedev #ChallengeAccepted <a href="http://t.co/IAspBcj4aU" rel="nofollow">http://t.co/IAspBcj4aU</a> #screenshotsaturday Even glitches look cool with god rays! <a href="http://t.co/ppnk1uVbXt" rel="nofollow">http://t.co/ppnk1uVbXt</a> My what an absurdly huge, sparkly cup you are! What's a thief with nothing to steal? <a href="http://t.co/SRjiBRmjzO" rel="nofollow">http://t.co/SRjiBRmjzO</a> #ScreenshotSaturday #GameDev The anatomy of light and shadow in #TileRider. What do you think? #screenshotsaturday #gamedev <a href="http://t.co/cq8m6upEJb" rel="nofollow">http://t.co/cq8m6upEJb</a> #screenshotsaturday  Another #SXPD shot,  available in the canadian appstore right now. comicbook/game hybrid. <a href="http://t.co/IunJKOOAtT" rel="nofollow">http://t.co/IunJKOOAtT</a> #screenshotsaturday  Another #SXPD shot,  live on the canadian appstore right now. comicbook/game hybrid/ <a href="http://t.co/KY313gCrAM" rel="nofollow">http://t.co/KY313gCrAM</a> #screenshotsaturday  Another #SXPD shot,  live on the canadian appstore right now. comicbook/game hybrid/ <a href="http://t.co/9oZQ4rGRmC" rel="nofollow">http://t.co/9oZQ4rGRmC</a> That's My Jellybean! - <a href="http://t.co/OAxvNZ9wVC" rel="nofollow">http://t.co/OAxvNZ9wVC</a> #screenshotsaturday <a href="http://t.co/hgDbCDMsmi" rel="nofollow">http://t.co/hgDbCDMsmi</a> #Orbital #Mechanics #App #iTraject is $ 2.99  for limited time! #screenshotsaturday <a href="http://t.co/pG3xg0bTLw" rel="nofollow">http://t.co/pG3xg0bTLw</a> Sketch by @WrastorTV for the Fire Stage for our Smash styled game. #gamedev #screenshotsaturday #SmashBros <a href="http://t.co/MxcX6MYpVl" rel="nofollow">http://t.co/MxcX6MYpVl</a> Here's the running animation of Rise, our main character from Rise &amp; Shine: <a href="https://t.co/f2F9Ua2UJO" rel="nofollow">https://t.co/f2F9Ua2UJO</a> #screenshotsaturday #screenshotsaturday Spellbind <a href="http://t.co/2nPKBKSnFs" rel="nofollow">http://t.co/2nPKBKSnFs</a> <a href="http://t.co/5pPtinNQ0J" rel="nofollow">http://t.co/5pPtinNQ0J</a> Easter event - visit Chicken Creek, a real Wild West town. #screenshotsaturday #365screenshots #gamedev #MMORPG <a href="http://t.co/9NTtHn1ytl" rel="nofollow">http://t.co/9NTtHn1ytl</a> #screenshotsaturday #Gamedev Tower New tiles art <a href="http://t.co/ubKKigkmIz" rel="nofollow">http://t.co/ubKKigkmIz</a> #ScreenshotSaturday <a href="http://t.co/i9sUjSyWjy" rel="nofollow">http://t.co/i9sUjSyWjy</a> A lot of screenshots of Xcylin are now in Imgur. <a href="http://t.co/Cxqo1StPea" rel="nofollow">http://t.co/Cxqo1StPea</a> #screenshotsaturday #gamedev <a href="http://t.co/5HMK19Mhnb" rel="nofollow">http://t.co/5HMK19Mhnb</a> My 1st #screenshotsaturday some #pixelart for a new game I'm working on.Please remember I'm actuaally a developer! <a href="http://t.co/dwSGhDXUCh" rel="nofollow">http://t.co/dwSGhDXUCh</a> @indiegamemag  a new #screenshotsaturday a concept art showing how characters are build in @upsidedown_game  #gamedev <a href="http://t.co/u0E1Xs2kDH" rel="nofollow">http://t.co/u0E1Xs2kDH</a> @gdevnet  new #screenshotsaturday with a concept art showing how characters are build in @upsidedown_game  #gamedev <a href="http://t.co/GldnWqOEKL" rel="nofollow">http://t.co/GldnWqOEKL</a> time to a new #screenshotsaturday with a concept art showing how characters are build in @upsidedown_game  #gamedev <a href="http://t.co/BVF56CPFXJ" rel="nofollow">http://t.co/BVF56CPFXJ</a> Current progress of game project I am working on in unity for #screenshotsaturday <a href="http://t.co/rrIvcvU4JP" rel="nofollow">http://t.co/rrIvcvU4JP</a> Mockup design's been implemented w/ small changes: clear menu style, borderless bars. #screenshotsaturday #gamedev <a href="http://t.co/246x3xS6o2" rel="nofollow">http://t.co/246x3xS6o2</a> Been playing alone on my game to make this sped-up gif.

<a href="http://t.co/UiHNJ90421" rel="nofollow">http://t.co/UiHNJ90421</a>

#gamedev #screenshotsaturday #screenshotsaturday #pixelart  #gamedev <a href="http://t.co/zdoihphkgY" rel="nofollow">http://t.co/zdoihphkgY</a> Added new Objective Point progress bars, so it's clearer how far each player is from victory. #screenshotsaturday <a href="http://t.co/2OoAkV5iCH" rel="nofollow">http://t.co/2OoAkV5iCH</a> Mudlarks, a free point and click adventure game, available now! This is the title screen #screenshotsaturday <a href="http://t.co/v2U3hyc872" rel="nofollow">http://t.co/v2U3hyc872</a> #screenshotsaturday - 002 #ForgottenBall I call this area the three towers. It's late, game and quite tough. <a href="http://t.co/i0Ey8DUVLb" rel="nofollow">http://t.co/i0Ey8DUVLb</a> Second  #screenshotsaturday is an artwork from Avoid 'Em All #roguelike #GameDev @indiegamemag #AvoidEmAll <a href="http://t.co/mB7jU4zyxm" rel="nofollow">http://t.co/mB7jU4zyxm</a> Two project, 2 #screenshotsaturday First a GIF from the definitive(?) Poker's Eyes tutorial <a href="http://t.co/0TPexov41i" rel="nofollow">http://t.co/0TPexov41i</a> <a href="http://t.co/YguzothAND" rel="nofollow">http://t.co/YguzothAND</a> Hey, it's #screenshotsaturday ! Let's start with some vanilla pyromania... <a href="http://t.co/93CvKT5mtw" rel="nofollow">http://t.co/93CvKT5mtw</a> Starting to get a hang of this fog shader... #screenshotsaturday #hextraction #gamedev <a href="http://t.co/fv28CqVD7L" rel="nofollow">http://t.co/fv28CqVD7L</a> Deep Dark Dungeon for WP8. Also available for Android &amp; Kongregate. #screenshotsaturday #gamedev #rateandreview <a href="http://t.co/6NB7BeveF5" rel="nofollow">http://t.co/6NB7BeveF5</a> Village Interiors Kit <a href="http://t.co/QiDBEej2Jk" rel="nofollow">http://t.co/QiDBEej2Jk</a> #screenshotsaturday 3DForge latest TopDown and FPS level building <a href="http://t.co/coqj05OllQ" rel="nofollow">http://t.co/coqj05OllQ</a> #screenshotsaturday As in any 4X game, in Gizarma you need to adapt to the environment - develop around the desert :) <a href="http://t.co/QKdXaLBSKX" rel="nofollow">http://t.co/QKdXaLBSKX</a> Look out for Flying Enemies! New Clockefeller #ScreenshotSaturday  <a href="http://t.co/dMiu75ZJJZ" rel="nofollow">http://t.co/dMiu75ZJJZ</a> <a href="http://t.co/KrvIa3hsd0" rel="nofollow">http://t.co/KrvIa3hsd0</a> Been updating RunRun Rabbit since @js13kgames. Playable at <a href="http://t.co/zCsn0e3m8H" rel="nofollow">http://t.co/zCsn0e3m8H</a> or #screenshotsaturday at <a href="http://t.co/gWD50BIp1R" rel="nofollow">http://t.co/gWD50BIp1R</a> #gamedev #screenshotsaturday Goddess temple tiles <a href="http://t.co/I41hg8Jfne" rel="nofollow">http://t.co/I41hg8Jfne</a> #ScreenShotSaturday #Beta scene #TheSecretCove - #adventuregames #IndieDev #Gamedev #iOSapp #Android #Windows8 <a href="http://t.co/ZuhJRSsNG1" rel="nofollow">http://t.co/ZuhJRSsNG1</a> One more for #screenshotsaturday - "The Mothersheep Loves you!" \o/ #retrogaming #gamedev #zxspectrum #airsupplysos <a href="http://t.co/GpaVqeCz0l" rel="nofollow">http://t.co/GpaVqeCz0l</a> Village Interiors Kit <a href="http://t.co/QiDBEej2Jk" rel="nofollow">http://t.co/QiDBEej2Jk</a> #screenshotsaturday 3DForge latest release <a href="http://t.co/bblJlHYeVT" rel="nofollow">http://t.co/bblJlHYeVT</a> #screenshotsaturday #IndieDevHour #indiegamedev Enemyskins this Week - btw CP3776 is 50% off <a href="http://t.co/b3dJpzBU06" rel="nofollow">http://t.co/b3dJpzBU06</a> <a href="http://t.co/paFISeeQNy" rel="nofollow">http://t.co/paFISeeQNy</a> New security guard texture and barrels with shadows in Lockdown Protocol. #screenshotsaturday #indiegame #gamedev <a href="http://t.co/NYqTRCFI4Z" rel="nofollow">http://t.co/NYqTRCFI4Z</a> #screenshotsaturday At the moment #netrip looks like this <a href="http://t.co/SIAlkaurjb" rel="nofollow">http://t.co/SIAlkaurjb</a> Yay, it's #screenshotsaturday for #clodocrushsaga ! #gamedev <a href="http://t.co/VGAC11NKfF" rel="nofollow">http://t.co/VGAC11NKfF</a> Soon this will be graphics! #amongthewillows #screenshotsaturday <a href="http://t.co/kf6gXAhdY0" rel="nofollow">http://t.co/kf6gXAhdY0</a> #screenshotsaturday #TheSecretCove Boscastle witchcraft museum beta <a href="http://t.co/9GBN7tkUxD" rel="nofollow">http://t.co/9GBN7tkUxD</a> <a href="http://t.co/FN6wTSFhXl" rel="nofollow">http://t.co/FN6wTSFhXl</a> <a href="http://t.co/nwAxdDiWF5" rel="nofollow">http://t.co/nwAxdDiWF5</a> SteamPipes getting 5star reviews on #windowsphone #screenshotsaturday <a href="http://t.co/K8yP3bsnlT" rel="nofollow">http://t.co/K8yP3bsnlT</a> <a href="http://t.co/jcO3KcSEJV" rel="nofollow">http://t.co/jcO3KcSEJV</a> One of the tutorial levels for "Splashy Slime". Worth a #screenshotsaturday i hope. #gamedev Assets by @KenneyWings <a href="http://t.co/g1X63yLiqe" rel="nofollow">http://t.co/g1X63yLiqe</a> #screenshotsaturday a preview of our game Vektropolis - (currently on Kickstarter): <a href="https://t.co/SzOEpTfuzd" rel="nofollow">https://t.co/SzOEpTfuzd</a> <a href="http://t.co/5FHUousx6F" rel="nofollow">http://t.co/5FHUousx6F</a> Saturday morning game concept doodle. Tap diamonds to flip colors. Make yellow or black squares. #screenshotsaturday <a href="http://t.co/ZCgqaRq70Q" rel="nofollow">http://t.co/ZCgqaRq70Q</a> #screenshotsaturday !  Fantasy Environment Pack - Nature <a href="http://t.co/vxPl8hUoYu" rel="nofollow">http://t.co/vxPl8hUoYu</a> We showed this GWBW image last summer during the crowdfunding. Now I'm writing it. Time vanishes. #screenshotsaturday <a href="http://t.co/FgrPeYjm6F" rel="nofollow">http://t.co/FgrPeYjm6F</a> Another #screenshotsaturday I can't post anything because I'm not at home. Enjoy the day and show your #gamedev !! <a href="http://t.co/hXsIseDAyA" rel="nofollow">http://t.co/hXsIseDAyA</a> the final labstation hub #screenshotsaturday #gamedev #indiedev <a href="http://t.co/0ogxdKYd0I" rel="nofollow">http://t.co/0ogxdKYd0I</a> What goes up! #screenshotsaturday #indiedev #gamedev <a href="http://t.co/5UqbGxSD8R" rel="nofollow">http://t.co/5UqbGxSD8R</a> New levels + sounds + improved selection - bugs = GBSenku v0.2 <a href="http://t.co/mDCNYSajI8" rel="nofollow">http://t.co/mDCNYSajI8</a> #screenshotsaturday #LD48 <a href="http://t.co/GicSPsV0WE" rel="nofollow">http://t.co/GicSPsV0WE</a> #Codea #screenshotsaturday <a href="http://t.co/Tc3XEf6QqQ" rel="nofollow">http://t.co/Tc3XEf6QqQ</a> I luv #screenshotsaturday <a href="http://t.co/8AXPYKOVIA" rel="nofollow">http://t.co/8AXPYKOVIA</a> Happy Easter Saturday! We dont have eggs for you but we've got some character art! #screenshotsaturday #gamedev <a href="http://t.co/WvtaQNfv21" rel="nofollow">http://t.co/WvtaQNfv21</a> #screenshotsaturday Next week. Thank you <a href="https://t.co/VY6R9AE4rd" rel="nofollow">https://t.co/VY6R9AE4rd</a> <a href="http://t.co/89YPuJG4JH" rel="nofollow">http://t.co/89YPuJG4JH</a> Destroy the mech, is the first mission of The Battle for Eersim. #screenshotsaturday #1GAM #indiegames #gamedev <a href="http://t.co/Xdz5naf4Id" rel="nofollow">http://t.co/Xdz5naf4Id</a> Dawn of the second day, 48 hours remain. "Lost Rooms" is 70% complete. #screenshotsaturday #gamedev <a href="http://t.co/B4c3NnpwhE" rel="nofollow">http://t.co/B4c3NnpwhE</a> It's the battle scene of a mimic right now. :-D #screenshotsaturday #gamedev <a href="http://t.co/SF8Y20m18Q" rel="nofollow">http://t.co/SF8Y20m18Q</a> Preparing the practicals for my students next year. <a href="http://t.co/XhUQ5oPbuJ" rel="nofollow">http://t.co/XhUQ5oPbuJ</a> &amp; ENSIMAG #screenshotsaturday <a href="http://t.co/yPglxzfYRO" rel="nofollow">http://t.co/yPglxzfYRO</a> Mockup for upcoming Piggybank SHMUP by LatteGames #screenshotsaturday #gamedev #indiegamedev <a href="http://t.co/UMVuJPuRCY" rel="nofollow">http://t.co/UMVuJPuRCY</a> #screenshotsaturday #debteh #indiegames #Boo! #PEEKABOO <a href="http://t.co/3geuAEZnL9" rel="nofollow">http://t.co/3geuAEZnL9</a> This was the battle scene in my RPG one year ago. #screenshotsaturday #gamedev <a href="http://t.co/uQwqUIgdYY" rel="nofollow">http://t.co/uQwqUIgdYY</a> I love these cute creatures~~ #screenshotsaturday #gamedev <a href="http://t.co/s5ptH8amiI" rel="nofollow">http://t.co/s5ptH8amiI</a> Railyard: Match-3 Evolved on a final stretch, going to mobiles on Monday, April 21st #screenshotsaturday #gamedev <a href="http://t.co/A56RSc36qI" rel="nofollow">http://t.co/A56RSc36qI</a> Avoiding combat by hacking a sentinel is not without risks <a href="http://t.co/GS93pWllYe" rel="nofollow">http://t.co/GS93pWllYe</a>
#screenshotsaturday #gamedev #indie <a href="http://t.co/JrcMFi104d" rel="nofollow">http://t.co/JrcMFi104d</a> my protagonist on a tilemap. she's movable, jumpable and feels uncomfortable (in that outfit) #screenshotsaturday <a href="http://t.co/5Y9c3wFvBS" rel="nofollow">http://t.co/5Y9c3wFvBS</a> Super early #screenshotsaturday on some #gamedev art for at upcoming #mobilegame? <a href="http://t.co/hdjpcV1ddl" rel="nofollow">http://t.co/hdjpcV1ddl</a> Do you know the make and model of this vehicle? :) #screenshotsaturday #gamedev #indiedev #zombies @indiegamemag <a href="http://t.co/jXis4OcPNO" rel="nofollow">http://t.co/jXis4OcPNO</a> Another week! #screenshotsaturday New Anim, Concept Art, &amp; UI! <a href="http://t.co/xzhF0SIVGJ" rel="nofollow">http://t.co/xzhF0SIVGJ</a> <a href="http://t.co/t0BXPGbRLh" rel="nofollow">http://t.co/t0BXPGbRLh</a> <a href="http://t.co/oQZZzCbgdL" rel="nofollow">http://t.co/oQZZzCbgdL</a> #gamedev Another week! #screenshotsaturday New Anim, Concept Art, &amp; UI! <a href="http://t.co/xzhF0SIVGJ" rel="nofollow">http://t.co/xzhF0SIVGJ</a> <a href="http://t.co/t0BXPGbRLh" rel="nofollow">http://t.co/t0BXPGbRLh</a> <a href="http://t.co/oQZZzCbgdL" rel="nofollow">http://t.co/oQZZzCbgdL</a> #gamedev Another week! #screenshotsaturday New Anim, Concept Art, &amp; UI! <a href="http://t.co/xzhF0SIVGJ" rel="nofollow">http://t.co/xzhF0SIVGJ</a> <a href="http://t.co/t0BXPGbRLh" rel="nofollow">http://t.co/t0BXPGbRLh</a> <a href="http://t.co/oQZZzCbgdL" rel="nofollow">http://t.co/oQZZzCbgdL</a> #gamedev New Explosive Orb added to #TenTonNinja Stay connected and it blows up! #screenshotsaturday #gamedev #indiedev <a href="http://t.co/em199pk4hq" rel="nofollow">http://t.co/em199pk4hq</a> #screenshotsaturday The prison kitchen  <a href="http://t.co/asiwTeb8QQ" rel="nofollow">http://t.co/asiwTeb8QQ</a> <a href="http://t.co/UTcOKckyAz" rel="nofollow">http://t.co/UTcOKckyAz</a> The Last Dogma #screenshotsaturday #gamedev <a href="http://t.co/ngzWzP6rGt" rel="nofollow">http://t.co/ngzWzP6rGt</a> Get a load of these wavy wind physics! #gamedev #screenshotsaturday <a href="http://t.co/REaTnA1mfq" rel="nofollow">http://t.co/REaTnA1mfq</a> <a href="https://t.co/FUumhXT322" rel="nofollow">https://t.co/FUumhXT322</a> Spent the day playing with color grading on my terrain generator. :) #screenshotsaturday #gamedev #madewithunity <a href="http://t.co/hzINJk9rOZ" rel="nofollow">http://t.co/hzINJk9rOZ</a> Lost twins is getting a cool update with new levels and game mechanics. Here is a pic . #screenshotsaturday <a href="http://t.co/mVEEqFqrX7" rel="nofollow">http://t.co/mVEEqFqrX7</a> Palette Swapping and Four Players on different controllers! #screenshotsaturday #ssb #gamedev <a href="http://t.co/nJnFbbEdyr" rel="nofollow">http://t.co/nJnFbbEdyr</a> #screenshotsaturday The prison kitchen by @kollatt <a href="http://t.co/asiwTeb8QQ" rel="nofollow">http://t.co/asiwTeb8QQ</a> <a href="http://t.co/GvN9Cr68Xy" rel="nofollow">http://t.co/GvN9Cr68Xy</a> Huey have found the secret temple world.
#screenshotsaturday #huey @indiegamemag <a href="http://t.co/zIwJ0EgMwb" rel="nofollow">http://t.co/zIwJ0EgMwb</a> An early #screenshotsaturday as I'm out playing #boardgames later! :D #gamedev #zxspectrum #retrogaming #green #ews <a href="http://t.co/9FG2MWEjtk" rel="nofollow">http://t.co/9FG2MWEjtk</a> May as well tweet something for #screenshotsaturday .. Debugging issues with a CSM implementation #gamedev #monogame <a href="http://t.co/gXwdI9SDZ3" rel="nofollow">http://t.co/gXwdI9SDZ3</a> Woohoo, pod highlighting in #KeepThemSleeping #screenshotsaturday (green is selected, red is danger) <a href="http://t.co/Rk3LJxdBOg" rel="nofollow">http://t.co/Rk3LJxdBOg</a> #ScreenshotSaturday begins. So let's open it up with this! #GameDev <a href="http://t.co/d3sxIUrV9x" rel="nofollow">http://t.co/d3sxIUrV9x</a> Playing with fog volumes in #Hextraction. Definitely lighting up a lot of ideas! #screenshotsaturday #gamedev <a href="http://t.co/WIY5Z0ZJaR" rel="nofollow">http://t.co/WIY5Z0ZJaR</a> Cause I felt like it, Now there are 2 guns! #GameDev #ScreenshotSaturday <a href="http://t.co/7gxkmG6Imd" rel="nofollow">http://t.co/7gxkmG6Imd</a> DoN: Horsemen unit stats! Strong against Archers/weak against Spearmen... #screenshotsaturday <a href="http://t.co/gT81VYOzVQ" rel="nofollow">http://t.co/gT81VYOzVQ</a> @ColmSeeley Just found your @IndieCade #screenshotsaturday call for submissions, pretty cool idea! #Hextraction <a href="http://t.co/nnr6IMIoRJ" rel="nofollow">http://t.co/nnr6IMIoRJ</a> Good morning and happy #screenshotsaturday to you all #gamedev and #indiedev ! <a href="http://t.co/JDby22qyYz" rel="nofollow">http://t.co/JDby22qyYz</a> Heya guys! Haven't posted anything in eons! So without further ado, #screenshotsaturday! <a href="http://t.co/7sZuk2CVWb" rel="nofollow">http://t.co/7sZuk2CVWb</a> Breaking more shaders! #screenshotsaturday #indiedev #gamedev #unity3d <a href="http://t.co/IEZLRUHnP9" rel="nofollow">http://t.co/IEZLRUHnP9</a> I did finish my ingame menu. I do hope to not need to change again. #screenshotsaturday #gamedev #gameart #newgrounds <a href="http://t.co/prCTPuhPsy" rel="nofollow">http://t.co/prCTPuhPsy</a> Have Been tweaking the animations and weapon holding. #GameDev #ScreenshotSaturday #IndieDev <a href="http://t.co/AFz23G8ZDy" rel="nofollow">http://t.co/AFz23G8ZDy</a> good polish on the game today - going to sleep in good spirits - i close with a #screenshotsaturday for #gamedev <a href="http://t.co/rhww2lGoCE" rel="nofollow">http://t.co/rhww2lGoCE</a> Just in time for #screenshotsaturday, too. Here's the new design of the first challenge map. <a href="http://t.co/1lEkHptbeZ" rel="nofollow">http://t.co/1lEkHptbeZ</a> #ScreenshotSaturday  widescreen mode <a href="http://t.co/J0Z35R0Xlu" rel="nofollow">http://t.co/J0Z35R0Xlu</a> Most of Today's work has been small bug fixes, but figured id join in on #screenshotsaturday  #indiedev <a href="http://t.co/ZRBfAqlbnw" rel="nofollow">http://t.co/ZRBfAqlbnw</a> Now we know where all these pesky bugs are coming from! #anthill #gamedev #screenshotsaturday #Hextraction <a href="http://t.co/mn1xz1RFhD" rel="nofollow">http://t.co/mn1xz1RFhD</a> Crazy spike room! #ScreenshotSaturday <a href="http://t.co/UNe6NPfIU2" rel="nofollow">http://t.co/UNe6NPfIU2</a> Integrating terrain &amp; water and experimenting with title graphics for #screenshotsaturday #1GAM <a href="http://t.co/i0CGoylZpc" rel="nofollow">http://t.co/i0CGoylZpc</a> here's my #screenshotsaturday , a man lives in a hut, and, unchanging, watches the world change around him <a href="http://t.co/xuisTNC7rf" rel="nofollow">http://t.co/xuisTNC7rf</a> I haven't done a #ScreenshotSaturday in a while. Here's a peek at the menu. :) <a href="http://t.co/Oas3C6idVe" rel="nofollow">http://t.co/Oas3C6idVe</a> Some new environment stuff from our project Scion! @TylerPackmule  #gamedev #screenshotsaturday #indiedev <a href="http://t.co/YuBt6Bj9q9" rel="nofollow">http://t.co/YuBt6Bj9q9</a> New effects for the predictive slow-motion block system #screenshotsaturday <a href="http://t.co/dmPx0uD74t" rel="nofollow">http://t.co/dmPx0uD74t</a> Been mostly working on the music and tutorial, but I did change up the board in time for #screenshotsaturday #gamedev <a href="http://t.co/SQuz6TzZEk" rel="nofollow">http://t.co/SQuz6TzZEk</a> #screenshotsaturday More trolley detail like interior light; can board, walk around interior while trolley moving. <a href="http://t.co/HfOtvsF4TD" rel="nofollow">http://t.co/HfOtvsF4TD</a> A glimpse at the insanity of Tap Invasion for #screenshotsaturday  #1GAM I'm kinda proud of my programmer art... <a href="http://t.co/p873VOc0fk" rel="nofollow">http://t.co/p873VOc0fk</a> #ShaderForge creator @JoachimHolmer : thanks for saving me time &amp; sanity! #screenshotsaturday #hextraction #gamedev <a href="http://t.co/F8uXQIVVxO" rel="nofollow">http://t.co/F8uXQIVVxO</a> Let's Go Camping!  A dungeon! <a href="http://t.co/R4cgBsSqNw" rel="nofollow">http://t.co/R4cgBsSqNw</a> #screenshotsaturday #kickstarter #gamedev #IndieGame #unity3d <a href="http://t.co/IyZMLonKRk" rel="nofollow">http://t.co/IyZMLonKRk</a> ok, one more! :D enjoy and let me know what you think #screenshotsaturday #gamedev #madewithunity #unity3d #indiegame <a href="http://t.co/rTWKnt5M6N" rel="nofollow">http://t.co/rTWKnt5M6N</a> Master Spy #screenshotsaturday - Mission 2 Level 10 Preview, with fully functional fireplace: <a href="http://t.co/1LykQrwY7L" rel="nofollow">http://t.co/1LykQrwY7L</a> <a href="http://t.co/gOQyvZlb9s" rel="nofollow">http://t.co/gOQyvZlb9s</a> #screenshotsaturday <a href="http://t.co/ZJKzwVIpgs" rel="nofollow">http://t.co/ZJKzwVIpgs</a> #screenshotsaturday <a href="http://t.co/Bhbn7JbgjY" rel="nofollow">http://t.co/Bhbn7JbgjY</a> The Tactical Map <a href="http://t.co/ug0JnDhQ4K" rel="nofollow">http://t.co/ug0JnDhQ4K</a> #screenshotsaturday <a href="http://t.co/nQ3AA5vNqh" rel="nofollow">http://t.co/nQ3AA5vNqh</a> Happy #screenshotsaturday #gamedev folk. New feature in #PixelPlane: in-game high-score indicator! <a href="http://t.co/31dp8YP48B" rel="nofollow">http://t.co/31dp8YP48B</a> Building an attack turret in #Hextraction, heading to #Kickstarter Monday April 21st #screenshotsaturday #gamedev <a href="http://t.co/qU8wtR1Z1b" rel="nofollow">http://t.co/qU8wtR1Z1b</a> A #Hextraction teaser from our #Kickstarter trailer, which goes live Monday April 21st! #gamedev #screenshotsaturday <a href="http://t.co/LPQdoaJ2Iw" rel="nofollow">http://t.co/LPQdoaJ2Iw</a> I have boring friends #screenshotsaturday <a href="http://t.co/8EvuO8yMHA" rel="nofollow">http://t.co/8EvuO8yMHA</a> @pacrackz #screenshotsaturday 😂😂😂 <a href="http://t.co/05zu8CCQ1J" rel="nofollow">http://t.co/05zu8CCQ1J</a> #Codea #screenshotsaturday <a href="http://t.co/61ax2ZcsF0" rel="nofollow">http://t.co/61ax2ZcsF0</a> Tadaa, I added a little bump when the racer hits the ground =) #screenshotsaturday <a href="http://t.co/KUo1WK5tTf" rel="nofollow">http://t.co/KUo1WK5tTf</a> Being able to randomly block attacks is OP as fuck, but I think it's cool... #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/1VatQO1xaM" rel="nofollow">http://t.co/1VatQO1xaM</a> Yay.... shields are now a valid item type! #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/y0u8ixju4N" rel="nofollow">http://t.co/y0u8ixju4N</a> It's #ScreenshotSaturday! Time to walk through an open door and discover something new. <a href="http://t.co/ycfHfLBK8s" rel="nofollow">http://t.co/ycfHfLBK8s</a> #WolframAlpha (left) confirms my interpreter's (right) results :)
#ScreenshotSaturday <a href="http://t.co/S7UgmFp9Vq" rel="nofollow">http://t.co/S7UgmFp9Vq</a> Full X360 gamepad support. #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/Y36YINa2H6" rel="nofollow">http://t.co/Y36YINa2H6</a> Un-Named Prototype, (WIP) #GameDev #screenshotsaturday #IndieDev <a href="http://t.co/iBPoW29ics" rel="nofollow">http://t.co/iBPoW29ics</a> still having fun with my little racing game =) #screenshotsaturday  <a href="http://t.co/faUfnE7gnM" rel="nofollow">http://t.co/faUfnE7gnM</a> #screenshotsaturday <a href="http://t.co/J2YfuTviaD" rel="nofollow">http://t.co/J2YfuTviaD</a> #ScreenshotSaturday Lenna's Inception is now using the imgur and twitter APIs to share challenge mode scores. <a href="http://t.co/W95bd5Ehro" rel="nofollow">http://t.co/W95bd5Ehro</a> Screenshot of the 120-cell from the trailer  (<a href="http://t.co/ZNTvGnGmmH" rel="nofollow">http://t.co/ZNTvGnGmmH</a>) #screenshotsaturday <a href="http://t.co/JWSiCzG6Wf" rel="nofollow">http://t.co/JWSiCzG6Wf</a> Experimenting with styles... this is Leafboy :) #cozyama #screenshotsaturday <a href="http://t.co/ojh8lOKDwV" rel="nofollow">http://t.co/ojh8lOKDwV</a> RT @UdellGames: Quick! Delete the logs of @tccoxon's and @Nonadecimal's suspicious internet usage! #screenshotsaturday #gamedev <a href="http://t.co%E2%80%A6" rel="nofollow">http://t.co…</a> Busy #gamedev week. Should be submitting X-Tactics to apple soon! #screenshotsaturday <a href="http://t.co/7v3pSlWZEk" rel="nofollow">http://t.co/7v3pSlWZEk</a> Got the pieces in place, wires connected. All setup, just gotta knock it down! Oh then art it up… #ScreenshotSaturday <a href="http://t.co/hTYjvjevcC" rel="nofollow">http://t.co/hTYjvjevcC</a> WIP for Unreal Engine 4 from Fighter5347 Looking sweet Fighter #screenshotsaturday #unrealdev @UnrealEngine <a href="http://t.co/pF7utzbmIE" rel="nofollow">http://t.co/pF7utzbmIE</a> Well, THAT'S a heightmap. #screenshotsaturday <a href="http://t.co/D10Vww9kYn" rel="nofollow">http://t.co/D10Vww9kYn</a> yayy time for some #screenshotsaturday action! hello there little birdie statue #gamedev #unity3d <a href="http://t.co/C7EGWRWhCs" rel="nofollow">http://t.co/C7EGWRWhCs</a> ok, since it's already #screenshotsaturday where I'm at - here you go :D enjoy #gamedev #madewithunity #unity3d <a href="http://t.co/xOaDsMQFjO" rel="nofollow">http://t.co/xOaDsMQFjO</a> I must make it seamless.
#screenshotsaturday <a href="http://t.co/n5ziB385rt" rel="nofollow">http://t.co/n5ziB385rt</a> #screenshotsaturday An update to Ghostbeards cloud GFX resulted in a new citymode feature to consider - Fog Of War! <a href="http://t.co/NISyUjkb1P" rel="nofollow">http://t.co/NISyUjkb1P</a> My first tile set will be... clouds!
#screenshotsaturday <a href="http://t.co/cNRX7tMAU8" rel="nofollow">http://t.co/cNRX7tMAU8</a> Getting stones to glow! Drilling lasers now induce energy to blocks. <a href="https://t.co/xg9k9e3Wyj" rel="nofollow">https://t.co/xg9k9e3Wyj</a>  #screenshotsaturday <a href="http://t.co/T0S67GxWhu" rel="nofollow">http://t.co/T0S67GxWhu</a> Here's a sneak peak into the menu screen of #katchme for #screenshotsaturday #gamedev #indie <a href="http://t.co/Y20jQzesHz" rel="nofollow">http://t.co/Y20jQzesHz</a> Remember this @RoboticMachine ? Let's finish it soon ! Just added "living" skybox. <a href="http://t.co/uOMeykKRFj" rel="nofollow">http://t.co/uOMeykKRFj</a>
#screenshotsaturday #gif #indiedev #screenshotsaturday One of the characters for my game. #gameDev  <a href="http://t.co/0ds5aGw9K3" rel="nofollow">http://t.co/0ds5aGw9K3</a> Started to code a basic equation grapher in Flash, today :D #ScreenshotSaturday <a href="http://t.co/c2YzKBIcMW" rel="nofollow">http://t.co/c2YzKBIcMW</a> Astronaut for #screenshotsaturday  #gamedev #sculpture  @maxon3d @unity3d <a href="http://t.co/wjPpSKytvR" rel="nofollow">http://t.co/wjPpSKytvR</a> New screenshot &amp; a benchmark to try out <a href="https://t.co/2Wea3wkfvC" rel="nofollow">https://t.co/2Wea3wkfvC</a> :) Requires Java8 &amp; OpenGL3 #screenshotsaturday <a href="http://t.co/S53nNYn4IP" rel="nofollow">http://t.co/S53nNYn4IP</a> Perlin Noise with Gradient maps: <a href="http://t.co/b3T2jidkH1" rel="nofollow">http://t.co/b3T2jidkH1</a> #Processing #ScreenShotSaturday <a href="http://t.co/uHbI0JFadu" rel="nofollow">http://t.co/uHbI0JFadu</a> #screenshotsaturday #gamedev <a href="http://t.co/1Y4meRo8hQ" rel="nofollow">http://t.co/1Y4meRo8hQ</a> #screenshotsaturday @charlie3068 @Hake0 <a href="http://t.co/vqrIw9YQo3" rel="nofollow">http://t.co/vqrIw9YQo3</a> The new Tips feature gives you feedback on how you play Brainiversity #screenshotsaturday <a href="http://t.co/KeqfbXjAsE" rel="nofollow">http://t.co/KeqfbXjAsE</a> I updated GBSenku, my miniLD 50 game <a href="http://t.co/wcb34cwrxd" rel="nofollow">http://t.co/wcb34cwrxd</a> #puzzlescript #screenshotsaturday #gamedev #gameboy #LD48 <a href="http://t.co/OCuz4h34FJ" rel="nofollow">http://t.co/OCuz4h34FJ</a> Early gameplay from The Winter Child. #screenshotsaturday <a href="http://t.co/rwy2CyKUcb" rel="nofollow">http://t.co/rwy2CyKUcb</a> Betascene #TheSecretCove Boscastle WitchcraftMuseum @witchmuseum #indiedev #gamedev #IndieDevHour #ScreenShotSaturday <a href="http://t.co/pdA0fKC2zm" rel="nofollow">http://t.co/pdA0fKC2zm</a> ---------------- RAILGUN (wip .v9) #gamedev #screenshotsaturday <a href="http://t.co/KW7sWgDiR8" rel="nofollow">http://t.co/KW7sWgDiR8</a> Somewhere, beyond the sea. 
#screenshotsaturday 
#madewithunity
<a href="http://t.co/xLaarxXi2o" rel="nofollow">http://t.co/xLaarxXi2o</a> <a href="http://t.co/HOo92Imu6H" rel="nofollow">http://t.co/HOo92Imu6H</a> Foreground is probably my favorite part of it (3/3) #ScreenshotSaturday <a href="http://t.co/BHhtgSvDRR" rel="nofollow">http://t.co/BHhtgSvDRR</a> Mountains took a few redraws to look decent (2/3) #ScreenshotSaturday <a href="http://t.co/mqoXZGABkG" rel="nofollow">http://t.co/mqoXZGABkG</a> Close up view of the commissioned environment, a good peek at the clouds. (1/3) #ScreenshotSaturday <a href="http://t.co/wiRcupb9dC" rel="nofollow">http://t.co/wiRcupb9dC</a> Finishing buy menu,sneak peek 
#64DSC #gamedev #screenshotsaturday <a href="http://t.co/vjs38K9vRT" rel="nofollow">http://t.co/vjs38K9vRT</a> #indiegamemag #screenshotsaturday #indiegames #indiegogo <a href="http://t.co/QrZWPqQ5hG" rel="nofollow">http://t.co/QrZWPqQ5hG</a> Prepping for #screenshotsaturday! Ability anim &amp; rough concept: <a href="http://t.co/hF5zvf5Nmc" rel="nofollow">http://t.co/hF5zvf5Nmc</a> <a href="http://t.co/V18ywjTCM7" rel="nofollow">http://t.co/V18ywjTCM7</a> #gamedev cc @GoPrototypeZero Prepping for #screenshotsaturday! Ability anim &amp; rough concept: <a href="http://t.co/hF5zvf5Nmc" rel="nofollow">http://t.co/hF5zvf5Nmc</a> <a href="http://t.co/V18ywjTCM7" rel="nofollow">http://t.co/V18ywjTCM7</a> #gamedev cc @GoPrototypeZero This week worked on platform selection. Also, done one mouse button platform movement UI! Early #screenshotsaturday <a href="http://t.co/Vu91r0v3G3" rel="nofollow">http://t.co/Vu91r0v3G3</a> MALEBOLGIA - Don't lose your head! <a href="http://t.co/EpdefTfggi" rel="nofollow">http://t.co/EpdefTfggi</a> Greenlight: <a href="http://t.co/F3sK5n5hbi" rel="nofollow">http://t.co/F3sK5n5hbi</a> #screenshotsaturday Crude hammer render for a weapon in a prototype game
#screenshotsaturday #gamedev #b3d <a href="http://t.co/1IKDMcIfvU" rel="nofollow">http://t.co/1IKDMcIfvU</a> It's been a lazy-dev day here, looking forward to seeing everyone's progress on #screenshotsaturday! &gt;Novel time :-) <a href="http://t.co/3Ds4FdLMfn" rel="nofollow">http://t.co/3Ds4FdLMfn</a> Tweaking the first boss for #CrazySteamBros , this bite was a close one! #gamedev #indiedev #screenshotsaturday <a href="http://t.co/NBP8u09yaK" rel="nofollow">http://t.co/NBP8u09yaK</a> Multi-pass rendering means fun effects like gaussian blurring.
#screenshotsaturday <a href="http://t.co/9OuY2cDgnB" rel="nofollow">http://t.co/9OuY2cDgnB</a> ... and we're definitely getting there for #ScreenshotSaturday <a href="http://t.co/dP2xuAdDji" rel="nofollow">http://t.co/dP2xuAdDji</a> #ScreenshotSaturday Allow me to tease you with this other overlay design for #QuarriesOfScred &amp; #FieldsOfScred <a href="http://t.co/MwD7ye35Qo" rel="nofollow">http://t.co/MwD7ye35Qo</a> <a href="http://t.co/RkGWGD4bey" rel="nofollow">http://t.co/RkGWGD4bey</a>  More screens and an interview write-up! #screenshotsaturday #madewithunity #unity3d #gamedev <a href="http://t.co/ZCSJFfR427" rel="nofollow">http://t.co/ZCSJFfR427</a> Sneak Peak of some #Xeno work for tomorrow's #ScreenshotSaturday ! Completing some 3rd person animations! #GameDev <a href="http://t.co/bPxg0LWVlD" rel="nofollow">http://t.co/bPxg0LWVlD</a> Awww, yeah. (oh, and look - in time for #ScreenshotSaturday)

#quarriesofscred <a href="http://t.co/vhfuykC9Lg" rel="nofollow">http://t.co/vhfuykC9Lg</a> Having fun in #Unity3D =)  <a href="http://t.co/W6sXrmpB7R" rel="nofollow">http://t.co/W6sXrmpB7R</a> #screenshotsaturday Coding the level editor for 'Super Knight World'. Level 3 coming along nicely! #screenshotsaturday #superknightworld <a href="http://t.co/srYLujxXNm" rel="nofollow">http://t.co/srYLujxXNm</a> Lastly, here's our awesome artist @DespicablCheese's concept art for potential new game #screenshotsaturday <a href="http://t.co/Irbfzc5trH" rel="nofollow">http://t.co/Irbfzc5trH</a> Happy Easter from everyone at Freekstorm &amp; here’s a glitched floating head #screenshotsaturday #gonehorriblywrong <a href="http://t.co/HJqss2lSey" rel="nofollow">http://t.co/HJqss2lSey</a> For #screenshotsaturday: Emerald Dagger <a href="http://t.co/B5rwEIVqvh" rel="nofollow">http://t.co/B5rwEIVqvh</a> Stealth+backstab=instakill. Coming soon to a treasure chest near you #gamedev working on the Bunny over the Easter holiday <a href="http://t.co/Nl2i6ciacE" rel="nofollow">http://t.co/Nl2i6ciacE</a> #screenshotsaturday Animated screenshot time! 30fps because I couldn't do 60fps gif. <a href="http://t.co/R2cccTYQtK" rel="nofollow">http://t.co/R2cccTYQtK</a> #ScreenshotSaturday #LeilanisIsland #screenshotsaturday some more progress on my low poly cartoon cat, fixed nose and cheeks, moving onto the eye &amp; brow <a href="http://t.co/hXipNvk2Hv" rel="nofollow">http://t.co/hXipNvk2Hv</a>
Welcome to #screenshotsaturday!
You post images via twitter, we showcase them here.
@YourNameHere