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#ScreenshotSaturday Creating a basic castle wall and structure took far longer than it should have. #gamedev #Vox <a href="http://t.co/QuX2SdB5YE" rel="nofollow">http://t.co/QuX2SdB5YE</a>Mere moments before the tragic event. She seemed so content. #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/uXMWe7SFpj" rel="nofollow">http://t.co/uXMWe7SFpj</a>Rest In Cubes Melinda.. you were a faithful companion - Thanks @snipercommand #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/s6HuRR83VG" rel="nofollow">http://t.co/s6HuRR83VG</a>#ScreenshotSaturday #gamedev #Vox <a href="http://t.co/8RoyPKKo0G" rel="nofollow">http://t.co/8RoyPKKo0G</a>#ScreenshotSaturday Pretty much this. #gamedev #Vox <a href="http://t.co/u0YwrpmkIs" rel="nofollow">http://t.co/u0YwrpmkIs</a>#ScreenshotSaturday Serious question: Can you combine 70s porn haircut/moustache with anime colouring? #gamedev #Vox <a href="http://t.co/rcbcyjWVMM" rel="nofollow">http://t.co/rcbcyjWVMM</a>#ScreenshotSaturday Vox player created content gallery <a href="http://t.co/065UE7jCgE" rel="nofollow">http://t.co/065UE7jCgE</a> #gamedev #Vox#ScreenshotSaturday NPC interaction outline rendering. #gamedev #Vox <a href="http://t.co/3vcOJLQyZV" rel="nofollow">http://t.co/3vcOJLQyZV</a>#ScreenshotSaturday Finally!! For all you numpties that try to use the bow without any arrows equipped. #gamedev #Vox <a href="http://t.co/3ni02FUFbx" rel="nofollow">http://t.co/3ni02FUFbx</a>#ScreenshotSaturday 'Inside' ... What can I say? I am a minimalist... #gamedev #Vox <a href="http://t.co/cE7cDLln46" rel="nofollow">http://t.co/cE7cDLln46</a>#ScreenShotSaturday Random procedual house/building generation is functional... (somewhat) #gamedev #Vox <a href="http://t.co/xjSuCpxZ7A" rel="nofollow">http://t.co/xjSuCpxZ7A</a>#ScreenshotSaturday Some people were requesting to be able to set their respawn location - introducing beds #gamedev <a href="http://t.co/pminfdMvX6" rel="nofollow">http://t.co/pminfdMvX6</a>Found the sneaky bugger! #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/2rYfw0S19W" rel="nofollow">http://t.co/2rYfw0S19W</a>I'm pretty sure one of these doesn't contain treasure and is waiting to eat me... #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/kqQ3PBB30Z" rel="nofollow">http://t.co/kqQ3PBB30Z</a>#ScreenshotSaturday Adding some more graphics options to the menu. If you want you can now play in grayscale #gamedev <a href="http://t.co/htV7xOpRCf" rel="nofollow">http://t.co/htV7xOpRCf</a>#ScreenshotSaturday Grassy patches and knolls. #gamedev #Vox <a href="http://t.co/MU8OPoMu4c" rel="nofollow">http://t.co/MU8OPoMu4c</a>#ScreenshotSaturday Really getting into the landscape/terrain generation improvements now. #gamedev #Vox <a href="http://t.co/539HLr0jUZ" rel="nofollow">http://t.co/539HLr0jUZ</a>#ScreenshotSaturday Don't look down! #gamedev #Vox <a href="http://t.co/Blajp4lp4Y" rel="nofollow">http://t.co/Blajp4lp4Y</a>#ScreenshotSaturday Interesting landscape generation :-$ #gamedev #Vox <a href="http://t.co/O16C4iqIHr" rel="nofollow">http://t.co/O16C4iqIHr</a>#ScreenshotSaturday I've created a new wand that shoots fireballs... but it's kinda deadly in clumsy hands. #gamedev <a href="http://t.co/5uI6OprDf3" rel="nofollow">http://t.co/5uI6OprDf3</a>#ScreenshotSaturday Bizarre action shot... #gamedev #Vox <a href="http://t.co/VxhojMBpMd" rel="nofollow">http://t.co/VxhojMBpMd</a>#ScreenshotSaturday Sneaky peek at some potential new gameplay. ;) #gamedev #Vox <a href="http://t.co/gHjN3FUzJI" rel="nofollow">http://t.co/gHjN3FUzJI</a>#ScreenshotSaturday Soft shadows #gamedev #Vox <a href="http://t.co/TbTeeIEkah" rel="nofollow">http://t.co/TbTeeIEkah</a>#ScreenshotSaturday Ghost fighting. #gamedev #Vox <a href="http://t.co/6g3SxMLgQW" rel="nofollow">http://t.co/6g3SxMLgQW</a>#ScreenshotSaturday Further optimizations help increase performance even in DEBUG mode... #gaedev #Vox <a href="http://t.co/xKpabFYMzN" rel="nofollow">http://t.co/xKpabFYMzN</a>Uber geeky development #ScreenshotSaturday The scrollbar and scissoring working with the crafting GUI. #gamedev #Vox <a href="http://t.co/DAKR1UC0Zc" rel="nofollow">http://t.co/DAKR1UC0Zc</a>#ScreenshotSaturday "You'd better run!" #gamedev #Vox <a href="http://t.co/00qAAcK9bH" rel="nofollow">http://t.co/00qAAcK9bH</a>#ScreenshotSaturday Non-doppelganger ghosts #gamedev #Vox <a href="http://t.co/OC1G1ZtVvn" rel="nofollow">http://t.co/OC1G1ZtVvn</a>#ScreenshotSaturday Please try not to piss these off! <a href="http://t.co/jikGI4d8kx" rel="nofollow">http://t.co/jikGI4d8kx</a> #gamedev #Vox#ScreenshotSaturday You can't event trust an honest treasure chest these days! #gamedev #Vox <a href="http://t.co/IGfydPOCIV" rel="nofollow">http://t.co/IGfydPOCIV</a>#ScreenshotSaturday A few tweaks and improvements to the SSAO. #gamedev #Vox <a href="http://t.co/KU8J3mmq3T" rel="nofollow">http://t.co/KU8J3mmq3T</a>Let's start #ScreenshotSaturday with something a little different... #gamedev #Vox <a href="http://t.co/pDAJgu111W" rel="nofollow">http://t.co/pDAJgu111W</a>#ScreenshotSaturday Quick nameplate test. What do you think? #gamedev #Vox <a href="http://t.co/owGtJ4O5wR" rel="nofollow">http://t.co/owGtJ4O5wR</a>#ScreenshotSaturday Another chat quest screenshot. #gamedev #Vox <a href="http://t.co/wsEheHvdoc" rel="nofollow">http://t.co/wsEheHvdoc</a>#ScreenshotSaturday Talking to certain NPCs are now sometimes objectives in the questing system. #gamedev #Vox <a href="http://t.co/LX47GNf7aD" rel="nofollow">http://t.co/LX47GNf7aD</a>#ScreenshotSaturday Exploding Arrows are deadly. #gamedev #Vox <a href="http://t.co/mrQ0QlqsDJ" rel="nofollow">http://t.co/mrQ0QlqsDJ</a>#ScreenshotSaturday More crafting progress. #gamedev #Vox <a href="http://t.co/WOa97G5fH4" rel="nofollow">http://t.co/WOa97G5fH4</a>#ScreenshotSaturday I also re-enabled the anvil and furnace, fixed the bugs with them. Crafting soon ;) #gamedev #Vox <a href="http://t.co/WeipxzTmDu" rel="nofollow">http://t.co/WeipxzTmDu</a>#ScreenshotSaturday Done! Shoulder items; just what every adventurer needs. Let's go questing! #gamedev #Vox <a href="http://t.co/VNuUoQpAQ7" rel="nofollow">http://t.co/VNuUoQpAQ7</a>#ScreenshotSaturday A hardhat for @poe__ #gamedev #Vox <a href="http://t.co/A6ClePrr48" rel="nofollow">http://t.co/A6ClePrr48</a>#ScreenshotSaturday A Top hat for @Gtoknu #gamedev #Vox <a href="http://t.co/9L5KgkVSt9" rel="nofollow">http://t.co/9L5KgkVSt9</a>#ScreenshotSaturday Oh god... hats are now a thing in Vox. (What am I doing!?!) #gamedev #Vox <a href="http://t.co/zDT7ArpC7a" rel="nofollow">http://t.co/zDT7ArpC7a</a>#ScreenshotSaturday These are the most bizarre mountains I have ever seen... #gamedev #Vox <a href="http://t.co/MTiuQagF6R" rel="nofollow">http://t.co/MTiuQagF6R</a>#ScreenshotSaturday This is what ghosts look like at night time.#gamedev #Vox <a href="http://t.co/RiwNZJ87" rel="nofollow">http://t.co/RiwNZJ87</a>#ScreenshotSaturday Ok this is getting out of hand now... :-| #gamedev #Vox <a href="http://t.co/3XakPtIH" rel="nofollow">http://t.co/3XakPtIH</a>#ScreenshotSaturday I'm not sure I how I feel about battling my own apparition... #gamedev #Vox <a href="http://t.co/lLDBZTUg" rel="nofollow">http://t.co/lLDBZTUg</a>#ScreenshotSaturday Awwww man... ghosts really creep me out! #gamedev #Vox <a href="http://t.co/hjxLNK4A" rel="nofollow">http://t.co/hjxLNK4A</a>#ScreenshotSaturday The plot thickens! #gamedev #Vox <a href="http://t.co/Iaaiedao" rel="nofollow">http://t.co/Iaaiedao</a>#ScreenshotSaturday Death comes for us all... #gamedev #Vox <a href="http://t.co/hQClbjf3" rel="nofollow">http://t.co/hQClbjf3</a>#ScreenshotSaturday Occluded target seen through world/scenery. #gamedev #Vox <a href="http://t.co/yi5LNadt" rel="nofollow">http://t.co/yi5LNadt</a>#ScreenshotSaturday Best part is... silhouetting now occurs when target is occluded. #gamedev #Vox <a href="http://t.co/WGBV3PHd" rel="nofollow">http://t.co/WGBV3PHd</a>Late #ScreenshotSaturday Outline render mode no longer outlines 'inner contours'. #gamedev #Vox <a href="http://t.co/kxaJfUgb" rel="nofollow">http://t.co/kxaJfUgb</a>Late #ScreenshotSaturday Improvements to the outline rendering... #gamedev #Vox <a href="http://t.co/CCKIsNWW" rel="nofollow">http://t.co/CCKIsNWW</a>Late #ScreenshotSaturday Improvements to the ice wand... Freezing enemies. #gamedev #Vox <a href="http://t.co/79jjfXFK" rel="nofollow">http://t.co/79jjfXFK</a>#ScreenshotSaturday Particle effects in the inventory GUI... #gamedev #Vox <a href="http://t.co/6FR8GILJ" rel="nofollow">http://t.co/6FR8GILJ</a>#ScreenshotSaturday Version 0.23 of #Vox has been submitted for approval on Desura.. Phew! #gamedev <a href="http://t.co/qmquZlHz" rel="nofollow">http://t.co/qmquZlHz</a>#ScreenshotSaturday Don't stand too close to the flames... they are hot #gamedev #Vox <a href="http://t.co/gfYHfbl8" rel="nofollow">http://t.co/gfYHfbl8</a>#ScreenshotSaturday More deferred lighting. #gamedev #Vox <a href="http://t.co/hsd6qkSe" rel="nofollow">http://t.co/hsd6qkSe</a>#ScreenshotSaturday Deferred lighting combined with shadows. #gamedev #Vox <a href="http://t.co/018VubhG" rel="nofollow">http://t.co/018VubhG</a>Is it too late for a #ScreenshotSaturday ? Ohhh look I have found a secret cave... #gamedev #Vox <a href="http://t.co/7kl5jCFs" rel="nofollow">http://t.co/7kl5jCFs</a>Very delayed #ScreenshotSaturday ... I managed to do *some* #gamedev work this weekend... #Vox <a href="http://t.co/ynSRAuor" rel="nofollow">http://t.co/ynSRAuor</a>#ScreenshotSaturday Fun with dynamic lighting... #gamedev #Vox <a href="http://t.co/IU4QtXpP" rel="nofollow">http://t.co/IU4QtXpP</a>#ScreenshotSaturday Finally got around to sorting out Deferred Lighting... (2) #gamedev #Vox <a href="http://t.co/Bn9Zq1wt" rel="nofollow">http://t.co/Bn9Zq1wt</a>#ScreenshotSaturday Finally got around to sorting out Deferred Lighting... (1) #gamedev #Vox <a href="http://t.co/et7rj3qb" rel="nofollow">http://t.co/et7rj3qb</a>#ScreenshotSaturday Another action shot. #gamedev #Vox <a href="http://t.co/zJE6uRBT" rel="nofollow">http://t.co/zJE6uRBT</a>#ScreenshotSaturday Can get some really awesome cinematic shots using the new camera and target system. #gamedev #Vox <a href="http://t.co/3tBqkIQT" rel="nofollow">http://t.co/3tBqkIQT</a>Last #ScreenshotSaturday for me today: Items now have outline rendering when interactable... #gamedev #Vox <a href="http://t.co/91DMYWMf" rel="nofollow">http://t.co/91DMYWMf</a>#ScreenshotSaturday Finally sorting out the different GUIs/editors for proper gameplay (Weapon editor) #Vox #gamedev <a href="http://t.co/0AcvwKi5" rel="nofollow">http://t.co/0AcvwKi5</a>#ScreenshotSaturday Rendering experiment, cel shaded landscapes. #gamedev #Vox <a href="http://t.co/znO1bn1E" rel="nofollow">http://t.co/znO1bn1E</a>#ScreenshotSaturday Different item qualities now have different GUI colour schemes... #gamedev #Vox <a href="http://t.co/QcZOxHmG" rel="nofollow">http://t.co/QcZOxHmG</a>#ScreenshotSaturday... inventory slot graphics, to show you what items go in what slots... #gamedev #Vox <a href="http://t.co/tLnjRHyX" rel="nofollow">http://t.co/tLnjRHyX</a>#ScreenshotSaturday Collecting copper ore. #gamedev #Vox <a href="http://t.co/9nJyVzwV" rel="nofollow">http://t.co/9nJyVzwV</a>#ScreenshotSaturday Collection quests... #gamedev #Vox <a href="http://t.co/yHa8ID6M" rel="nofollow">http://t.co/yHa8ID6M</a>#ScreenshotSaturday Outline rendering for enemy targeting. #gamedev #Vox <a href="http://t.co/QsUwYZVH" rel="nofollow">http://t.co/QsUwYZVH</a>#ScreenshotSaturday Depth of Field And SSAO #gamedev #Vox <a href="http://t.co/aAEFgRC1" rel="nofollow">http://t.co/aAEFgRC1</a>#ScreenshotSaturday Depth of Field And SSAO #gamedev #Vox <a href="http://t.co/QfY92DDs" rel="nofollow">http://t.co/QfY92DDs</a>#ScreenshotSaturday More depth of field + a dead Skelebob #gamedev #Vox <a href="http://t.co/RcHW7DJZ" rel="nofollow">http://t.co/RcHW7DJZ</a>#ScreenshotSaturday More depth of field... #gamedev #Vox <a href="http://t.co/y5ZUKzGz" rel="nofollow">http://t.co/y5ZUKzGz</a>#ScreenshotSaturday latest graphical addition to Vox... Depth of Field Shader ^_^ #gamedev #Vox <a href="http://t.co/YRbuaPJN" rel="nofollow">http://t.co/YRbuaPJN</a>#ScreenshotSaturday latest graphical addition to Vox... Depth of Field Shader ^_^ #gamedev #Vox <a href="http://t.co/SJ066sdj" rel="nofollow">http://t.co/SJ066sdj</a>#ScreenshotSaturday #gamedev #Vox <a href="http://t.co/uFpWm18P" rel="nofollow">http://t.co/uFpWm18P</a>#ScreenshotSaturday Occasionally I forget to demonstrate that Vox can scale up... #gamedev #Vox <a href="http://t.co/d986s6gD" rel="nofollow">http://t.co/d986s6gD</a>#ScreenshotSaturday Another big improvement to the random world generation algorithm #gamedev #Vox <a href="http://t.co/MQBhtmxm" rel="nofollow">http://t.co/MQBhtmxm</a>#ScreenshotSaturday Clouds, rain and other weather effects in Vox... #gamedev #Vox <a href="http://t.co/Nax484Ns" rel="nofollow">http://t.co/Nax484Ns</a>#ScreenshotSaturday Work-in-progress charatcer stats screen. #gamedev #Vox <a href="http://t.co/7XCrgF5z" rel="nofollow">http://t.co/7XCrgF5z</a>#ScreenshotSaturday Action bar and quick access to skills and items. #gamedev #Vox <a href="http://t.co/PmleOrTa" rel="nofollow">http://t.co/PmleOrTa</a>#ScreenshotSaturday Action bar and quick access to skills and items. #gamedev #Vox <a href="http://t.co/6P0J7E1H" rel="nofollow">http://t.co/6P0J7E1H</a>#ScreenshotSaturday A fan made screenshot of what Vox would look like with Cel-shading. Thanks @fexlabs #gamdev #Vox <a href="http://t.co/hPaIjlQD" rel="nofollow">http://t.co/hPaIjlQD</a>Do you want to see the patch note? Silly question, of course you do! #gamedev #Vox #ScreenshotSaturday <a href="http://t.co/czfUGsT7" rel="nofollow">http://t.co/czfUGsT7</a>#ScreenshotSaturday Vox compatibility mode... doesn't look as pretty but should run  better for some people. #gamedev <a href="http://t.co/oU1xNRY1" rel="nofollow">http://t.co/oU1xNRY1</a>#ScreenshotSaturday Improve intro #gamedev #Vox <a href="http://t.co/iV8DKWbU" rel="nofollow">http://t.co/iV8DKWbU</a>#ScreenshotSaturday Blacksmith dwarf working on an anvil... #gamedev #Vox <a href="http://t.co/aEuHjhV9" rel="nofollow">http://t.co/aEuHjhV9</a>#ScreenshotSaturday King Slime attacks! #gamedev #Vox <a href="http://t.co/IQHmqChF" rel="nofollow">http://t.co/IQHmqChF</a>#ScreenshotSaturday #gamedev #Vox <a href="http://t.co/S61Biepe" rel="nofollow">http://t.co/S61Biepe</a>#ScreenshotSaturday #gamedev #Vox <a href="http://t.co/KxAPXYkb" rel="nofollow">http://t.co/KxAPXYkb</a>#ScreenshotSaturday It ain't pretty, but it is functional... #gamedev #Vox <a href="http://t.co/wYU7gO3S" rel="nofollow">http://t.co/wYU7gO3S</a>#ScreenshotSaturday Starting to make the world a look bit prettier. #gamedev #Vox <a href="http://t.co/RZiYSDno" rel="nofollow">http://t.co/RZiYSDno</a>#ScreenshotSaturday Skeleton archers are deadly #gamedev #Vox <a href="http://t.co/OrFeDAgV" rel="nofollow">http://t.co/OrFeDAgV</a>#ScreenshotSaturday Skeleton melee fighters - chase you down and murder you at night #gamedev #Vox <a href="http://t.co/5Yyt3OoY" rel="nofollow">http://t.co/5Yyt3OoY</a>#ScreenshotSaturday Skeleton with a tophat - Because why not!? #Vox <a href="http://t.co/JHuqaU0X" rel="nofollow">http://t.co/JHuqaU0X</a>#ScreenshotSaturday Skeleton Model. #gamedev #Vox <a href="http://t.co/Ys90jIx5" rel="nofollow">http://t.co/Ys90jIx5</a>#ScreenshotSaturday Signposts with editable text. #gamedev #Vox <a href="http://t.co/RNKGnIvJ" rel="nofollow">http://t.co/RNKGnIvJ</a>#ScreenshotSaturday Treasure chests. #gamedev #Vox <a href="http://t.co/Svb95eR3" rel="nofollow">http://t.co/Svb95eR3</a>#ScreenshotSaturday New dwarf face model. #gamedev #Vox <a href="http://t.co/7ToBHG62" rel="nofollow">http://t.co/7ToBHG62</a>#ScreenshotSaturday New dwarf face model. #gamedev #Vox <a href="http://t.co/p2KCERbG" rel="nofollow">http://t.co/p2KCERbG</a>#ScreenshotSaturday Mining is a thing in Vox now. #gamedev #Vox <a href="http://t.co/VHKYACCD" rel="nofollow">http://t.co/VHKYACCD</a>Amazing player created content! Mad skeleton with sword. #Vox #gamedev #ScreenshotSaturday <a href="http://t.co/1dEG1JSv" rel="nofollow">http://t.co/1dEG1JSv</a>Amazing player created content! Skeleton with top hat. #Vox #gamedev #ScreenshotSaturday <a href="http://t.co/STB70t1a" rel="nofollow">http://t.co/STB70t1a</a>Better angle inside the editor #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/oqlSmFHZ" rel="nofollow">http://t.co/oqlSmFHZ</a>#ScreenshotSaturday It is now possible to attach particle effects to ALL the character body parts: Halo #gamedev #Vox <a href="http://t.co/GlLKQAcY" rel="nofollow">http://t.co/GlLKQAcY</a>#ScreenshotSaturday Yes! Finally got mirrored block sprites and particle effects working for hands/feet. #gamedev #vox <a href="http://t.co/gnskmZ46" rel="nofollow">http://t.co/gnskmZ46</a>#ScreenshotSaturday Playing around with the particle editor #gamedev #Vox <a href="http://t.co/WmY0W1ha" rel="nofollow">http://t.co/WmY0W1ha</a>#ScreenshotSaturday More options menu widgets, fullscreen, resoltuion. #gamedev #Vox <a href="http://t.co/mkCl0JsB" rel="nofollow">http://t.co/mkCl0JsB</a>#ScreenshotSaturday Bees look much better with little tiny cute wings #gamedev #Vox <a href="http://t.co/zghZ5Hus" rel="nofollow">http://t.co/zghZ5Hus</a>#ScreenshotSaturday Adding cool text effects. i.e damage popups #gamedev #Vox <a href="http://t.co/9wHT6X5A" rel="nofollow">http://t.co/9wHT6X5A</a>#ScreenshotSaturday Stone Golem #Vox #gamedev <a href="http://t.co/BYlx2kqV" rel="nofollow">http://t.co/BYlx2kqV</a>#ScreenshotSaturday Player created Megaman #gamedev #Vox <a href="http://t.co/2qXFdjQX" rel="nofollow">http://t.co/2qXFdjQX</a>#ScreenshotSaturday Player created Deadpool #gamedev #Vox <a href="http://t.co/hA7DA7a0" rel="nofollow">http://t.co/hA7DA7a0</a>#ScreenshotSaturday Improvements to HUD, ingame NPCs and player experience bar #gamedev #Vox <a href="http://t.co/7ZmmoBYI" rel="nofollow">http://t.co/7ZmmoBYI</a>#ScreenshotSaturday Death and respawning #gamedev #Vox <a href="http://t.co/90s62ymB" rel="nofollow">http://t.co/90s62ymB</a>#ScreenshotSaturday Finished particle editor #gamedev #Vox <a href="http://t.co/I6e0VGQf" rel="nofollow">http://t.co/I6e0VGQf</a>Late #ScreenshotSaturday Cool image created by a Vox player. <a href="http://t.co/GnwiXxyq" rel="nofollow">http://t.co/GnwiXxyq</a>Late #ScreenshotSaturday working on HUD and GUI components... <a href="http://t.co/wphoYJwg" rel="nofollow">http://t.co/wphoYJwg</a>#ScreenshotSaturday I think I need to add some labels and text to my particle editor. #gamede #Vox <a href="http://t.co/NytIAFfD" rel="nofollow">http://t.co/NytIAFfD</a>#ScreenshotSaturday Desura mainpage screencap with Vox featured! #gamedev #Vox <a href="http://t.co/y8jnuyxP" rel="nofollow">http://t.co/y8jnuyxP</a>#ScreenshotSaturday Options menu #gamedev #Vox <a href="http://t.co/jOGc2ucm" rel="nofollow">http://t.co/jOGc2ucm</a>#ScreenshotSaturday In-game particle editor (WIP) #gamedev #Vox <a href="http://t.co/v8lzTGWf" rel="nofollow">http://t.co/v8lzTGWf</a>#ScreenshotSaturday More player content - Assassin! #gamedev #Vox <a href="http://t.co/QoQzhnYm" rel="nofollow">http://t.co/QoQzhnYm</a>#ScreenshotSaturday More player content - Zombie #gamedev #Vox <a href="http://t.co/IHNhIBsL" rel="nofollow">http://t.co/IHNhIBsL</a>#ScreenshotSaturday Better background sky rendering #gamedev #Vox <a href="http://t.co/wrlLNezH" rel="nofollow">http://t.co/wrlLNezH</a>#ScreenshotSaturday Better background sky rendering #gamedev #Vox <a href="http://t.co/g0zKwuOZ" rel="nofollow">http://t.co/g0zKwuOZ</a>#ScreenshotSaturday Sunset #gamedev #Vox <a href="http://t.co/PuVpsEDF" rel="nofollow">http://t.co/PuVpsEDF</a>#ScreenshotSaturday Clouds and the moon look pretty at night #gamedev #Vox <a href="http://t.co/7zPpCnEt" rel="nofollow">http://t.co/7zPpCnEt</a>#ScreenshotSaturday Player generated content this week. #Vox #gamedev <a href="http://t.co/0uoxlfZ2" rel="nofollow">http://t.co/0uoxlfZ2</a> <a href="http://t.co/nsl5Zq1o" rel="nofollow">http://t.co/nsl5Zq1o</a>#ScreenshotSaturday Player generated content this week. #Vox #gamedev <a href="http://t.co/0uoxlfZ2" rel="nofollow">http://t.co/0uoxlfZ2</a> <a href="http://t.co/nsl5Zq1o" rel="nofollow">http://t.co/nsl5Zq1o</a>#ScreenshotSaturday Player generated content this week. #Vox #gamedev <a href="http://t.co/0uoxlfZ2" rel="nofollow">http://t.co/0uoxlfZ2</a>#ScreenshotSaturday Player generated content this week. #Vox #gamedev <a href="http://t.co/xJz0pV0t" rel="nofollow">http://t.co/xJz0pV0t</a>#ScreenshotSaturday Player generated content this week. #Vox #gamedev <a href="http://t.co/tI5ndUe2" rel="nofollow">http://t.co/tI5ndUe2</a>#ScreenshotSaturday Player generated content this week. #Vox #gamedev <a href="http://t.co/zOz1y3UD" rel="nofollow">http://t.co/zOz1y3UD</a>Last #ScreenshotSaturday for me... some tidying up to the Create Character screen. #gamedev #Vox <a href="http://t.co/LB3Uc5kC" rel="nofollow">http://t.co/LB3Uc5kC</a>#ScreenshotSaturday This is probably going to make a lot of people upset with the Vox test build. #gamedev #Vox <a href="http://t.co/5QngHOnH" rel="nofollow">http://t.co/5QngHOnH</a>#ScreenshotSaturday Some improvements to HUD  #gamedev #Vox <a href="http://t.co/h5v1Ebou" rel="nofollow">http://t.co/h5v1Ebou</a>#ScreenshotSaturday Torch with fire particle effect  #gamedev #Vox <a href="http://t.co/3nGq4Lwg" rel="nofollow">http://t.co/3nGq4Lwg</a>#ScreenshotSaturday Clouds 2 #gamedev #Vox <a href="http://t.co/bKxC6JsT" rel="nofollow">http://t.co/bKxC6JsT</a>#ScreenshotSaturday Clouds 1 #gamedev #Vox <a href="http://t.co/6QdBHKoL" rel="nofollow">http://t.co/6QdBHKoL</a>#ScreenshotSaturday Weapon editor with editable particle effects. #Vox #gamedev <a href="http://t.co/2S412Fug" rel="nofollow">http://t.co/2S412Fug</a>#ScreenshotSaturday Lake with water reeds. #Vox #gamedev <a href="http://t.co/UgArTM6g" rel="nofollow">http://t.co/UgArTM6g</a>#ScreenshotSaturday torch with fire effect. <a href="http://t.co/GlxhjwXu" rel="nofollow">http://t.co/GlxhjwXu</a>Final #ScreenshotSaturday... enhancements to the speech, complete with Final Fantasy style selector. #Vox #gamedev <a href="http://t.co/AXBd5XM4" rel="nofollow">http://t.co/AXBd5XM4</a>Working on the speech management system... #screenshotsaturday #gamedev #Vox <a href="http://t.co/BVNhBuiV" rel="nofollow">http://t.co/BVNhBuiV</a>Time for some magic... #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/xCkPD7ML" rel="nofollow">http://t.co/xCkPD7ML</a>More NPC questing goodness #ScreenshotSaturday #gamedev #Vox <a href="http://t.co/EpCUoG3x" rel="nofollow">http://t.co/EpCUoG3x</a>#ScreenshotSaturday Weapon creation/modifying. <a href="http://t.co/09GOHxNm" rel="nofollow">http://t.co/09GOHxNm</a>#ScreenshotSaturday Empty chasm... <a href="http://t.co/eN3AxzW5" rel="nofollow">http://t.co/eN3AxzW5</a>#ScreenshotSaturday Just messing around <a href="http://t.co/ZhhFXMNs" rel="nofollow">http://t.co/ZhhFXMNs</a>Action shot... #gamedev #vox #screenshotsaturday <a href="http://t.co/QBcW340N" rel="nofollow">http://t.co/QBcW340N</a>Invisibility/Stealth Potion... #gamedev #ScreenshotSaturday #Vox <a href="http://t.co/wHcyDhmv" rel="nofollow">http://t.co/wHcyDhmv</a>Another screenshot... :P #LD48 #screenshotsaturday <a href="http://t.co/PVyXNf66" rel="nofollow">http://t.co/PVyXNf66</a>Screenshot... #LD48 #screenshotsaturday <a href="http://t.co/Bn6go5AW" rel="nofollow">http://t.co/Bn6go5AW</a>
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